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<<July 2016>>
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Viewing: Blog Posts Tagged with: tech, Most Recent at Top [Help]
Results 1 - 25 of 104
1. How ‘The Simpsons’ Used Adobe Character Animator To Create A Live Episode

The producers of "The Simpsons" called on Adobe to help them bring Homer to life in real-time.

The post How ‘The Simpsons’ Used Adobe Character Animator To Create A Live Episode appeared first on Cartoon Brew.

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2. Fusion Compositing Software Is Now Free And Available On Macs

There’s never been a better time to composite your vfx/animation projects and do color grading -- for free.

The post Fusion Compositing Software Is Now Free And Available On Macs appeared first on Cartoon Brew.

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3. Cloud-Based Animation Platform Artella Launches Worldwide

Artella is a valuable new tool for animation projects where crews don't work in the same physical space.

The post Cloud-Based Animation Platform Artella Launches Worldwide appeared first on Cartoon Brew.

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4. FMX Report #2: What The VR Future Holds

As quickly as it began, FMX is over for another year. Perhaps more than at previous conferences, speakers were especially confident in discussing the current state of the animation, vfx, and digital content creation industries – including the state of virtual reality. Just as importantly, there was much discussion of the future, especially with the clear arrival of vr and interactive and immersive storytelling. Just what should filmmakers do with this new medium? Luckily, pretty much the world’s top vr filmmakers were there to weigh in.

VR capture tools, techniques for producing content, and headsets for displaying that content seem to be innovated upon almost weekly. We still don’t know quite yet what many of the virtual reality and augmented reality tech companies have in store for us (think: Magic Leap). But there are, of course, already many ways to experience vr and several studios have dived into vr content creation. The question is, how do you make that content compelling?

At FMX, an expert panel of vr and immersive filmmakers hosted by Google Spotlight Stories’ Kim Adams was on hand to discuss their relatively short but intense experiences in the field. One of those panelists was Jan Pinkava of Pixar fame (Geri’s Game, Ratatouille). Now creative director at Spotlight Stories (part of Google ATAP), Pinkava created an early interactive film for mobile devices in 2013 with Windy Day, while ATAP was still part of Motorola.

Pinkava’s film grew out of a mission at ATAP to create something emotional for the smartphone; the group recruited Pinkava, who brought aboard other Pixar veterans like Doug Sweetland and Mark Oftedal. “We wanted to do something with this power, something emotional,” Pinkava told a packed FMX audience. “Coming from Pixar, those films they make are emotional – so we thought, let’s make movies. We sat in a room and said, why don’t we make a movie and give the camera to the audience?”

After overseeing other films crafted in Google’s ongoing Spotlight series, Pinkava has formed his own views about what works in immersive and interactive films, whether they be 360 degree experiences or vr pieces that can be watched with either simple goggles or hard-wired headsets. Pinkava constantly asks, when considering vr proposals, ‘Is this the best way to watch this? Is every way I’m going to watch this a good way? As a director, how can you help that experience for the audience be a good one?’

Two other filmmakers on the panel with experience in Google Spotlight Stories were Tim Ruffle and Jason Fletcher-Bartholomew from Aardman Animations. They collaborated on the 360-degree Special Delivery. Writing Special Delivery required a re-think of the traditional short film script. “In our heads we initially wrote a linear script,” said Fletcher-Bartholomew. “We would write in background gags, but we should have concentrated on the main chase. So getting out of that linear mindset was actually quite hard for a number of weeks. Even our storyboard was very linear, but in end we cut it up on different walls. If anyone looked at it they would have thought we were mad. We went back to cardboard cutouts and moving back to theater-like sets.”

Another challenge faced on this Aardman short, the duo shared, was how to lead the viewer around in the story and not have them get lost in the 360 world. “I found it more like choreographing a play than writing a play,” said Ruffle. “We made sure there were elements of our sets that made particular characters visible. It’s a bit like video game language. People just seem to understand to look in certain directions because something is happening over ‘there.’”

This requirement to consider new ways of choreographing the action in an immersive film was a view also shared by Nexus’ co-founder and executive creative director Chris O’Reilly. Nexus is making a new Google Spotlight Story called Rain or Shine (some clips were shown here at FMX). “Directors come in with filmmaking tools, but they all need re-thinking in vr,” said O’Reilly. “We were thinking about how to control spaces. We talked to games companies. We even talked to architects who have experience in cajoling people through airports.”

Aardman and Nexus’ experience also highlights one important aspect of vr right now: it’s new. Which means everyone is experimenting. Jacquie Barnbrook, a producer with The VR Company, which is in the process of making the much-anticipated The Martian VR experience, says part of the joy and frustration of vr filmmaking right now is just getting through it. “The director of The Martian VR, Robert Stromberg, says we’re building the plane as we’re flying it – we may die,” Barnbrook related. “Shooting in vr is the most weird and awkward experience you can imagine. Things like our cameras are not yet able to sustain shooting for more than six minutes. We were putting cups of ice on the cameras to cool them down!”

For Mirada Studios’ Andy Cochrane, who has worked on everything from a Google Shop VR Tour to The Strain VR, the result of this new wave of interactive filmmaking actually provides the opportunity to serve in multiple roles. “I’m a technical supervisor, a director, a visual effects supervisor. We settled on ‘digital and interactive director’ because it seemed to be descriptive of something.”

And Cochrane suggests that this new vr/interactive storytelling world – which is heavily concentrated right now on the west coast of the U.S – just happens to come at a time when the visual effects industry on that side of the country has been partially decimated by subsidies and other benefits being offered elsewhere. That, says Cochrane, represents an opportunity to visual effects artists who once worked in Los Angeles and are highly suited to technical and artistic aspects of virtual reality. Indeed, effects artists have for years been dealing with stitching plates, making 3D scenes and characters, and solving complex lighting issues, in helping to tell compelling stories.

The future does look bright in vr and immersive and interactive entertainment, even if we don’t quite know just what it ‘is’ yet. Certainly, vr content providers are doing everything they can to, as Jan Pinkava observes, “put tools out there for their collaborators — filmmakers — to make the things they know how to do. The whole purpose is then to make all this available to you, the audience.”

The post FMX Report #2: What The VR Future Holds appeared first on Cartoon Brew.

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5. FMX Report #1: This Year Is All About VR

Cartoon Brew reports from Germany's digital art conference FMX.

The post FMX Report #1: This Year Is All About VR appeared first on Cartoon Brew.

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6. The life and work of Buckminster Fuller: a timeline

A self-professed "comprehensive anticipatory design scientist," the inventor Buckminster Fuller (1895-1983) was undoubtedly a visionary. Fuller's creations often bordered on the realm of science fiction, ranging from the freestanding geodesic dome to the three-wheel Dymaxion car.

The post The life and work of Buckminster Fuller: a timeline appeared first on OUPblog.

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7. Here’s Where To Download OpenToonz, Studio Ghibli’s Free Animation Software

Get the software program used to make Studio Ghibli films, "Steven Universe," and "Futurama" for free.

The post Here’s Where To Download OpenToonz, Studio Ghibli’s Free Animation Software appeared first on Cartoon Brew.

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8. Toonz Software Used by Studio Ghibli and ‘Futurama’ Being Made Free and Open Source

A complete and total gamechanger for the animation industry moving forward.

The post Toonz Software Used by Studio Ghibli and ‘Futurama’ Being Made Free and Open Source appeared first on Cartoon Brew.

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9. ILM, Laika, DreamWorks, Imageworks, and Rhythm & Hues Among Sci-Tech Academy Award Recipients

This year's Sci-Tech Academy Awards remind us that technological innovation is a major part of animated filmmaking.

The post ILM, Laika, DreamWorks, Imageworks, and Rhythm & Hues Among Sci-Tech Academy Award Recipients appeared first on Cartoon Brew.

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10. Adobe Kills Flash Name, Rebrands It As Animator-Friendly Animate CC

Adobe's new Animate CC is making strides to be more animator-friendly, but is it too little, too late?

The post Adobe Kills Flash Name, Rebrands It As Animator-Friendly Animate CC appeared first on Cartoon Brew.

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11. Drawing Tablets Head-to-Head: iPad Pro/Pencil vs. Surface Pro vs. Wacom Cintiq Companion

What's the right drawing tablet for you?

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12. Sergio Pablos Project ‘Klaus’ Is Moving Forward with Toon Boom as Tech Partner

"Klaus," a hand-drawn all-ages holiday comedy, is anticipating a 2019 release.

0 Comments on Sergio Pablos Project ‘Klaus’ Is Moving Forward with Toon Boom as Tech Partner as of 11/19/2015 1:22:00 PM
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13. Microsoft Unveils Next-Generation of Surface Pro Tablets

The tablet wars are heating up, and the winners are artists and animators.

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14. Another Animator-Friendly Tablet: Microsoft Unveils Surface Pro 4 Line

The tablet wars are heating up, and the winners are artists and animators.

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15. Pixar Artists Test Drive The Apple Pencil — What Do They Think About It?

Will animation artists incorporate the new Apple Pencil stylus into their production workflows?

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16. Disney And Others Bet on Virtual Reality With $65 Million Investment in Jaunt

With the backing of major corporations like Disney and the Chinese government, virtual reality start-up Jaunt is now one of the most well funded companies in VR content creation.t

0 Comments on Disney And Others Bet on Virtual Reality With $65 Million Investment in Jaunt as of 9/28/2015 7:26:00 PM
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17. Disney Explains Its Powerful New Hyperion Rendering Engine

Disney Animation made a fun and informative film explaining the new renderer it used on "Big Hero 6" and the upcoming "Zootopia."

0 Comments on Disney Explains Its Powerful New Hyperion Rendering Engine as of 8/4/2015 7:09:00 PM
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18. Oculus Creative Director Saschka Unseld: “It Feels Like We’re in Film School Again”

After directing Pixar's "Blue Umbrella," Saschka Unseld has moved into the world of VR filmmaking.

0 Comments on Oculus Creative Director Saschka Unseld: “It Feels Like We’re in Film School Again” as of 7/29/2015 9:13:00 PM
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19. Kickstarter Fail – A Federal Offense?

The Doom That Came to Atlantic City - and KickstarterThe Federal Trade Commission has just sent a press release touting its first successful action against a failed Kickstarter campaign.

The FTC’s mission is to protect consumers from false or misleading advertising, and as part of its new FinTech program the agency is developing new strategies for curbing deceptive practices online. Target #1: The Doom That Came to Atlantic City, a crowdfunded vaporware boardgame that netted more than $122,000 for its would-be creator.

Anyone planning to start a Kickstarter campaign might want to consider what the FTC found wrong with this failed campaign and the penalties imposed in the resulting settlement. And if you’re wondering what this case could mean for the future, the FTC is hosting a Twitter chat with its attorneys today (Thursday, June 11) from 2-3pm.

Here’s the scoop from the FTC’s press release:

In its first case involving crowdfunding, the Federal Trade Commission has taken legal action against the deceptive tactics of a project creator who raised money from consumers to produce a board game through a Kickstarter campaign, but instead used most of the funds on himself. The defendant has agreed to a settlement that prohibits him from deceptive representations related to any crowdfunding campaigns in the future and requires him to honor any stated refund policy….

According to the FTC’s complaint, Chevalier represented in his Doom campaign on Kickstarter.com that if he raised $35,000, backers would get certain rewards, such as a copy of the game or specially designed pewter game figurines. He raised more than $122,000 from 1,246 backers, most of whom pledged $75 or more in the hopes of getting the highly prized figurines. He represented in a number of updates that he was making progress on the game. But after 14 months, Chevalier announced that he was canceling the project and refunding his backers’ money.

Despite Chevalier’s promises he did not provide the rewards, nor did he provide refunds to his backers. In fact, according to the FTC’s complaint, Chevalier spent most of the money on unrelated personal expenses such as rent, moving himself to Oregon, personal equipment, and licenses for a different project.

Under the settlement order, Chevalier is prohibited from making misrepresentations about any crowdfunding campaign and from failing to honor stated refund policies. He is also barred from disclosing or otherwise benefiting from customers’ personal information, and failing to dispose of such information properly. The order imposes a $111,793.71 judgment that will be suspended due to Chevalier’s inability to pay. The full amount will become due immediately if he is found to have misrepresented his financial condition.

This case is part of the FTC’s ongoing work to protect consumers taking advantage of new and emerging financial technology, also known as FinTech. As technological advances expand the ways consumers can store, share, and spend money, the FTC is working to keep consumers protected while encouraging innovation for consumers’ benefit.

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20. Introduction to Linux OS - Redhat Fedora and Ubuntu

Introduction to Linux

Like any new O/S Linux it takes some getting used to, but if you created a new installation of Linux dedicated server can be an inexpensive way to discover the alternative use of Windows. Security issues Windows are a major cause of contention in the world users. With Windows-based all dedicated servers, virtual or physical systems is possible, of course, be the number one problem. Dear updates for Windows are only part of the cost of a Windows based dedicated server. Anti-spam, anti-virus patches and anti-spyware are a constant source of frustration and pain as changing from one to another anti-virus program. Constant monitoring of firewalls and security breaches do not ensure that their sites are safe.

To facilitate access to the forums modifications and applications of its fast and easy location. Plants often unnecessary for Windows control panel and built-in applications that require a lot of space. Linux has a reputation for its "distribution" or flavors that cater for different purposes.

If you are in a private managed server, you do not need to invest or deal with a study panel of Linux and security problems of Windows, but the value of Linux, of course, much cheaper. Experts Linux as part of its dedicated server team can eliminate the need for them fully prepared for the new system and enjoy the benefits of a safer and cheaper operating system. Linux is rapidly gaining popularity, as companies prefer to remove their dependence on the windows.

Software for Linux

Windows FrontPage Editor is supported on Linux, but there may be some problems of predictability that will be dedicated to use their servers, Windows, for sites that need to use these extensions. While there are only a few windows dedicated server, there are a lot of Linux Ubuntu, including, RedHat, Mandrake and Debian. Some of them are expensive, like Redhat Fedora is a viable alternative. Fedora is freely available for use on a dedicated server.

Selecting a server operating system, use either the dedicated physical dedicated server or VPS responsibility of the user company. What software to install, and then the next decision is made? CPanel Control Panel popular web hosting is currently not available in the Windows 2008 server, but works on all different operating systems Linux. Apps should be selected based on the operating system.

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21. Best suitable distro to run home web/email/file server

Hello all,
To further assist my foray into the dark art of Linux could anybody give an honest opinion on a suitable distro to run on my newly purchased home web/email/file server.

it is a Dell GX110 533mhz Celeron with 256meg ram ($45 delivered off ebay)and a shiney new 180gig maxtor HDD inside.

Currently I dabble with with Vmware to try out different distros on my XP Pro desktop, but I dont want to leave a windows machine web facing on a static IP (I'm with Zen).

Most of the new distros require some processing grunt it would seem, but I am not suitabley proficient in the CLI yet..

Ideas, suggestions and no-no's would be greatly appreciated, google throws up allsorts of hits, some relevant and others not so relevant..

Thanks smiley
Danny B

That spec should be fine for a server or Linux desktop. I suggest using a distro that uses Gnome if you require a GUI as that is ample spec for it and it is quite easy to use. The only problem you may come across is the RAM. If you are running Spamassassin on the mail server side of things it will eat 256meg without breaking a sweat. The latest Linux kernels in general are quite efficent with limited RAM though.
A few to try:
Debian - Not as up to date as most but very stable
Ubuntu - Debian based, more up to date, has thousands of apps available. Some think this is the easist distro to use at the moment.
SUSE - Has good server configuration tools
Fedora - Ditto (I think, been a long time since I have used this one with GUI now), a new version of this has just been released.

I also suggest you have a look at http://www.distrowatch.com/ they constantly have reviews and news on the latest distros and if you find the above too beefy they will have the one for you there.
Every distro has a different personality so every person has different favorites, try several before you settle on the right one for you.

I am using SuSe 9.3 pro, cost the huge amount of ?5 from linuxISO, on a HP BRIO P-III 550 Mhz with 256 of non matching second hand ram.
It works very well, gives me no problems .I use KDE, never tried gnome, Opera Browser (free download, use it in Xp and 98se too)
Does everything that winXP + Ms office pro will do and more.

Thanks A-wing and Mikeo!

I have ordered a couple of distros of Linuxiso.co.uk - centos and fedora core5.

i also D/L ubuntu 5.10 which I am currently trying to install ISP config on - the howto was the most comprehensive my googling found.

The box seems pretty responsive on the cli (not really got much to benchmark against smiley )

I'm learning and liking linux more evry day now!

I'll dual boot fedora /centos on my main machine (athlon64 3500 and lots of blue fans, raptors and such like smiley ) to see how I get on with the GUI side of things, should be a bit nippier than on me dell....

Forgive me if I cock up using the mailing lists as I'm more used to forums.

Just need to find a distro that'll work with my centrino lappy and wpa and I'll prolly ditch my bill gates tax... smiley

When I had my Centrino based IBM T42 lappy Ubuntu worked out of the box with it, especially the wireless chip, I was most surprised. I think Fedora does too but may need the firmware installing first (probably docs for this).

I'm several steps closer to linux geek status now... smiley

My server is running Centos 4.3 and works quite well...

this desktop has xp pro/fedora core 5 dualled and my centrino machine has xp pro and ubuntu on it.

On my lappy WLAN with wpa encryption works fine now after much twiddling, CentOS did work on it but I couldnt get the wifi enabled, fedora wont install for some reason, ubuntu now works but I'm yet to find a way to get x to display at my machines widescreen native res of 1280x800 (I have googled and tried so many different techniques that I'm suprised X starts at all... smiley )

Ahh! Now if there is one thing I know its how to fix 1280x800 resolutions! smiley
Have a google for a small util 855resolution. There is a package for it in Ubuntu's apt repository (and probably Fedora's).
This util works by reprogramming the shadow of the video BIOS to announce the 1280x800 resolution correctly (which most chips don't). As its only a shadow reporgramming it needs to be run on each reboot which the ubuntu package does by default.

Good Luck!

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22. Palm critical PC

I met an entrepreneur, the heart does not agree with an article in Advertising Age Bradley Johnson that Palm Pilot can keep their market share at the expense of brand hole. We discussed RIMM Research In Motion and my stock in that company and I defended the wireless, but went on a tirade, luckily I have a digital recorder and got most of them; basically here his criticism:

"Strength has eroded manufacturers and PC clones Palm. Palm PC will become the format of choice. The only way for Palm to survive poorly protected from both systems and trying to somehow connect the dots to be and it's online. This is their only hope. Unfortunately, at high speed as before the recording, layoffs of their best and brightest research and people, it's not possible. I see further erosion, and I am proud of what we have done, we have chosen our weapon of choice for a long time.

We chose the unit Palm PC, because Microsoft is its length in markets such as satellite TV, communication, cell phone technology, Internet design software that operate primarily in systems based Palm PCs, and therefore better able to expand in the future in terms of mobile video will come from the manufacturers of satellite broadband chip, retailers and software developers of the Palm PC. In addition, people, Palm Pilot are more interested in short-term equity and quarterly profits than any long-term benefits to productivity of small business or customer enhancements of epic proportions.

Palm shares to stop trying to make a dead cat bounce do the party is over and that consumers are tired of promises and hype and bull shit. We want what we promised and we are tired of waiting. Thank you promise to Microsoft to perform your empty for the market and consumers. That is, we say that we agree with our dollars, and your sales by 47% for a reason and not rivals, is their inability and failure to innovate. You wasted our time and hurt the possibility of increasing the effectiveness of each small business owner in America from my realtor, my hair trimmer, Avon lady in the small and medium enterprises. Palm you suck wind, you lied, you burned through millions of dollars now Brand Name lead as their Savior? His brand of mud.

Advertising Age figures that you want to keep yourself for you after all the money you blew through promoting and exaggerating his bull. Okay advertising companies to die together with you. Our team needed a wireless PDA technology the day you announced that all his money was spent, all told that you could do, rather than busy taking care of business and do it. Unfortunately, it is too late, do not fail because Microsoft, but due to lack of customer deliveries and waste management. You do not deserve nothing, Next. I feel bad for all of their actions defrauded investors, which is the case with you. See Palm !!! This is a team that saw the day his band on the road through the BS. They will fall as Irridium, CMGI, Global Crossing and rebound. The only question is, who buys, pay later losses from their mistakes and still come up with a winner, you have created for themselves a quota. Doubtful? "

I would be happy to give the name of my partner, but such a tirade is enough and I'm sure it would have revealed his identity to the dislike of the society. Call it a close associate of the businessman, as stubborn as all get out. Anyway, if you are. Thoughts of the CPC and the new wireless technologies that may not agree, but it's always nice that a second opinion, to think about.

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23. Apple Computer - Steve Jobs' Success Story

Steven Paul "Steve" Jobs was an American pioneer of the personal computer revolution of the 1970s. Shortly after his death, Jobs' official biographer, Walter Isaacson described him as the creative entrepreneur whose passion for perfection and ferocious drive revolutionized six industries: personal computers, animated movies, music, phones, tablet computing, and digital publishing.

Steve Jobs was adopted to a family in Mountain View, California. While still in high school, Jobs interest in electronics prompted him to call William Hewlett of Hewlett-Packard to ask for some parts for a school project. Hewlett provided the parts and then made an offer to Jobs to intern at Hewlett-Packard for a summer. There, Jobs met Steve Wozniak, a talented and knowledgeable engineer five years older than the high school student. Their friendship would eventually be the foundation on which Apple was built.

Jobs dropped out of Reed College after one semester and went to work for Atari designing games. He carefully saved the money he earned while working at Atari so that he could take a trip to India and sate his bourgeoning interest in the spiritualism of the East.

After returning home from India, Jobs and Wozniak renewed their friendship. Jobs was shown a small computer that Wozniak had been working on as a hobby, but Jobs saw its potential immediately and persuaded Wozniak to go into business with him. In 1975, at the age of 20, Jobs went to work in his parents' garage with Wozniak working on the Apple I prototype.

The Apple I sold modestly, but well enough to be able to go to work on the Apple II. In 1977, the new model was put on sale. With a keyboard, colour monitors and user-friendly software, Apple became a success. The company made $3 million in their first year and had surpassed $200 million in their third.

However, in addition to the Apple III and its successor the LISA not selling as well as had been hoped and a marked increase in competition in the sale of PCs, 1980 saw Apple lose almost half of its sales to IBM. Things got worse for Jobs in 1983 when a fight with the directors got him kicked off the board by the CEO, John Sculley, whom Jobs himself had hired.

In 1984, as a response to the sharp decline in sales, Jobs released the Apple Macintosh which introduced the world to the point-and-click simplicity of the mouse. The marketing for the Mac was handled poorly and with a price tag of $2,500, it was not finding its way into the homes for which it had been designed. Jobs tried to repackage the Mac as a business computer, but without a hard-drive or networking capabilities, not to mention only a small capacity for memory, corporations were not interested. In 1985, without any power in his own company, Jobs sold his stock in Apple and resigned.

Later in 1985, Jobs began NeXT Computer Co. with the money he'd made from the sale of his stock in Apple. He planned to build a computer to change the way research was done. The NeXT computer, though complete with processing speeds previously unseen, unmatched graphics, and an optical disk drive, at $9,950 each, sold poorly.

Persistent after the failures of the NeXT venture, Jobs began toying with software and started to focus his attention on a company he'd bought from George Lucas in 1986, Pixar Animation Studios. Jobs signed a three-picture deal with Disney, and began working on the first computer-animated feature. Released in the fall of 1995, it had taken "Toy Story" four years to be made. But the work had been well worth it, the film was an incredible success. Pixar went public in 1996, and in one day of trading, Jobs 80% share had become worth $1 billion.

Apple was struggling, having failed to design a new Macintosh operating system, and the company only held 5% of the PC market. Days after Pixar went public, Apple bought NeXT for $400 million and renamed Jobs to the board of directors to advise Gilbert F. Amelio, the chairman and CEO. However, in March of 1997, Apple recorded a quarterly loss of $708 million, and Amelio resigned a few months later. Jobs was left in charge as interim CEO and it was up to him to keep the same company he had started and which had ousted him alive. So he made a deal with Microsoft. With an investment $150 million for a small stake in Apple, Apple and Microsoft would "cooperate on several sales and technology fronts", and Apple would be assured their continuation in the PC market.

Jobs also went to work improving the quality of the Apple computers. The introduction of the G3 Power PC microprocessor made the Apple faster than those computers operating on Pentium processors. Apple also turned its energies toward producing an inexpensive desktop, the iMac, that was another hit for the company. With Jobs once again in control, Apple was able to quickly turn itself around, and by the end of 1998, was bringing in $5.9 billion in sales. Jobs had returned to his first love, a little older and a little wiser. He had made Apple healthy again and returned it to a place where it was contributing new and innovative technologies to the computer world.

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24. Oculus TD Max Planck: “We Want to Inspire the Virtual Reality ‘Citizen Kane’”

Challenges and lessons learned from interactive animation storytelling.

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25. Oculus Debuts ‘Henry,’ An Immersive Virtual Reality Short

Interactive, immersive animation experiences are now a reality.

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