A peek into the latest tests from a hotly anticipated hand-drawn animated feature.
The post Sergio Pablos Previews Exciting New ‘Klaus’ Animation Tests appeared first on Cartoon Brew.
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A peek into the latest tests from a hotly anticipated hand-drawn animated feature.
The post Sergio Pablos Previews Exciting New ‘Klaus’ Animation Tests appeared first on Cartoon Brew.
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A deep dive with researcher Paul Debevec, who has been pivotal in some of the biggest innovations in vfx, including photoreal digital characters.
The post Paul Debevec: A Name You Absolutely Need to Know in CG, VFX, Animation, and VR appeared first on Cartoon Brew.
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The hi-tech startup founded by top Dreamworks Animation employees is seeking filmmakers and animators to beta test its online platform.
The post Sign Up To Be A Beta Tester of Nimble Collective’s Revolutionary Cloud Animation Platform appeared first on Cartoon Brew.
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Virtual animation studio platform Artella reveals details about its recent shot, 'Duel,' debuting exclusively on Cartoon Brew.
The post 46 Artists From 16 Countries Made ‘Duel’ Using Artella’s Online Platform [Exclusive] appeared first on Cartoon Brew.
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Assets, effects, and environments from the real-time rendered "Adam" demo short from Unity can now be downloaded for personal use.
The post Unity Has Released Rigged Characters and Environment Art Assets from ‘Adam’ appeared first on Cartoon Brew.
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Oculus has announced that its vr drawing tool Quill will be made available in beta next month.
The post Oculus’ VR Drawing Tool Quill Allows Artists To Create Immersive Illustrated Worlds appeared first on Cartoon Brew.
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Ex-Pixar artist Chris Perry discusses his fast rigging and flexible rigging pipeline that he hopes to use on a CG TV series.
The post With Fresh Approach to Rigging, ‘New Pioneers’ Hopes to Revolutionize CG TV Animation [Video] appeared first on Cartoon Brew.
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New videos explore the water and volcano effects simulations in 'Moana'.
The post The Effects Tech Behind ‘Moana’ appeared first on Cartoon Brew.
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Jim Hillin, the cg supervisor of "Beauty and the Beast," reveals the making-of an iconic moment in Disney animation history.
The post 25 Years Ago: The CG Secrets of the Ballroom Sequence in ‘Beauty and the Beast’ appeared first on Cartoon Brew.
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ILM explains how they created the vfx for the New York Mirror Dimension sequence in "Doctor Strange."
The post How ILM Made Those Insane Bending Buildings in ‘Doctor Strange’ appeared first on Cartoon Brew.
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We look back at the making of Michael Jackson's "Black or White" music video on its 25th anniversary.
The post An Oral History of Morphing in Michael Jackson’s ‘Black or White’ appeared first on Cartoon Brew.
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Animation software Moho has added support for Microsoft's Surface Studio and Surface Dial.
The post Moho Adds Features Directly For Microsoft’s Surface Studio and Surface Dial appeared first on Cartoon Brew.
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Microsoft is edging into Apple and Wacom's territory with its all-in-one touchscreen desktop Surface Studio.
The post Microsoft’s Gorgeous Surface Studio Might Be A Cintiq Killer appeared first on Cartoon Brew.
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An inspiring DIY project for anyone who creates digital art on a tablet.
The post Japanese Artist Builds Custom Cintiq-Embedded Desk appeared first on Cartoon Brew.
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Mark Dippé and Steve ‘Spaz’ Williams, who created groundbreaking vfx work on "Jurassic Park," "T2," and "The Abyss," talk about what's different about the vfx industry today.
The post ILM’s Rebel ‘Jurassic Park’ Artists Reflect On The State of VFX Art Today appeared first on Cartoon Brew.
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Can hundreds, or even thousands, of people experience vr simultaneously? A new start-up by former Dreamworks Animation vets thinks they can make it happen.
The post Former Dreamworks Animation Vets Aim To Bring VR To Chinese Theme Parks And Other Spaces appeared first on Cartoon Brew.
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Find out how Double Negative created a battle sequence between skeletons and invisible creatures in Tim Burton's latest film.
The post ‘Miss Peregrine’s Home for Peculiar Children’ Goes For the Harryhausen Touch appeared first on Cartoon Brew.
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Animal Logic explains how they created expressive, cartoony animation for their short without squash and stretch and other animation principles.
The post Animal Logic Does Kung Fu Fighting, In LEGO appeared first on Cartoon Brew.
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The scene-stealing transforming-wolves in "Storks" were both a creative and technical animation challenge.
The post How the ‘Storks’ Filmmakers Transformed A Pack of 100 Wolves Into…Anything appeared first on Cartoon Brew.
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What if you could sketch a pattern or design on a piece of paper and have all the hand-drawn intricacies of your work instantly preserved in the texture of a 3D model? It may soon be possible.
The post Video: StyLit Presents An Exciting New Way To Stylize CG Animation appeared first on Cartoon Brew.
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Corel has added significant improvements to the 2017 edition of its digital paint software Painter.
The post Texture Painting, Glazing Brushes, Customizability Among New Features in Corel Painter 2017 appeared first on Cartoon Brew.
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SIGGRAPH can be overwhelming, so here’s an animation and VFX-focused look at what not to miss in Anaheim.
The post SIGGRAPH 2016: An Animation and VFX Preview appeared first on Cartoon Brew.
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The producers of "The Simpsons" called on Adobe to help them bring Homer to life in real-time.
The post How ‘The Simpsons’ Used Adobe Character Animator To Create A Live Episode appeared first on Cartoon Brew.
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There’s never been a better time to composite your vfx/animation projects and do color grading -- for free.
The post Fusion Compositing Software Is Now Free And Available On Macs appeared first on Cartoon Brew.
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Artella is a valuable new tool for animation projects where crews don't work in the same physical space.
The post Cloud-Based Animation Platform Artella Launches Worldwide appeared first on Cartoon Brew.
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