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Viewing: Blog Posts Tagged with: Batman, Most Recent at Top [Help]
Results 1 - 25 of 173
1. Dustin Nguyen and Derek Fridolfs Ink Deal With Scholastic

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2. Society of Illustrators Hosts a Batman Art Show

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3. DC and Scholastic Tease A New Title for January 26, 2016! What Could It Be?!?

☛ CAVEAT ☚ All of which follows is readily and publicly available online. (Until someone plugs all of the leaks.) I have not used any confidential sources. The original catalog citations which I quote below (with embedded URLs) are not hidden or behind a paywall at Edelweiss. Further information was all found by Google searches, and […]

2 Comments on DC and Scholastic Tease A New Title for January 26, 2016! What Could It Be?!?, last added: 8/28/2015
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4. Jose Luis Garcia-Lopez’s Work on the DC Style Guide is the Coolest Thing You’ll See Today

Ever wondered what the exact Pantone shade of Batman’s cowl is (circa 1980)?  How about Superman’s skin?  Or perhaps what parts, exactly, are visible in Wonder Woman’s invisible jet?  Well look no further, because legendary DC artist Jose Luis Garcia-Lopez has you covered.  He posted the 1982 DC Comics Style Guide on his Facebook page today. The Style […]

10 Comments on Jose Luis Garcia-Lopez’s Work on the DC Style Guide is the Coolest Thing You’ll See Today, last added: 8/28/2015
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5. SDCC ’15: DC Comics Meets Lego Arts

Moderator Victor Lucas and Lego Artist Nathan Sawaya

Moderator Victor Lucas and Lego Artist Nathan Sawaya

By Nick Eskey

“Lego” is the toy that let’s allows kids and adult to build from premade manuals, or to create out of their imaginations. Complete miniature sized cities, even worlds, can be made. But what about a something larger than life?


Nathan Sawaya is the artist behind the nationwide touring exhibit “The Art of the Brick.” Instead of tabletop pieces, Nathan has created life sized sculptures that defy everything people think of when they hear “Lego.” One of his best pieces is a scale sized T-Rex skeleton. His exhibition has been touring city after city. Soon we’ll be treated to his newest work, a collaborative effort with Jim Lee and DC Comics.


Yesterday at San Diego Comic-Con, Nathan Sawaya and Jim Lee were present to talk about the upcoming exhibit and more. Nathan first explained how he always had a love for Legos as a kid. When his parents refused to get him a dog, he took his sets apart and made one instead. Later in life, he kept his love of the toy alive as a hobby, building after work on his free time. Eventually his few statues turned into over a hundred, and later a touring exhibit.

Co-Publisher of DC Comics Jim Lee

Co-Publisher of DC Comics Jim Lee

Jim Lee and DC Comics came into the picture when Nathan wanted to build a particular piece for the exhibit: the Batmobile. However Nathan wasn’t comfortable with designing it. He asked Jim for help, and after the comic artist checked out the sculptures and spoke of bigger things with the Lego artist, they approached DC with an idea. And so, the “DC Comics Meets Lego Arts” exhibit began.

Nathan and his team spent the last year putting together this exhibit, using much of DC’s well loved franchises. He said only one thing is still needed to finish it up. Yup, the very Batmobile it started with. This is where Jim Lee took to the sheets of paper taped to the wall. “We’re going to design it here today with your guy’s help.”

Jim Lee making the Batmobile from a shoe

Jim Lee making the Batmobile from a shoe

The first thing he asked of the crowd was what shoe we wanted to use. “One of my tips is that cars all start as shoes.” Jim showed the room by taking suggestions such as slippers to high-heels, and then transforming them into Batmobiles. The panel’s moderator gave the suggestion of a “Dr. Martin” boot, and Jim “kicked” into gear. As Jim Lee sketched, Nathan quipped “I hope he doesn’t decide to change the color to something like chartreuse, cause I bought maybe a million black Lego bricks.”

As one would imagine, the process of building one of these sculptures isn’t always easy. “I have to glue the bricks together. If I make a mistake or if things don’t look right, I have to chisel it apart. And I hate capes by the way.” One of the hardest pieces he had to make for the project he said was the “Superman #1” cover when DC was Detective Comics. The background was in 2D, with Superman and the car he’s holding in 3D. “And of course that cover has a cape,” he said.

Jim Lee and Nathan Sawaya

Jim Lee and Nathan Sawaya

One of the greatest things though about the project said Nathan and his team was the ability to bring such icons to life in such a new way. “Warner Brothers and DC gave us such leeway so that we can show these characters and give them new life.”

What does it take to be a Lego artist? An engineering degree perhaps? Sometimes it just takes imagination and hard work. “I started life as an attorney,” said Nathan. I would come home and work on my Lego sculptures. I had a website that exhibited my work. When my website broke because it got too many hits, I knew I had to make a life change. So I quit my job, and started making art.” As for his scales, the reason why he does life sized sculptures is because he feels he expresses himself better that way. “The larger the sculpture, I might have to use support beams made of Legos. But because I glue the pieces, that tends to be enough.”

When the DC Lego art exhibit launches this November, it will start in Sydney, Australia. From there it will go on its worldwide city tour. As an extra treat for the audience, Nathan revealed a piece that will be a part of the tour: A two faced Batman and Joker.


Never before has art, Lego, and DC been merged into a cohesive medium. I sure can’t wait till it eventually makes its way here to San Diego.

1 Comments on SDCC ’15: DC Comics Meets Lego Arts, last added: 7/11/2015
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6. Heroes Throw Down in the New Batman v Superman Trailer

Over the weekend, a new trailer for Batman v Superman: Dawn of Justice was unveiled at Comic-Con International. The video embedded above offers glimpses of stars Henry Cavill as Superman (a.k.a. Clark Kent), Ben Affleck as Batman (a.k.a. Bruce Wayne), and Gal Gadot as Wonder Woman (a.k.a. Diana Prince).

This movie, helmed by filmmaker Zack Snyder, will hit theaters on March 25, 2016. Click on this link to watch the teaser trailer.

Even though this adaptation hasn’t been released yet, the executives at DC Comics have been busy developing plans for future film projects. Deadline reports that Affleck intends to collaborate with Geoff Johns on a script for a stand-alone Batman movie. Once they complete this task, production will move forward with Affleck serving as the director and taking on the lead role. (via Rolling Stone)

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7. New Crossover Series to Star Batman and The Teenage Mutant Ninja Turtles

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8. August Batman: Arkham Knight DLC Revealed

Warner Bros. gives details on what Arkham Knight owners can add in August.


1989 Movie Batmobile Pack: Battle through the streets of Gotham City with this pack that includes the Batman skin and Batmobile from the 1989 Batman film, as well as two tracks inspired by the film’s sequel.
The Bat-family Skins Pack: Included in this pack are six character skins based on the alternate timelines – – 1990s Catwoman, One Year Later Robin, Arkham Origins Batman, Iconic Grey & Black Batman, 1970s Batman and the Original Arkham Nightwing.



That’s not all; more story missions for Batman will also be available featuring “legendary super-villains invading Gotham City,” the supporting cast will also have their own quests. The August DLC will also be the first content, post launch, built by the main game’s developer, Rocksteady. More details will be announced in the next few weeks.

Don’t forget today the Batgirl: A Matter of Family DLC is available for season pass holders on Xbox One and PS4.

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9. ‘History of Batman vs Superman’ Video Goes Viral

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10. Tao Okamoto to Play Mercy Graves in Batman v Superman

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11. Mark Hamill to Voice the Joker in Batman: The Killing Joke

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12. Fox Unveils Teaser for Gotham Season 2

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13. Walking the Game Beat: Batgirl Confirmed and Voices Revealed, Nintendo Theme Parks, Fallout 4 at E3?

With Bethesda holding their first E3 press conference, it seems like a no brainer that an announcement for, the post-apocalyptic RPG Fallout 4 was obvious, but could we now know more about what we’ll see from it? Batman: Arkham Knight is only just starting to reveal its secrets, and Nintendo gets into the theme park rides business. Let’s Go!


The German site PC Games reported a rumor from a trusted source that Bethesda Softworks will not only announce Fallout 4 at E3, but will also show off a 20-30 minute behind closed doors gameplay demo of it. Back in February, the developer announced its plans for a press conference before E3 and told everyone that no official word about Fallout 4 was ready.



Our thought:

They’re ready now. E3 is one the biggest announcement shows for gaming and they wouldn’t hold an event to not announce the game, so it’s a sure bet we’ll see at least a trailer for Fallout 4. When it comes to a demo at the show; there’s an excellent chance not all attendees at E3 will go hands on with it. The odds of Fallout having been developed to near completion for 2015 under our collective noses is slim, a release date of Fall 2016/Spring 2017 would be the likely target. Thus, Fallout 4 wouldn’t be ready for anything other than a guided tour video.


Nintendo and Universal Parks & Resorts today announced plans to bring the world of Nintendo to life at Universal theme parks – creating spectacular, dedicated experiences based on Nintendo’s wildly popular games, characters and worlds. The agreement brings two icons of entertainment together and represents a significant partnership for Nintendo as it expands the reach and popularity of its characters and intellectual property.

More details will be announced in the future, as the Nintendo and Universal creative teams work to create specific concepts.



Our thought:

Mario Karts, Metroid 3d the Ride, Donkey Kong churro stands… yes! For years, movies such as Back to the Future, Jurassic Park, and most recently The Fast and The Furious have received the ride treatment. Even beloved comic book characters are the theme of attractions all over the country. It was only a matter of time before gaming made a big splash at tourist attractions. Though it seems odd to take a medium that’s meant to be enjoyed in-home and adapt it in such a way that will make gamers want to get outside and enjoy the big glowing thing in the sky. In the end, it’s a tremendous counter-programing start to Disney utilizing LucasFilm and Marvel properties in their parks.

Just when you think Rocksteady and WB couldn’t possibly tease gamers any more than they’ve already have for Batman: Arkham Knight… boom a new video drops.

As we already knew, the iconic voice of the caped crusader, Kevin Conroy would be in the game to finish Rocksteady’s epic trilogy. Now we get a look at the cast of talented actors brining their voices to a magnanimous group of characters in the game. Returning alongside Conroy are Tara Strong as Harley Quinn, Troy Baker as Two-Face and Nolan North as Penguin. If that weren’t enough, the newcomers of the group include Jonathan Banks (Better Call Saul) as James Gordon, Ashley Greene (Twilight) as Barbara Gordon, Scott Porter ( Hart of Dixie) as Nightwing, and John Noble (Fringe) as Scarecrow.



Rocksteady also cleared up one area of confusion over twitter. Last week, more details were given about the inclusions in the game’s season pass option. The image of Batgirl along with details of her getting story content for the game were met with questions of who was under the mask. As we’ve seen in the trailers, Oracle appears in her wheelchair and the Batgirl in the image looks like the Barbra version of the character. Game director, Sefton Hill confirmed that Barbra Gordon was indeed Batgirl. Now more rumors are flying about what content being based on an iconic DC Comics story


Our thought:

This is one of the best voice casts that’s been assembled for a game, period. Hearing Noble talk about the Scarecrow is simply chilling. With all the surprises and twists the game is sure to deliver, it’s building up to be a game of the year contender even before its release.

Though it was about 95% certain the Batgirl in the image was Barbra Gordon, now the confirmation opens up new possibilities about what her part of the story will be. Could we learn what events confined her to the wheelchair? Will there be some sort of recovery story in the main game that leads to her DLC? Most seem to believe we’ll see a prequel set around events of “the Killing Joke”, but that would mean Troy Baker would once again voice the Joker as Mark Hamill had officially retired from voicing the character. Baker a superbly talented actor would be great as the Joker again and would simply place the Batgirl DLC events between Arkham Origins and Arkham Asylum.

0 Comments on Walking the Game Beat: Batgirl Confirmed and Voices Revealed, Nintendo Theme Parks, Fallout 4 at E3? as of 5/7/2015 6:03:00 PM
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14. Comics Illustrator of the Week :: Enrique Alcatena













I was turned onto artist Enrique Alcatena’s work by my friend Jon Vinson(DUB Comics). Alcatena is well known in his native country of Argentina and has garnered international respect for his dark surrealist art. There are many comics by Alcatena still unpublished and untranslated here in the States. Hopefully some independent(or major) publisher picks up the slack soon and gives us some English language editions of his work.

In the meantime, you can still track down some of his earlier work in back issue bins, such as Predator vs. Judge Dredd and various Batman comics, including The Batman of Arkham Elseworlds Special with writer Alan Grant.

You can read more about the art of Enrique Alcatena in a recent article The Comics Exotic by the aforementioned Jon Vinson.

You can find Enrique Alcatena’s Art & Comics Facebook page here.

For more comics related art, you can follow me on my website comicstavern.com – Andy Yates

0 Comments on Comics Illustrator of the Week :: Enrique Alcatena as of 5/21/2015 9:13:00 PM
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15. Trailer Unveiled For Batkid Begins Documentary

A trailer has been unleashed for Batkid Begins: The Wish Heard Around the World. The video embedded above stars a five year old leukemia patient named Miles Scott who yearned to be Batman for one day.

The story chronicles how more than 25,000 people came together to make that wish come true. A limited theatrical release has been scheduled for June 26th. (via USA Today)

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16. A Month Of Venturing Into The DC You: Week Two


It’s that time again! Just like last week, I picked up every issue DC Comics put out of their current “DC You” initiative, and I’m here to present my scattered and unorganized thoughts in a few sentences. Again, none of these should be construed as reviews really, it’s just a quick glimpse at one fan’s thoughts on the newly evolving line of comics from his long-time favorite publisher.

Also, just a point of clarification, I bought all of these with my own money. Not one comp copy was involved in the writing of this piece, if that sort of thing means anything to you.

batman 41

Batman #41: I’m not fully sold on the Jim Gordon as Batman take yet, but this new arc continues the rather fun zaniness that’s been part and parcel of the Scott SnyderGreg Capullo run since “Zero Year”, and Capullo continues to be one of the best artists at the Big Two. His work pops in a way that so few superhero illustrators can manage, and he just keeps getting better. I also can’t say enough about FCO Plascencia‘s colors. The new status quo is intriguing enough, and I look forward to seeing how it spills over into books like Batgirl, Grayson and Detective Comics (see below).

Verdict: Already on my pull and staying there

batman superman 21

Batman/Superman #21: I love Greg Pak‘s work on Action Comics, so it vexes me a bit when I can’t seem to reconcile the great work he does there and the fairly pedestrian stuff he cranks out for this title. The new shift for Superman, which inevitably is the character this title has focused on in greater detail, hasn’t really done much to refresh a series that can’t escape a feeling of staleness and bland superheroics. Being envisioned by the house-stylings of Ardian Syaf doesn’t help either.

Verdict: Stopping here

catwoman 41

Catwoman #41: I missed the boat on early issues of the critically acclaimed, but fairly under-read (and promoted), Genevieve Valentine Catwoman run. I think I may have assumed too much to think that I could just jump on-board here. It’s really well written, you can tell Valentine has a pretty elegant control of prose, but I’ll be damned if I knew what the heck was actually going on. I found it difficult to keep up with who each character was, and what purpose they served in Selina’s world, though in ensemble-based crime fiction, I sometimes bump into that barrier. I’m maybe intrigued enough to try again, with the hope that familiarity will breed some affection, but I can’t say I’d recommend it for the first timer.

Verdict: On the fence

constantine the hellblazer

Constantine: The Hellblazer #1: Riley Rossmo can do no wrong, and the Dante‘s Inferno-inspired spread found within is the kind of panel layout that will always grab my attention. This is a really fun reintroduction to the John Constantine that we used to see back in the Vertigo days, rather than the New 52 superhero that had populated books like Justice League Dark and the previous Constantine title. I like this more arrogant and amorous John, and the fact that DC is putting out a book that pushes their general boundaries of content within the main line is nice to see. It’s a bit over-written, with its themes hammering you over the head (especially in a secondary character’s denouement), but I’m mostly sold provided that one big flaw is rectified in subsequent months

Verdict: Going onto the pull-list

Detective Comics 41

Detective Comics #41: I really like Francis Manapul and Brian Buccelatto as an art team, frankly as far as “cape comics” go, there are few better. As writers though, I’ve had more trouble with their output. Their angle on the Jim Gordon as Batman take is solid enough: a book about Harvey Bullock and Renee Montoya will always grab my attention in some form or fashion. But I’m not sure I found enough here to really hook me between a few iffy narrative conceits and some dialogue that didn’t quite land with me. Additionally, while I think Fernando Blanco does a decent enough Michael Lark, I’d be more excited about this title if Manapul was penciling it himself still.

Verdict: Stopping here

earth 2 society

Earth 2: Society #1: I had hopes that perhaps with a fresh start, Daniel Wilson might be able to employ something worthwhile into the literal new world that the Earth 2 characters are now inhabiting. How wrong I was, as this was basically unreadable. I liked the Johnny Sorrow appearance at least, but it was basically negated by Terry Sloane sprouting mechanical wings.

Verdict: Stopping here

Gotham Academy 7

Gotham Academy #7: I can’t even begin to pretend like I’m not in the tank for this book. I love it, and even when it has fill-in artists like Mingjue Helen Chen, the title is able to uphold its cinematic qualities. Chen’s work here reminds me a good deal of Irish animator Tomm Moore, and her gorgeous cartooning provides a perfect spotlight for secondary character “Maps” and the meet cute that occurs between her and Damian Wayne. There are a couple of spatial hitches where I was bit disoriented as to what was happening in a panel or two, but otherwise, this is a pretty great all-ages adventure.

Verdict: Already on my pull and staying there

harley quinn 17

Harley Quinn #17: Maybe it’s The Naked Gun fan in me, but I always laugh at a good beaver joke, and this one had me guffawing a bit. I hadn’t read an issue of Amanda Conner and Jimmy Palmiotti‘s take on Harley since its debut issue and this month’s offering had me wondering why I hadn’t. It was humorous, zinged with energy, and Chad Hardin‘s art looked way more suited to the material than I remember it. I thought the Gang of Harleys was a pretty fun idea too.

Verdict: In for the next issue

red hood arsenal 1

Red Hood/Arsenal #1: The idea of a “buddy comedy” comic book isn’t a bad one, it works well for titles like Archer & Armstrong, and in theory Jason and Roy should be diametrically opposed enough that it should make for some solid hinjix. Unfortunately, with Scott Lobdell at the helm, you may as well dash those hopes. It’s funny, looking at Denis Medri‘s art, I could see a fairly effective intro tale being weaved here if someone else wrote the dialogue. But Lobdell’s attempts to give an edge to every character voice makes them all sound like the same person. It’s better than Earth 2: Society, because I could at least tell what’s going on, but it reads like a comic that Poochie from The Simpsons would write.

Verdict: Stopping here

section 8 1

All-Star Section Eight #1: Yeah, this was pretty awesome. I never read Hitman, I should probably get on that (it’s 99 cents a pop on Comixology right now after all), but I thought what Garth Ennis and John McCrea were up to here was hilarious. It’s a bit “inside baseball” in the way a good Ambush Bug comic might be, particularly in its shoutouts to the 90’s “Bloodline” event and the various iconic Batman poses being used to pretty great effect, but it’s all presented in a way that shouldn’t detract from a new-comers enjoyment much. I mean, who doesn’t find a Batman that’s too cheap to pay a $3 ATM fee endearing? Yeah, Hitman, I need to read it.

Verdict: Going onto the pull-list


Starfire #1: I think I may have liked this better than even Harley Quinn this week, perhaps because I was entering at ground zero, but I have some affection for well done “fish out of water” stories and this is a particularly good one. There’s a great deal of damage control that needed to be done with Kori in the New 52, and I’m confident Conner and Palmiotti are well on their way to rectifying those issues. It’s Starfire getting into hijinx in a trailer part in Key West. This is my kind of jam, and I’m really appreciating the story-telling corner that this team is building for themselves.

Verdict: Going onto the pull-list

suicide squad 7

New Suicide Squad #9 – It’s hard to separate the real world inspiration for this story from the potential of the narrative. On paper, the idea of a group of supervillains going undercover into a bigger hive of evil-doers to take them down is attention grabbing enough (and as a big fan of COPRA, I’m primed to love a Suicide Squad story), but the parallels between this League of Assassins splinter group and the real-world ISIS rubs me the wrong way, and fairly bland sub-Rags Morales like linework pretty much put my interest in this book out of its misery.

Verdict: Stopping here

This week’s must-reads: Batman, Constantine: The Hellblazer, Gotham Academy, All-Star Section EightStarfire

Next week: Sonny Liew draws Doctor Fate, Martian Manhunter gets a solo series, the Batgirl spin-off Black Canary takes flight, and I try to reconcile mentally why I’m buying anything from the current Wonder Woman run.


5 Comments on A Month Of Venturing Into The DC You: Week Two, last added: 6/14/2015
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17. The Friday Countdown: The Week’s Best Panels & Pages from Comics Released on 6/10/15

Every Friday, Alex counts down the top five panels & sequences in comics released this week.  

This week was fantastic, featuring some really outlandish scenes, comedic throwbacks to classic Batman, and a moment that made me laugh, gasp, and shout in awe.  I might have peed myself a little with glee.

Spoilers follow, obviously.

5) Spider-Gwen #5

Spidey senses take on hyper-aware-blind-man-senses and produce a colorful spectrum of bloody awesome


4) Batman #41

Series artist Greg Capullo and writer Scott Snyder are two of the most outspoken critics of the half-page Twix ads running throughout DC books this month:


They’re very proud of themselves.


3) Chrononauts #4



2) All Star Section Eight #1


sectioneight01 sectioneight02

1) Saga #29

When I saw this on the bottom right of a page, I knew I was going to have an aneurysm…


and I totally did.

saga29Comics, right?  

What are you favorite moments this week?  Comment below or tweet @waxenwings

2 Comments on The Friday Countdown: The Week’s Best Panels & Pages from Comics Released on 6/10/15, last added: 6/12/2015
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18. DC Entertainment to Host Batman Day in September

Batman Day Logo (GalleyCat)The team at DC Entertainment intends to once again host “Batman Day.”

According to the press release, this day celebrates “one of the most popular and iconic Super Heroes and celebrating all things Batman from comics to video games and more. Fans everywhere are invited to partake in festivities with thousands of comic book shops, bookstores, schools, libraries and other retail partners participating in the bat-centric event.”

This event has been scheduled to take place on September 26th. Bookstore owners are invited to follow this link to request an official “Batman Day” event kit. The kits feature activity sheets, trivia, and games.

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19. See the BATMAN: ARKHAM KNIGHT Launch Trailer

It’s almost here. In just a few short hours gamers will be back in Gotham City. Today, Rocksteady have released the final trailer for Batman: Arkham Knight. One that shows off most of the characters we’ll see and some of the combo takedowns Batman & friends we’ll be able to pull off in the game.

Batman: Arkham Knight is getting some stellar early reviews. Will you be one of the thousands to crowd retailers at midnight tonight?

Ours just arrived, but I will not be able to get to it until later this week. To make it up; I’ll do a special giveaway for anyone going to SDCC, details this weekend. Stay Tuned

1 Comments on See the BATMAN: ARKHAM KNIGHT Launch Trailer, last added: 6/25/2015
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20. Interview: Bryan Hill in Conversation with Former Batman Editor Joseph Illidge

By Bryan Hill

I met Joseph Illidge in 2002, before I wrote my first comic book. That year was a lot of me listening to his experience as a writer, filmmaker and comic book editor — and a few arguments about which Frank Miller work was the best, who would you rather have a pint with, Moore or Morrison, and the unbearable importance of Batman.

In 2015, I’m now writing several comics, as is Joseph, and diversity is one of the preeminent issues in the business of entertainment. Joseph, through his weekly column “The Mission” for CBR, stands defiant at the forefront of some difficult, but much needed conversations. Our back and forth tweeting around these issues seemed to urge us to do a formal interview. This is what happened.

Neither one of us held much back.

Bryan Hill: Origin stories matter so what’s yours? What drew you to storytelling? Was it an acute experience or a slow developing process? When were you certain you were going to dedicate your life to it? 

Joseph Illidge: I’ve always been an avid reader, and my mother encouraged it. Between taking me to buy comic books every Friday evening when I was in the second and third grade, to buying me an Encyclopedia Britannica set when I was in the fourth grade, she made sure my young brain was not starving for content.

I was also a nerd way before it was socially acceptable by the mainstream, so fiction, at times, was a more constant companion than peers, especially peers who were cooler than me.

Seeing as how I was more attracted to team books like Uncanny X-Men and Legion of Super-Heroes from the beginning, I think the idea of teamwork and family were themes that attracted me to comic books and stories in general. The idea that great things could be accomplished by enough good people with the same ultimate goal.

The day I started working for Milestone Media, the first Black-owned mainstream comic book company to have a publishing deal with an industry giant like DC Comics, was the day I knew I wanted to tell stories for the rest of my life.

Hill: Someone once told me “Don’t be a black intellectual because they kill those first.” You’re a black man and an intellectual. You survived where many haven’t. How? 

Illidge: In addition to having a great support structure of mentors and friends to enrich my life, I realized the importance of diplomacy and communication with precision. You can throw your opinion around like gasoline and light a match, in which case you’re going for a scorched earth effect, or you can wield your thoughts like a crossbow with a set of arrows. Know your message, aim with focus, pull back the arrow, then let it go. Hopefully, your ideas will connect with the audience.

I want to provoke conversations and debates, but in a fair way that maintains mutual respect between parties. I’ve criticized Marvel Comics in various ways, but I’ve known Axel Alonso, Marvel Comics’ Editor-in-chief, for almost twenty years, and he and I are still as cool as ever.


My reputation throughout the industry is solid because people know my intentions are genuine, my message is authentic, and my efforts toward a better comic book industry and medium speak to my love for the artform of comic books and art, in general.

So because people know where I’m coming from, I think that transparency has helped me meet and become friends with like-minded people.

When we support each other in common goals, “killing” the intellectual, Black, female, or otherwise, becomes a harder proposition for the opposition, because that intellectual is not alone.

Hill: You work across disciplines. How has working in different disciplines affected your understanding of them and art in general? 

Illidge: Having a background in art from my college years at New York City’s School of Visual Arts helped make me a better editor, because I speak to illustrators in their language and vocabulary of terms.

Being an editor has helped make me a better writer, because the idea that the story is always the first and last thing, the most important thing, gives me a safe distance from my ego. I can be in love with every draft of every script I write, but understanding the editor is my ally and being prepared to jettison ideas helps me get to the better draft in a way that spares me a certain amount of agita.

My writing helps me understand the virtues of various different story forms, so when I write a comic book or graphic novel, I don’t have to strive to imitate cinema because I’m working to exploit the unique aspects of the graphic novel format for telling a story.

Hill: Before I met you, I didn’t know there were editors of color in mainstream comics, or at least that editors of color were working on “white” comics like BATMAN. I was encouraged when I met you. It showed me that we didn’t have to play negro league baseball. We could just play baseball. What’s more important, a person of color initiative like MILESTONE, or people of color getting to play in traditionally “white” sandboxes? 

Illidge: The ownership of intellectual properties and creation of companies by people of color is the more important of the two.

Granted, playing in a well-known mainstream sandbox like Marvel Comics or DC Entertainment helps give creators of color notoriety, good pay rates, and an audience, all of which can and should inform and fortify that creator’s individual, self-owned or co-owned, projects.

However, the future will require more creators of color getting together with businesspersons to create formidable companies. It’s the most direct way to become part of the architecture of innovation, product creation, and the potential rewards for profit and empowerment.

Getting to draw or write Superman is not the summit, it’s the illusion of the summit when someone is in a mental desert starving for a form of nourishment the gatekeepers told them was needed to live and thrive.

Intellectual properties owned by corporations should not be the salvation for a creator of color looking to make a long-lasting impact.

Hill: I have to ask this, and it’s gonna piss some people off. Cassandra Cain was more interesting than Barbara Gordon. Damion Scott’s work was amazing. Cassandra Cain makes much more sense as Batgirl than Barbara Gordon. Did DC just “villain” her and then bury her because she’s brown?

illidgeBatgirlIllidge: I can tell you that for myself and the other members of the Batman editorial group at the time, getting upper management to go for an Asian Batgirl was a struggle.

My guess is that while Cassandra Cain as Batgirl was making a certain amount of money, she was “tolerated”, but once that changed, they didn’t know what to do with her.

Kill off the Asian girl? That wouldn’t look good.

Making her a villain was the next best option.

Unfortunately, Cassandra Cain was a victim of the mentality that fans don’t want change, and that intellectual properties cannot withstand change.

It’s a shame, because when you look at how DC Entertainment has embraced racebending, and Marvel Comics has really pushed a non-White Ms. Marvel, Cassandra Cain as Batgirl was certainly ahead of the curve by almost fifteen years, and DC Entertainment could have owned that prescience.

At this point, “Batman” writer Scott Snyder has made it clear that major developments are in the works for Cassandra, and writer Gail Simone helped keep the character somewhat visible, but really it feels like a corporate backpedal to me, now.

That said, I look forward to seeing what they do with the great character creators Kelley Puckett and Damion Scott brought to life.

Hill: What was the best experience you had being an editor, and why was it so rewarding? 

Illidge: While working as a Batman editor for DC Comics, I received a call out of the blue from Dick Giordano. He called to compliment me on Birds of Prey #16, which had Barbara Gordon, The Oracle, face The Joker for the first time in a “Silence of the Lambs” type story by writer Chuck Dixon, illustrator Butch Guice, colorist Gloria Vasquez, and letterer Albert Deguzman. It’s still one of my favorite comics from my editorial career, and Dick was gentlemanly enough to call and tell me he considered it a great comic book.

The man, God rest his soul, was a great guy and is a legend in the business, so that’s about as good as it gets.

Hill: What was your worst experience as an editor (without naming names) and why does it have that distinction? 

Illidge: Fortunately, I’ve had very few bad experience in my editorial career thus far.

The worst experience would probably be my last day at Milestone. It was bittersweet, because I wrapped up my last book, but I said goodbye to the first company that gave me a chance, to the men that gave me an opportunity.

I lost faith, and honestly, there was a part of me that felt guilty for working at DC Comics afterwards, due to the complicated relationship between them and Milestone in those days.

The good things I did for creators and comics at DC Comics got me past that guilt, and the returns (plural) of Milestone through the years helped teach me to never lose faith in the power of positive action and impact.

Hill: What is something that creators don’t know about editors that they should? 

Illidge: Editors are subject to the trickle-down of corporate manure, and they take more bullets for creators than the public will ever know.

Hill: You explore the role of both race and racism in popular culture. When did you decide you were going to do that exploration and has your perspective changed along that journey? 

Illidge: When Jonah Weiland, the Executive Producer of Comic Book Resources, offered me the opportunity to write and manage “The Color Barrier,” my first series of columns for the site, I knew I had an opportunity and responsibility to explore both, without flinching.

My perspective has changed in the sense that I’m more aware of the progress of parallel struggles for diversity in comics, by women, LGBT persons, disabled persons, and so even though the comic book industry has miles to walk, still, to address diversity in a universal manner, I’m more hopeful every day. Setbacks and slights against people in the aforementioned groups do not affect the inertia of my hope in the slightest.


Hill: Why do you think comic book companies are very willing to create and promote characters that suffer prejudice because of their diversity, but they seem to not want diverse creators to tell stories about those characters? Is it just fear and if so, of what? 

Illidge: Creating diverse characters is easy, especially when the industry assigns most of their creation to the mostly non-POC writers pool of their companies.

Promoting them is easy because the apparatus for such is already in place, and it makes the publishers look impressively progressive.

It’s apparently more difficult because of a lack of desire to expand beyond the paths of least resistance, expand beyond the more publicized writers. That takes effort, it takes work, and people can always use looming deadlines and heavy workloads as excuses to not investigate outside of familiar territory when it comes to discovering writers of color.

Also, I suspect the publishers are afraid of being seen as caving in to public outcry, because, really, what profitable organization wants to give people the impression that their unfavorable criticisms carry weight?

Additionally, when it comes to Black writers, the general assumption that agenda comes with skill. A Black writer, given an opportunity to write The Punisher won’t automatically turn it into a polemic on violence against young Black people in America.

Interesting that a Black writer has never been given the opportunity to write a monthly X-Men series, considering how the premise of that franchise dovetails with racism.

Hill: I feel the existence of a double-standard in comics, but I can’t define it as more than that. Do you feel that way and if so, what do you think is the nature of that double standard? 

Illidge: Black people are respected as consumers, but not as writers, in general, by the major publishers. Full stop.

Hill: What do you believe is the most underserved market in the world of popular culture, comics and beyond? 

Illidge: Disabled persons.

Hill: In your CBR column, THE MISSION, you often reach the conclusion that attention to diversity is transient, a strategic reaction to social pressure, but rarely does it persist beyond a news cycle. How can that change? 

Illidge: Two ways, at the least.

People from the groups not benefitting from equality can band together in unified efforts. Join up and create companies that create formidable product. Carve out new territories and command some market share. When success is achieved without the aid of popular companies, their attention turns to you. They seek you out.

That’s when the real discussion and negotiations can begin.

In addition, we cannot let up on the gatekeepers. Remain vigilant, give credit where it’s due, and honest examination always. Consistent, intelligent discourse combined with action can chip away at walls of corporate indifference.

When cereal companies make commercials targeted at interracial couples, when DC Comics announced two female-centric lines inside of two months…these things confirm an understanding of our financial power, and our capacity to spend our money on their competitors.

Hill: I know a bit about one of your current projects, a graphic novel about the Harlem Renaissance, but I don’t know much more than that. What is it and what should readers expect?   

Illidge: The graphic novel is called The Ren, a 200-plus page story about a romance between Black teenage artists, one from Georgia and the other from Harlem, during the Harlem Renaissance years. In the midst of a crime war, the couple try to make their way, while doing a little growing up at the same time.  The story was created by myself and co-writer Shawn Martinbrough, the artist on Image Comics’ “Thief of Thieves” series, along with illustrator Grey Williamson.  I consider it a love letter to creative artists of all ages everywhere, who struggle within a world getting more complicated day by day.

The Ren will be published by First Second Books, the house behind critically-acclaimed graphic novels such as This One Summer and American-Born Chinese.


Hill: Many writers I know have rituals for working, music they choose, a place they like to work? What is your creation ritual? 

Illidge: Put on some comfortable clothes, eat some food, do something active for ten minutes, sit at the chair, choose a Pandora station, and hit the keyboard. Rinse, repeat.

Keep two Google windows open for research and fact-checking.

Stop when my thoughts take on the consistency of molasses.

Hill: Did you have mentors, and if so, can you name some of them and what you learned (and likely continue to learn) from them? 

Illidge: My mentors of past and present are Derek T. Dingle, Dwayne McDuffie, Michael Davis, and Denys Cowan, four of the five founders of Milestone Media, Inc.  Dennis O’Neil, former Batman Group Editor, co-creator of Ra’s Al Ghul, and critically-acclaimed writer of many a Batman story, Richard Dragon, Kung-Fu Fighter, The Question, and many other books by DC Comics.  Steven Barnes, novelist, martial artist, and lifestyle guru/advisor.  I have a new mentor, helping me with my global goals.

In general, what I learn from them is professionalism, patience, control of the message, and balance.


Hill: Do you think that the business synergy between comics and film, while certainly lucrative for both spheres, has negatively affected the quality of comic books? It’s not a loaded question. I honestly am not sure most of the time and I’m curious about what you think. 

Illidge: I think the quality of comic books overall has never been better, and there are certainly more opportunities for comic book creators to receive well-deserved visibility and profit due to the synergy between comic books and Hollywood.

Unfortunately, the synergy has led to greater corporate oversight, which has stifled creativity in various instances. It’s no coincidence that more high-profile creators have more creator-owned projects in monthly publication than ever. That’s the result of ennui and the exhaustion of navigating around story for reasons connected with profit.

Hill: Many people reading this are creators looking to become professional with their work. I’m sure you have a multitude of perspectives to share, but if you don’t mind boiling it down into three things all creators should keep in mind during the transition into professional work, what would those three things be? 

Illidge: Find allies and advisors who will tell you the truth, in order for you to become better at your craft.

Aspire to create work as good as the works you admire, on schedule.

Develop a mental callouses, because criticism is inevitable and you will have to make many changes on the way to good work.

Hill: Miles or Peter? And why? 

Illidge: Peter.

He lost his uncle to a criminal, his first love to a villain, his first wife to a deal with The Devil, faces pain and suffering with humor and hope, and never, ever gives up.

Bryan Hill is a comic author and screenwriter. Currently he is writing POSTAL for Top Cow/Image. He lives and works in Los Angeles. 

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21. *FRIDAY UPDATE* SDCC ’15 Exclusive Funko Toy Announcements

By: Nick Eskey

Hello again nerds and nerdettes, and welcome to another installment of San Diego Comic-Con Funko releases! You know Funko, the purveyors of the highly popular POP! series of collectible figurines, who also vow to “cover as many beloved licenses and characters as possible to remind every Comic-Con attendee why they fell in love with these stories in the first place. “

We have some exciting announcements this time, including an extremely limited edition POP! figurine. Reminder, this year Funko will not be doing any sort of pre-buying. The only way you can get this beauties is on site, so be sure to visit the booth. If you don’t have tickets to Comic-Con… well there’s always black magic?

Without any further distractions, let’s bring on the toys:

Pop! TV: Doctor Who - Eleventh Doctor holding Cyberman Head

Pop! TV: Doctor Who – Eleventh Doctor holding Cyberman Head

Does the sight of a British police booth cause you to hyperventilate? This eleventh incarnation of Doctor Who holding a Cyberman head then is the right toy for you. Check him out with his chic purple jacket and debonair hair. *Swoon.*

Pop! Disney: Frozen - Barbershop Quartet Olaf

Pop! Disney: Frozen – Barbershop Quartet Olaf

From Pixar’s “Frozen,” perpetuator of a few sickly cute and catchy songs, comes everyone’s favorite silly snowman Olaf. This Barbershop Quartet Olaf comes complete with a hat, cane, and similarly dressed seagull sidekick.

Pop! TV: The Flash - The Flash Unmasked

Pop! TV: The Flash – The Flash Unmasked

Fan’s of the series “Flash” should keep their eyes peeled for this POP! The Flash Unmasked. Be careful not to let this one slip by you.

Hikari: Star Wars - Darth Vader Matte Black

Hikari: Star Wars – Darth Vader Matte Black

Another Star Wars collectible? No, never. Who could have predicted? Despite there already being a thousand other pieces of Star Wars merchandise however, this Darth Vader Matte Black figure by Hikari looks beautiful. It almost looks like if this famous Sith was made of copper. Better find some room on those already crowded shelves for this toy, which is limited to only 1200.

Hikari: Marvel - Frosted Groot

Hikari: Marvel – Frosted Groot

In this batch of announcements, Hikari will be also coming out with this Frosted Groot. Limited to 1000, it looks like this humanoid plant made out with Olaf. Oh the magic of warm hugs.

Dorbz: Batman - Thrillkill Batman

Dorbz: Batman – Thrillkill Batman

Nothing better strikes fear into the hearts of men more than a caped crusader in a mask. Well, maybe a caped crusader in full grin and an alternate costume. Dorbz’s Thrillkill Batman sports a red and black costume and a smiling face. A cute, yet disturbing addition to any collection.

Pop TV: Hannibal - Bryan Fulle

Pop TV: Hannibal – Bryan Fulle

And rounding off our releases is this highly limited edition POP! It’s unfortunate that the show Hannibal was cancelled, but you can share the hurt with this Brian Fuller figure. Dressed to kill in his Hannibal like attire, the show’s creator also sports a pair of spectacles and a large kitchen knife. This bad boy comes in only 144 units and will be available during his signing at the Funko booth on Friday, July 10th at 2 p.m. The line for the signing won’t begin until 1p.m., so no early campers please. No other Funko items will be sold during this time.

We’re getting closer to Comic-Con, so stay tuned for more Funko exclusives!

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22. How Lying Made BATMAN: ARKHAM KNIGHT the Best Comic Game Ever (Spoilers!)


Rocksteady’s Arkham Knight, the finale to their Batman trilogy is here and with it all the comic easter egg goodness. Warning before we get into the why and what not about the game’s relevance let me disclaimer you: this will be filled with spoilers. So if you care about that kind of thing and haven’t played the game or watched the cinematics on YouTube, turn away.

Just an update before we get started. Last week, Comics Beat put up a story about the press release sent out in regards to WB pulling the PC version of Batman: Arkham Knight from store shelves and Steam. It was written in a way that made it seem as though Rocksteady was only at fault for the game’s catastrophic PC launch. The PC edition was ported and optimized for computer hardware by a different developer known as Iron Works. Rocksteady has since stated they’ll come in and devote resources to fixing the game with Iron Works, in fact yesterday they released a patch to remedy some of the issues. Yes, we’re in the age of pre orders putting out inferior and often times buggy product, but Rocksteady have had a great track record of working games and the controversy shouldn’t reflect solely on them.


Screen Shot 2015-06-28 at 11.44.07 AM

If you’re going to San Diego Comic Con in a few days and want a limited edition Arkham Knight print, E3 shirt, and Batman: The Animated Series figure just follow us on instagram @ComicsBeat and I’ll post details later on.


Ok let’s get into the game spoilers in 3… 2… 1…


First, we have to acknowledge the elephant in the bathtub. Just about every review and comment from gamers who’ve  played Arkham Knight loathe driving the Batmobile in the game. These opinions aren’t entirely unfounded. Driving around in Batman’s car and having it handle like a lawnmower with an attached jet engine can be frustrating for two reasons. First of all; the car is just plain overused. More than 3/4 of the objectives in the game can’t be completed without the Batmobile. In fact the moment where the car is crushed by the giant drilling machine gave me a sigh of relief, only to be snatched out from under me by the addition of a back up car. Secondly, using the car wouldn’t be so bad if there was more of a learning curve to driving. Particularly in the Riddler track challenges that Batman has to complete in order to release Catwoman from the bomb collar. You’ll go from an easy straight forward track to executing barrel rolls in a sewer as you have to focus on steering and triggering puzzle elements in the level. Then there’s the tank mode, at the push of a button the car goes battle stations and takes on enemy vehicles . These sequences slow down the pace of the game but never enough to take you out of the story. Learning to transition between the sets of controls effectively takes time and patience. Both of which I have in spades… now excuse me while I put this quart of frozen ice cream in the microwave.


This all begs the question; would we have been better off not having the car in the game? No. Having the game on newer consoles like PS4 and Xbox One meant it was going to be bigger and better looking. It needed something new, something more forthright than switching between Robin or Nightwing during certain melee sequences. Driving the Batmobile was a logical progressive addition to the series. Could it have been better executed and more balanced with the story? Yes, but I’ll take Batmobile over no Batmobile any day.

The Stories that made up Arkham Knight

After E3, we talked a bit about how “one-way” the streets that connect comics and video games can feel. Comics are more often tasked with bringing video games to books than gaming taking on the tales we love. Sure there’ve been a few games that have tried translating the language of comics in games. Most of the stories lucky enough to make the jump become cannon fodder for the activity/reward relationship games are built on. With Arkham Knight, Rocksteady, managed to translate pieces from a library of Batman stories containing 75 Years worth of history to build something that harmonizes with sitting down to play a video game .


Anyone that’s played previous Arkham games knows, like television, there’s always two plots to a story. While the surface of Arkham Knight is about stopping the Scarecrow from unleashing his fear cloud over Gotham; Batman was grappling with his Joker infection from the events of Arkham City. A disease that threatens to wipe away Bruce Wayne and replace him entirely with the consciousness of his worst enemy. It’s a story we’ve seen before in the Batman Beyond animated universe story, Return of the Joker. There it was Tim Drake of the future who felt the Joker take over his mind from beyond the grave.

Then there’s the Joker running down the events of his days of yore with the dark knight. If you played the game, those chilling moments in the Batman’s mind where Joker makes him relive the horror of paralyzing Barbra Gordon from Alan Moore’s The Killing Joke. Rocksteady captured that iconic moment in history nearly panel-for-panel. Knowing what would happen when Joker stepped through that doorway made it that much more intense for us and kudos on not diluting the madness of that moment for the sake of a friendlier rating. When the game first received it’s “mature” M from the ESRB, it wasn’t hard to guess we’d see some of the Batman’s most graphic moments played out in front of our eyes.


The sequence where Batman and Robin (Tim Drake) have to recover escaped Jokerized patentients in the movie studio cuts to a piece of comic’s history. It nods to the, A Death in the Family, story where Joker blows up second Robin, Jason Todd. Not only did it tell parts of those events, but it somehow made them more brutal. In Rocksteady’s version there would be no desert and no bomb. Instead they got around the revolving door of comic death by not actually killing Jason Todd. Joker would hold Robin in secret, warping his mind and turning him against the Batman.


Red Hood Story Pack

Joker’s torture created the Red Hood comic fans are familiar with today. Most of the events the actual Arkham Knight character puts Batman through during the game are calculated insider tactics only someone close to the Bat would know. Breaching Wayne security, informing Crane about Oracle, even calling the Batman “Bruce”; it all pointed to Jason Todd being the Arkham Knight. During the game’s penultimate moments, the Arkham Knight lifts his veil and reveals himself to Batman. So much of that moment and Jason’s motivations borrow from Judd Winnick’s Under the Red Hood.

There’s the lies Rocksteady told

An editorial I came across last night, over on IGN, read like an angry complaint letter to the game. I see how anyone invested in the Batman mythology could feel lied to. One should understand the ballsy chance Rocksteady took. In today’s age of “scoops” where secrets and mysteries just don’t exist; the developer risked agitating the audience and consciously chose to add mystique where there couldn’t have been any. It worked. We all guessed Jason would be under the Arkham Knight’s mask, but we took Rocksteady at their word when they said it would be an original character. Is being honest and upfront a requirement for making great games? Who knows. Though it’s hard to be angry at Rocksteady because the lies they have been telling since Batman: Arkham City have value. Remember when Mark Hamill came out and said voicing the Joker in Arkham City would be the last time he’d ever do it. Had the studio come out a year ago and said Jason Todd is the Arkham Knight, then it would have been easy to deduce the return of the Joker. After all he’s as intertwined with him as he is with Batman.


Sure by the middle of the game it’s bombastically obvious, Jason Todd is the Arkham Knight.  That wasn’t the surprise this game banked on. Had I known about the Joker in the game before it’s release then I would have lost that moment where I’m about to put the controller down for the night and then like a bolt of lightning to the system, I see the face of the Clown Prince of Crime alive and well (sort of). The shrill echo of Mark Hamil’s laughter comes through my speakers and no I’m definitely not turning in yet.


The argument about this not being an original story is also flat. When you look at all three Arkham games as a whole, it’s probably the most original Batman story in recent years; next to Scott Snyder turning Gordon into the new dark knight. Sure, Arkham Knight borrows a lot of notes from several DC Comics stories, but that’s the way it should be. DC could sell tons of books to gamers who’ve never read comics by marketing the list of “stories that inspired the game”. Lies equated to an end result that has potential to boost two industries. That’s a fair trade for any negative PR they’ll get.

This Arkham universe remained true and defied the convention of comic’s revolving door of death where no one ever really dies. Joker was dead and using him in Batman’s head was a brilliant way of still being able to keep him in the series without betraying the events of before. If Rocksteady isn’t lying and THIS is the end of their Batman run then they went out on a better note than what Christopher Nolan did.

In the end, they lied. So what? The Golden State Warriors lied and now they’re NBA champions. Tom Brady did the things with deflated sports balls and he’s married to a supermodel. A story about a fictional comic book character is allowed to be marketed any way it sees fit to make money in a gray world.

Batman: Arkham Knight is a gorgeous end to the character. One where he loses in the end, not a loss he’ll live with either. It’s an ending we could never get in comics or film. The existence of the Arkham universe is finite and it gave Rocksteady a freedom no one else has had with the character. Sure they took some liberties with our attentions over the last two years but in the end we got the Batman game we deserve.

2 Comments on How Lying Made BATMAN: ARKHAM KNIGHT the Best Comic Game Ever (Spoilers!), last added: 6/30/2015
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23. *WEDNESDAY UPDATE* SDCC ’15 Exclusive Funko Toy Announcements

By: Nick Eskey

Welcome back toy enthusiasts to the last installment of exclusive Funko toys for the 2015 San Diego Comic-Con. Well known for their POP! line of figurines, Funko strives to “cover as many beloved licenses and characters as possible to remind every Comic-Con attendee why they fell in love with these stories in the first place.”

Though there might be more Funko toys announced, these are the last of the exclusives for Comic-Con to be revealed. Remember, there will be no pre-buy option this year. If you see any merchandise that you want, then you need to buy them at the booth while supplies last.

Without further hullabaloo, here’s the last of the reveals:

Pop! Heroes: Batman v Superman - Batman v Superman 2-pack

Pop! Heroes: Batman v Superman – Batman v Superman 2-pack

What ever happened if the Man-of-Steel fought against the Dark Knight? With this Batman v Superman 2-pack, you can play-out this epic fight of fights for yourself. Maybe Batman’s batarang is made of kryptonite?

Pop! TV: Breaking Bad - Blue Crystal Heisenberg

Pop! TV: Breaking Bad – Blue Crystal Heisenberg

Still reeling over the series end of Breaking Bad? Well this Blue Crystal Heisenberg (funny I know) will keep your withdrawals at bay. Just don’t upset the guy. He looks a little trigger happy.

Funko is excited to announce the debut of Pop! Tees at this year's San Diego Comic-Con!

Funko is excited to announce the debut of Pop! Tees at this year’s San Diego Comic-Con!

Steering away from the toy merchandise, Funko will also be selling the wearable variety. These shirts feature some of their best selling figures. Much like their POP! toys, these tees are displayed in fun colorful boxes.

Pop! Tees: SDCC Freddy Funko

Pop! Tees: SDCC Freddy Funko

Paying homage to the company’s mascot, this Freddy Funko tee has been made exclusively for San Diego Comic-Con. See Freddy in all of his splendor as he walks around the convention with collectibles, admittance badge, and light saber in hand.

Pop! Tees: Masters of the Universe - Disco Skeletor

Pop! Tees: Masters of the Universe – Disco Skeletor

All hail Disco Skeletor! This Masters of the Universe villain in his variant colors demands respect as he attempts to once and for all conquer Castle Grayskull.

Pop! Tees: Freddy Funko 8-Bit Pixelated

Pop! Tees: Freddy Funko 8-Bit Pixelated

For you “old-school” types, this Freddy Funko 8-Bit Pixelated tee will be the perfect fit. Whether he’s on his way to rescue a princess, or jump on top of baddys’ heads, he’s sure to be super.

Pop! Tees: Ghostbusters - Burnt Stay Puft

Pop! Tees: Ghostbusters – Burnt Stay Puft

Is there anything worse than burnt marshmallows? A gigantic Burnt Stay Puft marshmallow man, of course! Instead of having to clean this traveler off of every surface, best to stick to this shirt.

Pop! Tees: Teenage Mutant Ninja Turtles - Skyline Group

Pop! Tees: Teenage Mutant Ninja Turtles – Skyline Group

Teenage Mutant Ninja Turtles Skyline Group tee shows the sewer-dwelling crime fighters on top of two buildings.

Pop! Tees: Marvel - Black Widow Shield (Women's Sizes Only)

Pop! Tees: Marvel – Black Widow Shield (Women’s Sizes Only)

And last on our exclusives list, this Black Widow Shield tee flies onto the scene. Unfortunately for her male fans, this shirt is only available in women’s sizes. Though I’m sure this will not stop some fellas.

Thanks for faithfully tuning in everybody for these Funko updates everybody. I can’t wait to see all of you at Comic-Con ’15!

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24. SDCC ’15: DC Collectibles Sneak Peak


By Nick Eskey

DC Collectibles has another exciting line up for this upcoming year. We’ll be seeing much in the way of artist inspired work: from action figures, to statues. For the high-end collector, comic inspired artwork is typically high on the priority list. And what other company produces such detailed pieces from beloved franchises such as DC?

Jim Fletcher, showing off his action figure graveyard jacket.

Jim Fletcher, showing off his action figure graveyard jacket.


Interesting bag view.

Kevin Kiniry, playing fortune teller with the DC Tarot Cards.

Kevin Kiniry, playing fortune teller with the DC Tarot Cards.

This year’s DC Collectibles sneak peak is a fun atmosphere, with DC’s Jim Fletcher in full action figure regalia, and DC’s Kevin Kiniry sporting a turban and reading tarot cards. The tarot cards are actually the “Just League Tarot Cards,” designed by Sara Richard, and releasing this November for $24.95.


Bronzed Batman Statue.

DC’s statue franchises have done very well for the company. It’s no surprise that they’ll eventually decide to bronze one of the best loved super heroes. This “Bronzed Batman Statue” captures the awesomeness of the caped crusader in mid flourish. No date yet on this beauty.





Armored Batman.

Armored Batman.

Coming in the way of the DC movies, we have three wonderful pieces inspired by the upcoming film “Batman v Superman Dawn of Justice” and sculpted by the artist James Marsano. Each of these resin statues look true to life, as much as a comic book can be of course. Batman and Superman will retail for $150 apiece and are dated for January 2016, whereas the Armored Batman will be released March 2016 and is yet to be priced.



Killer Frost.

Killer Frost.

The best selling DC Comics Bombshells will be seeing some additions to their lineup that were designed by Ant Lucia. A short skirted “Cheetah” will be making her debut, as well as this snow bunny version of “Killer Frost.” Each will retail for $124.95, with Cheetah releasing in March and Killer Frost in June respectably.

Kryto, Hoppy, Streaky, and Dex-Starr.

Kryto, Hoppy, Streaky, and Dex-Starr.

DC Super-Pets will introduce a line of soft plush dolls that feature super powered pets. “Krypto, Hoppy, Dex-Starr, and Streaky” all range from 6 to 9 inches, and were designed by Art Baltazar. Dex-Starr and Streaky will be available this November, where Krypto and Hoppy will be March 2016. No price has been set on them yet.


One of Batman’s signature “toys” is of course the “Batmobile.” This version of his iconic vehicle is from the Batman the Animated Series. A number of figures will be releasing from the same show, but this Batmobile is the best thing by far. It measures at 24 inches long, with independently moving wheels. To add to the cool factor, the headlights, breaks, and engine all light up as well. It releases this October for $99.95.

Man-Bat, Azrael, and Professor Pyg.

Man-Bat, Azrael, and Professor Pyg.

The biggest additions this year however will be coming from DC’s action figures. Following with the “Batman Arkham Knight” video game by Rocksteady, DC was showing off their “Man-Bat, Azrael, and Professor Pyg.” These figures were all designed by Rocksteady, and offer over 20 points of articulation. will all be out February 2016 and retail for $25 a piece.

Firestorm, Green Lantern, The Joker

Firestorm, Green Lantern, The Joker

Another line coming to stores will be DC Comics Icons. Designed by Ian Reis, the series will include: “Firestorm” from the “Justice League”, “The Joker” from the “Death In the Family” comic story arc, and “Green Lantern John Stewart” from “Mosaic.” Each one also features over 20 points of articulation, as well as interchangeable accessories. They will be releasing May 2016 for $25 apiece.

Harley Quinn, Super Girl, and Adam Strange.

Harley Quinn, Super Girl, and Adam Strange.

Superman, Lex Luthor, and Batman.

Superman, Lex Luthor, and Batman.

Exciting things are also coming from their designer line. From Darwyn Cooke, we’ll be seeing his versions of “Batman, Supergirl (complete with Krypto and Streaky), Harlequinn (with mallet accessory), and Adam Strange (with Raygun).” And artist Lee Bernejo will be coming out with his designs of “Batman (with Batarang and interchangeable hands), Green Lantern (with Lantern and interchangeable hands), Superman (with interchangeable hands) and Lex Luthor (with briefcase and interchangeable hands).” Each one will retail for $25, with Cooke’s line coming out June 2016, and Bernejo’s in April 2016.


But the most exciting toy will be “DC Comics Blueline Edition Batman.” Designed by the much sought after Jim Lee, this limited edition figure looks like a black and white sketching. Each package comes with either a signed sketch of Batman, the Joker, or Harley Quinn. Unfortunately, this baby is a Comic-Con exclusive. If you happen to be at the convention, it retails for $300.


I’m super excited over the level of collectibles coming out over the next twelve months. For those who’ll be able to get their hands on them, I’m as equally jealous.

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25. Ben Affleck will direct the new solo Batman feature, Geoff Johns to co-write


In news that will surely be discussed at some length this Saturday at Warner Bros’ expected to be massive Hall H panel, it has been reported that Ben Affleck will become the first Batman actor to write and direct the feature in which he is starring.

As a long time fan of his Best Picture-winning Argo (and my co-editor, Hannah, enjoying Gone Baby Gone), this is very welcome news. When I watch an Affleck-directed feature, I’m often reminded of Robert Redford in how gracefully his films unfurl on screen, and after the heavily stylized work, yet also grounded work of Christopher Nolan, I look forward to seeing what approach Affleck will take with the project.

Joining him to co-write is DC Entertainment’s Chief Creative Officer Geoff Johns, who in his current role has overseen the development of the entire slate of DC-related programming on television and now looks to be moving into the film space to a greater degree. According to Deadline, the story that Affleck and Johns have cracked together has them working “in sync” and they may have their script turned in before the end of the Summer.

I for one enjoyed Johns’ take on the Batman mythos in the “Earth One” line, at least as a fairly straight-forward early Caped Crusader tale with exceptional Gary Frank art. This film is expected to begin production after Affleck’s adaptation of Live by Night.

We’ll see if this gets confirmed come Saturday, along with hopefully a few other announcements that will win over the weekend.

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