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1. Sneak Peek: Cartoon Network’s “Steven Universe” by Rebecca Sugar

Cartoon Network has released a seven-and-a-half-minute preview episode of theibr upcoming series Steven Universe. The show was created by Adventure Time artist (and Singles director) Rebecca Sugar. Notably, she is Cartoon Network’s first-ever solo woman series creator.

See more Cartoon Brew coverage about Rebecca Sugar.

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2. From Animation School to the Real World

Last week, I flew out from Los Angeles to New York to attend the annual Dusty animation screening at the School of Visual Arts. I watched forty thesis films from this year’s graduating class—a very solid year, I might add—and witnessed many of the students experience pre-show jitters and post-show relief. It was a fun night getting to see a lot of my old classmates, friends and teachers again, but most importantly it made me reflect on my own experiences since my own thesis screening two years ago.

While graduation was a big deal, the thesis screening was really the big night for us. The films we put a year’s worth of blood, sweat and tears into were going to be shown in front of an audience on the big screen, and for most of us, that was a completely new experience. Some of us felt that our thesis films were like big flashy business cards or “HIRE ME” signs, so if there were any industry people in the audience that night, it just might be the ticket to having a job lined up after graduation.

A few days later at the Dusty Awards ceremony, my film ended up winning the Outstanding Traditional Animation award (tied with my friend Zach Bellissimo’s Blenderstein, which was featured here on Cartoon Brew), so in a way I felt validated that I was a decent enough animator to go out and make a living after I left school.

There were times that I felt my future was uncertain, and that having a career in this field might not work out for me.

But after college, the excitement of working as a professional animator gradually began to fade. I went through many ups and downs (mostly downs). I had long periods of busy work, and even longer periods of unemployment. And some of the jobs I had, while keeping me busy, barely supported me. There were times that I felt my future was uncertain, and that having a career in this field might not work out for me. I became disenchanted with the medium, felt emasculated by my peers and started falling into a depression. And seeing a lot of my friends and classmates in equally dire straights filled me with even more trepidation about my career path.

After dealing with this for over a year, I finally made a very big decision to pull up stakes, leave New York and move to LA. It was risky because I didn’t have a job lined up for me when I came out here. Luckily I had friends who found a place for me to live and I got a job in the industry almost immediately upon arrival. Even though I’ve been in LA for only three months, I consider it the best decision I’ve ever made. I feel like I’m in an environment where creativity and appreciation for the craft is never-ending, and I’m the happiest I’ve been since I graduated two years ago.

Be hopeful, hone your craft, push yourself out there, and eventually you will find your place.

And being back at the SVA Theatre watching these incredibly talented young animators go through the same reactions and emotions filled me with both excitement and concern. These students, as well as the hundreds upon hundreds of other graduates coming out of animation schools all over the country, will be put through the same paces as myself. After graduation, that safety net of college life is gone, and despite what your professors or friends tell you, nothing can really prepare you for what happens after you graduate. But the important thing that I want to express to these soon-to-be professional animators is to be hopeful, hone your craft, push yourself out there, and eventually you will find your place.

Don’t let ANYONE or ANYTHING disenchant you. Everybody goes through these motions at one time or another after leaving school. Some of you might have jobs lined up right after school, and some of you might have to wait a little longer. It’s a very scary thing to go through, but it’s all part of the experience. You appreciate things more when you experience the bad alongside the good. It’s something you learn from, and carry with you for the rest of your life. Never wait for opportunities to come along, but instead seek them out. It’s different for everyone. I had to move from one coast to the other to find what I wanted, and I’m glad I did. Keep doing personal work, develop your skills up and surround yourself with people who love and support you and what you do. If you do that, everything will be okay.

With that, I want to congratulate and wish the best of luck to all the recent and soon-to-be graduating animation students. Don’t let employment statistics fool you. The world is chock full of opportunities waiting for you to snatch up. So go out there and keep this industry alive and thriving!

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3. “Epic” Artist of the Day: Sang Jun Lee

Sangjun Lee

Continuing our week of looking at artists who worked on Epic, we focus on Sang Jun Lee.

Sangjun Lee

Sangjun Lee

Sang Jun has designed characters and concepts for many blockbuster movie franchises including Star Wars, Pirates of the Caribbean and Men In Black. After a stretch of working in California on these live-action films, he moved to New York to work on Blue Sky features such as Horton Hears a Who, Rio, and most recently, Epic.

Sangjun Lee

Sangjun Lee

Sangjun Lee

Sang Jun’s website has a generous amount of drawings and digital paintings to explore. He also keeps a blog here.

Sangjun Lee

Sangjun Lee

Sangjun Lee

Sangjun Lee

Sangjun Lee

Sangjun Lee

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4. “Epic” Artist of the Day: Stephen P. Neary

Stephen P. Neary

This week we’re taking a look at some of the artists who contributed their artistry to the production of Blue Sky’s Epic, which opens in the United States on May 24th.

Stephen P. Neary

First up is Stephen P. Neary, a story artist at Blue Sky who has worked on two Ice Ages and Rio, in addition to Epic. He also creates his own short films such as Dr. Breakfast (embedded below) and Let’s Make Out, which you can find on his YouTube channel.

Stephen P. Neary

Stephen’s train commute provides daily sketchbook time and he shares a lot of drawings on his blog and Tumblr. Also being a pie enthusiast, Stephen naturally has a pie blog.

Stephen P. Neary

Stephen P. Neary

Stephen P. Neary

Stephen P. Neary

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5. Disney Announces “Star Wars Rebels” Animated Series for 2014

Just two months after Disney cancelled the Cartoon Network series Star Wars: The Clone Wars, they have announced a new series called Star Wars Rebels. The show will debut on the Disney Channel as a one-hour special in 2014, before continuing as a regular series on Disney XD. The show will be set during the two-decade timespan between Episode III and IV, at a time when “the Empire is securing its grip on the galaxy and hunting down the last of the Jedi Knights as a fledgling rebellion against the Empire is taking shape.”

Dave Filoni, who was supervising diretor on Clone Wars, will head up the production as exec producer. He will be joined by Clone Wars veterans Kilian Plunkett (Art Director) and Joel Aron (CG Supervisor), as well as some fresh faces:

Leading the development of the series is a creative team of exceptional talent. Screenwriter/producer Simon Kinberg (X-Men: First Class, Sherlock Holmes, Mr. & Mrs. Smith) is an executive producer on Star Wars Rebels and will write the premiere episode. He is joined by Dave Filoni as executive producer, who served as supervising director of the Emmy nominated Star Wars: The Clone Wars since 2008. Executive producer Greg Weisman brings with him a wealth of animation experience with credits such as Young Justice, The Spectacular Spider-Man and Gargoyles.

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6. Disney Announces “Star Wars Rebels” Animated Series for 2014

Just two months after Disney cancelled the Cartoon Network series Star Wars: The Clone Wars, they have announced a new series called Star Wars Rebels. The show will debut on the Disney Channel as a one-hour special in 2014, before continuing as a regular series on Disney XD. The show will be set during the two-decade timespan between Episode III and IV, at a time when “the Empire is securing its grip on the galaxy and hunting down the last of the Jedi Knights as a fledgling rebellion against the Empire is taking shape.”

Dave Filoni, who was supervising diretor on Clone Wars, will head up the production as exec producer. He will be joined by Clone Wars veterans Kilian Plunkett (Art Director) and Joel Aron (CG Supervisor), as well as some fresh faces:

Leading the development of the series is a creative team of exceptional talent. Screenwriter/producer Simon Kinberg (X-Men: First Class, Sherlock Holmes, Mr. & Mrs. Smith) is an executive producer on Star Wars Rebels and will write the premiere episode. He is joined by Dave Filoni as executive producer, who served as supervising director of the Emmy nominated Star Wars: The Clone Wars since 2008. Executive producer Greg Weisman brings with him a wealth of animation experience with credits such as Young Justice, The Spectacular Spider-Man and Gargoyles.

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7. Tomorrow in Brooklyn: Dash Shaw Screens Rare Anime

Cartoonist Dash Shaw, who has been working on a feature-length animated film of his own, will present a selection of his recent animation work tomorrow night at Light Industry (155 Freeman Street in Greenpoint, Brooklyn). In addition to his own work, Shaw will screen the rare 1980s anime biker drama Bobby’s Girl, a film that has inspired his own approach to animation.

The screening will be followed by a conversation with Shaw. Doors open at 7pm, and tickets are $7. More details at LightIndustry.org.

Here’s a clip from Bobby’s Girl:

(Illustration at top by Dash Shaw)

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8. ASIFA-East Animation Festival 2013: The Full List of Winners

Last night in New York City, the ASIFA-East Animation Festival Awards were presented for the forty-fourth year in a row. The Best in Show prize was awarded to the NYU student short Based on a True Story directed by Jacob Kafka. In the Independent Film category, first place went to Celia Bullwinkel’s Sidewalk. Other prizes in the indie category were handed out to films by Mark Kausler, Arthur Metcalf, Bill Plympton, Richard O’Connor and David Chai.

New York veteran Candy Kugel took home first place in Commissioned Films for her TEDEd short Sex Determination, while first place in Student Films went to Michelle Ikemoto’s Tule Lake, produced at San Jose State University.

The complete list of winners is below:

BEST IN SHOW
Based on a True Story
Directed by Jacob Kafka

INDEPENDENT FILMS: FIRST PLACE
Sidewalk
Directed by Celia Bullwinkel

INDEPENDENT FILMS: SECOND PLACE
There Must Be Some Other Cat
Directed by Mark Kausler

INDEPENDENT FILMS: THIRD PLACE (TIED)
It Took A While To Figure Shit Out
Directed by Arthur Metcalf

INDEPENDENT FILMS: THIRD PLACE (TIED)
Drunker Than A Skunk
Directed by Bill Plympton

EXCELLENCE IN ANIMATION
It Took A While To Figure Shit Out
Directed by Arthur Metcalf

EXCELLENCE IN DESIGN
Christmas Day
Directed by Richard O’Connor, designed by Kelsey Stark

EXCELLENCE IN WRITING
A Knock On My Door
Directed by David Chai

EXPERIMENTAL FILMS
The Productive AniJam
Produced by Katie Cropper & Cynthea Diaz

COMMISSIONED FILMS: FIRST PLACE
TEDed: Sex Determination
Directed by Candy Kugel

COMMISSIONED FILMS: SECOND PLACE
Quiet Loud (Sesame Street)
Directed by Bob Boyle

COMMISSIONED FILMS: THIRD PLACE
Sniffles
Directed by David Cowles & Jeremy Galante

STUDENT FILMS: FIRST PLACE
Tule Lake
Directed by Michelle Ikemoto

STUDENT FILMS: SECOND PLACE
Chasing Unicorns
Directed by Deena Beck

STUDENT FILMS: THIRD PLACE (TIED)
The Crawler
Directed by Seth Brady

STUDENT FILMS: THIRD PLACE (TIED)
Good Night Guard
Directed by Janice S. Rim

STUDENT FILMS: HONORABLE MENTION (TIED)
Mirror
Directed by Q-Hyun Kim

STUDENT FILMS: HONORABLE MENTION (TIED)
Register Rap!
Directed by Josh Weisbrod

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9. DreamWorks Animation Bets That AwesomenessTV Will Deliver Awesomeness

Earlier this month, it was announced that DreamWorks Animation had purchased the YouTube channel AwesomenessTV for $33 million in cash. Factoring in earning and performance targets, the sale has a maximum earnings potential of $117 million.

An online aggregrator-network aimed at young male entertainment consumers, AwesomenessTV was founded as collaboration between TV producer Brian Robbins (Smallville), United Talent Agency and law firm Ziffren Brittenham. According to the May 1st press release, it “has already signed up over 55,000 channels, aggregating over 14 million subscribers and 800 million video views”.

“Awesomeness TV is one of the fastest growing content channels on the Internet today and our acquisition of this groundbreaking venture will bring incredible momentum to our digital strategy,” said DreamWorks head Jeffrey Katzenberg. “Brian Robbins has an extraordinary track record in creating family content both for traditional and new platforms and his expertise in the TV arena will be invaluable as we grow our presence in that space.”

Under the new partnership, the network AwesomenessX, that will offer “original sports, gaming, comedy, pranks and lifestyle content” targeted toward males in their teens and 20s. Robbins, who has stayed on to run the company, has also been rewarded with an executive position at DreamWorks to develop a DreamWorks Animation-branded family channel.

AwesomenessX will pick up some AwesomenessTV faves like The City – Basketball, Sk8 Spotterz, That Was Awesome and How To Be Awesome as well as launch a new series around Winter X-Games gold medalist David Wise and videos of choice game moves and swimsuit model photo shoots. Shows like Frank the Dog, Baby Gaga and Fingerlings – which provide pop and web culture commentary from a dog, a baby and finger puppets, respectively – will also be featured.

“[AwesomenessX] will attract some girls as well,” Robbins added.

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10. Artist of the Day: Olga Stern

Olga Stern

Olga Stern is a visual development artist based in Toronto who also illustrates books. You can visit her website, blog, other blog, and portfolio blog to see her work.

Olga Stern

Olga Stern

Olga Stern

Besides her character and environmental designs, you can see landscape studies that Olga draws in pastels. She initially learned to “paint” with pastels during a class taught by Bill Cone that was part of her three-month internship at Pixar. See her work from that class here.

Olga Stern

Olga Stern

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11. Artist of the Day: Olga Stern

Olga Stern

Olga Stern is a visual development artist based in Toronto who also illustrates books. You can visit her website, blog, other blog, and portfolio blog to see her work.

Olga Stern

Olga Stern

Olga Stern

Besides her character and environmental designs, you can see landscape studies that Olga draws in pastels. She initially learned to “paint” with pastels during a class taught by Bill Cone that was part of her three-month internship at Pixar. See her work from that class here.

Olga Stern

Olga Stern

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12. Digging into Disney’s “Day of the Dead” Problem

Last week after word got out that Disney was seeking to trademark “Día de los Muertos” in preparation for its 2015 release of a Pixar animated feature inspired by the traditional Mexican holiday, several online communities were outraged. The backlash kicked into high gear when cartoonist and illustrator Lalo Alcaraz shared a poster of a Godzilla-like Mickey Mouse under the words, “It’s coming to trademark your cultura.” [image above]

Social media has always kept Disney in check, and this time is no different. Latino Rebels, an online community that has done a terrific job of tracking Disney’s depiction of Latino culture, helped handle and report on the groundswell of public outcry over the last few weeks. After several petitions and pressure, Disney announced last Tuesday that they would withdraw the trademark filing, claiming that it was no longer necessary since they had changed the title of the fim.

In an interview with Cartoon Brew, William Nericcio, a scholar specializing in the representation of Latinos in American pop culture and author of Tex[t]-Mex: Seductive Hallucinations of the “Mexican” in America, said, “[Hollywood's] attitude towards culture is like a pelt hunter from the 19th century. They need the skin that people recognize and value in order to sell a project that will yield predictable profits.”

Nericcio acknowledges that Pixar and Disney face an uphill battle in producing their Day of the Dead feature, which is to be directed by Toy Story 3 helmer Lee Unkrich: ”I think it’s wonderful that Pixar is working on a Mexico, cultural-based project. But it’s a public relations nightmare. They’re not really equipped to talk about other cultures in a way that shows even the slightest sensitivity.”

While Nericcio supports the critical eye cast by social media, he does express concerns over extreme backlash. “The downside of it is, companies like Disney could get scared off of projects that might be focused on Latin American culture, just because they got burned,” he explains. Ultimately, the appeal of a Dia de Los Muertos film is undeniable; the imagery connected to the celebration is so lush, providing a palette that would inspire any moviegoer. “It’s good business to green light a project on la cultura Mexicana. Everybody’s loving the wrestlers, the icons, the color, the exoticness,” Nericcio says. “But when you have the patent lawyers involved, they come off looking terrible.”

Nericcio, a self-admitted Pixar fan would love to see a Dia de los Muertos animated film, as would so many others. Fortunately, there’s another film on the horizon—Guillermo del Toro and Jorge Gutierrez are currently producing and directing (respectively) their own Day of the Dead-themed feature at Reel FX called The Book of Life, to be released through Fox in October of 2014, more than a year before the Disney-Pixar feature. There’s no word yet whether Mexico-born del Toro and Gutierrez will seek trademarks of their own.

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13. Oreo “Wonderfilled Anthem” Directed by Martin Allais

If there’s anything that can both dazzle my senses and make me crave Oreos, it’s this 90-second animation for Oreo’s new “Wonderfilled” campaign, directed by Martin Allais and his production company Studio Animal. Animated to a jaunty tune performed by Owl City, the spot is filled with wonderfully stylized animation, a fantastic sense of design, fun transitions, and eye-popping colors from beginning to end. And much like the classic commercials of yesteryear, it makes me WANT to buy the product it’s selling.

CREDITS
Global Marketing Communication:  Jill Baskin
Brand Marketing Director: Janda Lukin

Agency Credits
Chief Creative Officer: Joe Alexander
Group Creative Director: Jorge Calleja
Creative Director: David Muhlenfeld
Creative Director: Magnus Hierta
Senior Art Director: Brig White
Planning Director: John Gibson
Managing Director: Steve Humble
Senior Broadcast Producer: Kathy Lippincott
Broadcast Producer: Heather Tanton
Broadcast Junior Producer: Caroline Helms

Production Company: Studio Animal
Director: Martin Allais
Producer: Maria Soler Chopo
Illustration: Martin Allais
Storyboards: Martin Allais
Animatic: Pere Hernández, Javi Vaquero, Matt Deans
Animator: Pere Hernández, Javi Vaquero, Pablo Navarro, Dani Alcaraz
Tracing and color:Ezequiel Cruz, Macarena Ortega, Eva Puyuelo, Joel Morales
Compositing: Santi Justribó Martin Allais

Music
Music (performed by): Owl City (Adam Young)
Voiceover talent: Owl City (Adam Young)
Original Music and Lyrics: David Muhlenfeld (English Major, LLC)

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14. Help Crowdfund the First Animated Feature from Costa Rica

For this week’s crowdfunding profile, we travel to Central America where the husband-and-wife team of Guillermo Tovar C. and Nadia Mendoza A. is working feverishly to complete Costa Rica’s first full-length animated feature
“>The Esoteric Birthday (El Cumpleaños Esotérico)

. They have been working on the film for the past two years, and plan to finish it by this December. They describe their unconventional-looking movie as an “experimental digital” animated film:

The Esoteric Birthday tells the story of the coming of age of a peculiar little girl who is about to become a powerful witch. She has to undergo a ceremony of initiation that involves a series of dangerous trials. It all takes place in a fantastic and mysterious tropical island, with over 50 characters, like a group of intergalactic witchdoctors, a religious sect of wild animals, two cannibal Amazonian warrior twins, and lots and lots more.

Guillermo and Nadia, who operate as Interdimensional Studio, are asking for $25,000 for the post production which includes sound design, original music, and hiring a small crew of local animators for lighting, texturing and compositing. The entire 70-minute film will be released online at no charge after its festival run in 2014. The rewards they are offering include drawings from the pre-production phase and having a donor’s face drawn into the film as a background character. They have currently raised just over $4,000 with 51 days left in their campaign.

LINK to The Esoteric Birthday Indiegogo campaign

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15. Frenzer Foreman Animation Forum #2: Desiree Stavracos


Today on the Frenzer Foreman Animation Forum, Bill Plympton’s producer Desiree Stavracos visits the program. She talks about what it takes to produce cartoons for America’s King of Indie Animation, shares the genesis of Plympton’s upcoming animated feature Cheatin’, reveals Bill’s favorite kind of pencil, and teaches the proper way to communicate with artists.

LINKS RELATED TO THIS EPISODE
DesireeStavracos.com
Bill Plympton’s Website
Bill Plympton’s Tumblr
Ticonderoga Pencils

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16. Artist of the Day: Nicolas Dehghani

Nicolas Dehghani

Nicolas Dehghani is an artist in Paris who draws and creates animated productions as part of the CRCR collective.

Nicolas Dehghani

He tends to use textured, thick black and gray lines/washes over saturated but limited color palettes. The subjects in his work are confidently stylized and drawn.

Nicolas Dehghani

You can see more of Nicolas’s work on his blog.

Nicolas Dehghani

Nicolas Dehghani

Nicolas Dehghani

Nicolas Dehghani

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17. “Ghost in the Shell: Arise” Gets First Full Trailer

For fans of the much beloved franchise, Ghost in the Shell, a prequel to the 1995 anime by Masamune Shirow titled Ghost in the Shell: Arise will be released in four 50-minute parts.

The first installment, Ghost Pain, that will premiere in Japan on June 22, tells the story of cyborg squad leader Motoko Kusanagi, before she joined Public Security Section 9. The series, which is being produced at Production I.G., serves as the directorial debut of Kise Kazuchika, who worked as a key animator on the first two GITS films as well as the television movie, Ghost in the Shell: Solid State Society.

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18. This Sunday in NYC: ASIFA-East Animation Festival Awards

It’s the time of year again when the East Coast animation community gathers to recognize its own. This Sunday in Manhattan, ASIFA-East will present the 44th annual ASIFA-East Animation Festival awards ceremony. Awards will be presented across a variety of categories including independent and student film, as well as commissioned/advertising projects.

The festivities will begin at 6pm in the New School’s Tishman Auditorium (66 West 12th St) followed by a reception. The event is free and open to the public, though non-members are encouraged to donate $5. More details can be found on the ASIFA-East website.

(Award show illustration by Dagan Moriarty)

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19. Max Headroom and the Strange World of Pseudo-CGI

I’ve come across people who believe that Max Headroom, the Channel 4 character from the Eighties, was a genuine piece of computer animation. But although he was conceived by the animators Rocky Morton and Annabel Jankel (of Cucumber Films fame) Max himself was portrayed by actor Matt Frewer, placed into latex makeup and a shiny costume and set amidst a strange of technological tricks.

Half of the frames from the footage used in Max Headroom were removed in production, resulting in a juddery look to suggest animation shot on twos, and Frewer was bluescreened in front of a basic digital backdrop. The crew even added deliberate faults to the “animation” – such as the stammer which became Max’s trademark – to complete the effect.

This process seems somewhat surreal today, in our brave new world of Maya, Xtranormal and Blender. Max Headroom was created at a time when 3D CGI animation was desirable, but not always affordable; if the budget did not allow it, then the crew had to fake computer animation in front of the camera.

Another good example of this can be found in the 1981 film Escape from New York. Early on in the movie we see what appears to be a wireframe model of Manhattan; in actual fact, a physical model was built for this sequence, with reflective tape placed along the edges of the buildings. Shot under ultraviolet light, this recreated the luminescent green-on-black effect of primitive CGI.

There has even been an incident in which a budget imitation of CGI itself received a budget imitation. In 1987 an unidentified signal hacker managed to replace two television broadcasts with a mildly disturbing video of a home-made Max Headroom show. In this improvised effort Max was portrayed by a man in a shop-bought mask, while the moving backdrops – in the original series, an example of genuine digital animation amongst the pseudo-CGI – were replaced with somebody offscreen wiggling a bit of corrugated metal about.

These are all extreme examples; during this period, it was more common for digital animation to be emulated using hand-drawn techniques. Often used as a visual motif in kids’ science fiction-themed cartoons (witness the cel animated wireframes in the opening sequence to Transformers) this approach was put to good use by Rod Lord‘s animation work on the Hitchhiker’s Guide to the Galaxy television series from 1981. Created using litho film and coloured gels, these sequences suggested digital graphics simply by combining glowing primarily-coloured images with a black background. An added plus was that the animation could get away with being a little bit jerky…

One sequence in Hitchhiker’s Guide portrayed an intergalactic war as an early video game, a theme drawn upon by other animators: for example, in 1982 a British public information film used Space Invaders-like imagery to advise audiences on safe driving [see image below]. The biggest example of this, however, came when Disney produced an entire feature film based around the look of eighties arcade games: Tron.

Tron contained genuine CGI animation backed up with large amounts of compositing tricks based around matte effects and backlighting; this made the live action footage look as though it had been digitally processed. As a result, the film stands as arguably the premiere example of pseudo-CGI.

In her book British Animation: The Channel 4 Factor Clare Kitson remarked on the fact that Max Headroom, Channel 4’s biggest animated hit, was not actually animated. But as she went on to argue, perhaps it is time for a reappraisal:

I wonder if we might indeed classify those sequences as animation nowadays. With the plethora of different technologies now employed, the previous narrow definition (which insisted that the movement itself must be created by the animator) seems a bit old-fashioned. These days anything that appears on a screen and moves but is not a record of real life – including creatures moved by motion capture – tends to fall under the animation umbrella… The current popular synonym for animation, ‘manipulated moving image’, seems to be made for Max.

Of course, if Max had been made using actual CGI he would have ended up as a creaky old relic, rather like the “Money for Nothing” video which came out the year after his debut. Instead, Jankel, Morton and Frewer came up with a genuinely iconic creation that has aged surprisingly well.

Today, it is all too easy for animators to fall back on the tricks of their software and lose track of the wider aesthetic potential of their work. What Max Headroom—and, to an extent, some of the other pieces mentioned here—show is the opposite effect: digital animation spurring creativity in analogue work. They have an ingenuity and hand-made charm which is missing from so much modern computer animation.

Primitive digital imagery has had something of a resurgence across the past decade or so, to the point where pastiches of 8-bit pixel graphics have found their way into mainstream productions such as Wreck-It Ralph. Perhaps it is time that the animators and digital artists of today rediscovered the lesser-known cousin of this aesthetic: the strange world of pseudo-CGI.


NEIL EMMETT is the editor of The Lost Continent, a fantastic resource devoted to British animation, past and present. This piece is an expanded version of a post that originally appeared on his site.

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20. Watch the Trailer for Ari Folman’s “The Congress”

A promising trailer was released today for The Congress, the new live-action/animated hybrid directed by Waltz with Bashir helmer Ari Folman. The film will premiere this Thursday at the Directors’ Fortnight sidebar of the Cannes Film Festival. No theatrical release dates have been set so far beyond France, where it will open on July 3.

The Congress is loosely adapted from Stanislaw Lem’s sci-fi novel The Futurological Congress, and follows an aging actress (Robin Wright) who agrees to sell a digital version of herself to a movie studio with the stipulation that she can never act again. The live-action portions of the film also star Harvey Keitel, Jon Hamm, and Paul Giamatti.

The film was produced as a co-production between Israel, Germany, France, Belgium, Poland and Luxembourg, but the creative heavylifting appears to have been done in Israel. Folman’s collaborators on Bashir rejoined him for this film, including animation director Yoni Goodman, production designer David Polonsky
, editor Nili Feller, composer Max Richter and sound designer Aviv Aldema. The Israeli paper Haaretz offers an in-depth article about how the film was conceived and produced.

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21. This Thursday at Cinefamily: New CalArts Animation

This Thursday, Cinefamily (611 North Fairfax Ave, LA, CA) will present “Autarky: Frontier Animation,” a collection of 26 animated shorts from current CalArts students in both the Experimental and Character Animation programs. The trailer above shows an impressively eclectic range of student work. It will be interesting to see how students curate their own work as opposed to the school’s year-end shows. The late-night screening begins at 11:59pm and tickets can be pre-purchased HERE.

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22. The NY Times Compares Walt Disney to Hitler for Apparently No Reason

In last weekend’s NY Times Sunday Magazine, the paper published a profile of artist Paul McCarthy in connection with his new show WS (which stands for “White Snow”). The epic performance piece, which opens June 19 at Manhattan’s Park Avenue Armory, will consist of “a massive, fantastical forest with towering trees, two off-scale houses, equipment and props from classic film-sets, and layers of film and sound.” During the piece, McCarthy—as Walt Disney—will participate in an orgy with Snow White and the seven dwarfs.

All that is well and good, but what alarmed me about the piece is why Times writer Randy Kennedy compared McCarthy’s portrayal of Disney to Hitler in the article’s second paragraph:

The transformation was startling not only because McCarthy, 67, had succeeded in making himself look quite a bit like Walt Disney, but also because his version of Walt smacked — obviously but also hilariously — of Hitler.

It’s hard to believe that the editors at the NY Times are naive about the implications of comparing any individual to Hitler, much less an important historical figure who is commonly—and falsely—portrayed as an anti-Semite in popular culture. It’s irresponsible at best, malicious at worst.

Kennedy says in his piece that McCarthy’s Walt “obviously” channels Hitler, but in the Times photo of McCarthy, the association is far from obvious. So how did Kennedy come up with such a far-fetched observation?

Perhaps the answer lies with one of the people interviewed for tge piece: curator and former New York City Public Art Fund director Tom Eccles, who is helping organize McCarthy’s show. In an interview with another media outlet, Eccles also described McCarthy’s Walt to Hitler, calling the show a “gory, horrifying tale of Paul McCarthy as Disney, as Hitler, in love with Snow White.”

What I’d like to know is whether McCarthy himself endorses this comparison of Walt Disney to Hitler or is this something concocted by his handlers? McCarthy’s commentaries on contemporary media and pop mythology tend to be layered and thought-provoking, and I’d be surprised if he was personally promoting such simplistic, banal allusions. Whatever McCarthy’s views, it’s clear that a lot of people want to encourage this revisionist portrait of Walt Disney as monster, including, sadly, the NY Times.

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23. Anifilm 2013 Report: An Exciting Time For Animated Features

I returned a few days ago from the Czech Republic where I judged the feature film categories at Anifilm, a fun festival filled with great people and positive energy that is situated in the quaint lakeside resort town of Trebon. The three-person feature film jury consisted of Portuguese filmmaker Regina Pessoa (Tragic Story with Happy Ending, Kali the Little Vampire), Slovenian festival director Igor Prassel (Animateka International Animated Film Festival) and myself. (That’s us in the photo above.)

The Anifilm organizers smartly divided features into two categories: adult and children’s films. We watched five films in each category. In the Adult category, we awarded the top prize to Chris Sullivan’s sweeping and uncompromising Southern Gothic tale Consuming Spirits, and also gave special mention to Don Hertzfeldt’s feature It’s Such a Beautiful Day. These two films alone don’t make a trend, but add Paul and Sandra Fierlinger’s My Dog Tulip and Nina Paley’s Sita Sings the Blues to the list, and you could argue that American indie feature animation is experiencing a renaissance right now. All of these films utilize animation effectively to express deeply personal visions.

The other three features in the Adult category—O Apóstolo from Spain, A Liar’s Autobiography from the United Kingdom and Fat Bald Short Man from Colombia—each had positive qualities and exhibited the kind of maturity and narrative ambition that is often lacking in mainstream feature animation fare.

The children’s category was less impressive. The five features were European co-productions that relied on cliches borrowed from popular American films. Three of the films featured hot air balloons (UP, of course), and a number of them used the ‘dead parents’ trope that is an all-too-common fallback for lazy animation scriptwriters. We awarded the children’s prize to The Day of Crows (Le jour des corneilles) which was unquestionably the most interesting film of the bunch. The hand-drawn animated film featured appealing (if inconsistent) animation and character designs, along with gorgeous backgrounds. It reached for Miyazaki-style mysticism before attempting to hamhandedly explain everything in the last act. Imperfect, but worth a look.

Animation director Bill Plympton wrote about his recent experience judging the feature animation categories at the Stuttgart Animation Festival in Germany. He watched eight features at that festival, and it’s interesting to note that not a single one of those films was in competition at Anifilm. It’s a reminder that feature animation is a flourishing art form today. The handful of mega-budget corporate-studio films that dominate American multiplexes barely scratch the surface of what’s available in the marketplace.

The good news is that institutional support is growing for more diverse types of feature animation. Most major animation festivals now have feature film categories, and of course, there’s the Oscars, which hands out an Academy Award specifically for animated features. The American distributor GKIDS has made a commitment to distributing foreign animated features, and this site you’re reading attempts to cover independent and foreign animated features as few other major animation media outlets have in the past.

More and more companies are turning their attention to the rich world of feature animation, but there is still plenty of room for others to join. For example, when will Criterion begin releasing art house animated features? When will distributors bring foreign animated features into multiplexes across the country? Exciting times are ahead in the feature animation field.

(Jury photo by Jan Hromádko)

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24. Artist of the Day: Charles Huettner

Charles Huettner

Charles Huettner is a Pennsylvania-based artist and animator. He’s a founding member of the Late Night Work Club that will be premiering their initial anthology of shorts sometime in the near future.

Charles Huettner

Charles Huettner

Charles draws funny little characters and carries the same design sensibilities over into 3D space where he experiments with short, strange pieces that are collected on his “3D On The Side” Vimeo account.

Charles’s most frequently asked question is also a short by the same name, “What program do you use to animate?”

Some of his experiments become animated GIFs instead of videos.

Charles Huettner

Charles Huettner

See more of Charles’s work on his blog.

Charles Huettner

Charles Huettner

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25. Artist of the Day: Geneviève Godbout

Geneviève Godbout

Geneviève Godbout is an illustrator from Quebec who studied in Montreal and Paris before moving to London where she currently works at Disney Consumer Products and moonlights as a book illustrator and fabric designer.

Geneviève Godbout

Her soft, friendly pencil renderings and dot-eyed characters make it easy to imagine that she is an expert drawing the Disney design of Pooh Bear at her dayjob, which she mentions is one of her primary assignments.

You can see more of her work on her blog.

Geneviève Godbout

Geneviève Godbout

Geneviève Godbout

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