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1. Shishkin Painting Methods

Ivan Shishkin (1832-1898)
A couple of months ago we took a look at Ivan Shishkin's opinion of photo reference in his landscape painting. Now let's examine more about his specific working methods.

Preliminary Drawings
He would advise his students: "Before starting the painting, you have to do a sketch to clarify the idea and plan what you're going to be doing on a big canvas."

Note in the sketch at left, Shishkin draws a grid, probably to help him enlarge the composition onto the canvas. 

Shishkin continues: "It's also important to do a preliminary drawing [on the canvas] with charcoal. Put a layer of charcoal on a clean canvas and wipe it with a dry tissue. You'll have a smooth base tone, and you can draw over that with more charcoal. You can erase off halftones and lights using an eraser made from a chunk of black bread. If you do that you will get the effect of lighting you need, and then you're ready to continue with the final painting."

Shishkin typically used ink to clarify the outlines of the trees in his preliminary drawings. Once the preliminary drawing was finished, he would proceed to do a tonal underpainting in monochrome before painting in full color.

Paint and palette organization
"He carefully mixed organized groups of colors on his palette. All the colors must be prepared in groups in advance on the palette. He began by applying the darkest tones of paint. Then he proceeded to the halftones, and so on up to the light." (From a letter from Ivan Shishkin, St. Petersburg, 1896).

Shishkin studied in Düsseldorf, so it's not surprising that he used primarily German paints. "He used zinc whites for big studio paintings and lead whites during his traveling and for outdoor painting, because they dry more quickly. He painted on canvases from Dresden if he could." 

"He used to buy a lot of different paints. But if he didn't know the specifications of a given kind of paint, such as lightfastness and durability, he avoided it." 

"Because of this he completely stopped using carmine oil paint after [Vasily] Polenov showed him a chart of paints that was left in the sun for 10 years, and carmine completely disappeared."

Ivan Shishkin and A. Guinet in the studio on the island of Valaam
Here's a list of Shishkin's paints:
Red paints: 
English red, Chinese vermilion, rose madder, and rose doré, mostly used for glazing. Burnt sienna was his favorite.

Yellows: 
Yellow ocher, cadmium yellows and oranges, zinc yellow (for backgrounds and leaves in the sunlight), raw sienna, chrome yellow (rarely), and Indian yellow (for glazing). He never used gamboge or aureolin. Sometimes he used Naples yellow for sand and roots. Occasionally for foreground textures he would mix fine sand into the paints. 

Blues: 
Sky blue (?) and Prussian blue.

Greens:
He used a lot of different ones, including: permanent green, cobalt green, chrome green, vermilion green, emerald green, and others.

Blacks: 
Ivory black and lamp black oil paint.
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2. Tonal Study in Pencil


It doesn't take very long to do a preliminary tonal study, but the time spent pays big dividends. Here's a small pencil sketch that I did in preparation for a painting in Dinotopia: Journey to Chandara


For example, the tonal study helped me plan the dark area behind the light feathered dinosaur in the lower right, and it helped me work out the chiaroscuro of the bearded farmer.


Once I get into the details of the painting, I'm making decisions at a more micro level. Without that tonal study, it's hard to see the big picture. 

The original pencil tonal study appears in The Art of James Gurney exhibit at the University of the Arts in Philadelphia through November 16.
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More about various kinds of preliminary drawings in my book Imaginative Realism: How to Paint What Doesn't Exist



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3. Draw it Again....and Again!


I just discovered a forgotten file folder with all these preliminary drawings for my painting of Giganotosaurus.


These are all separate attempts to work out the pose and the lighting. I drew the same scene again and again until my head hurt. 

In the lower right, I photocopied one of the drawings, glued the copy down on board with matte medium, and then painted a color sketch over it in oil.  Some of the drawings have notes on them because I intended them to help the art director to plan the exact layout. I sent others to paleontologists to solicit their expert input. 

With scientific illustration, you can't just dive in and paint; it's necessary to get sign-offs at various stages. By the time I transferred the drawing to the board and started painting, I had solved all the basic problems, and I was ready to think about colors and textures. 

The painting was commissioned by National Geographic magazine for a 1997 article on Argentinian dinosaurs, and it recently appeared on the cover of a Scientific American special issue on dinosaurs.
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For more on painting dinosaurs, check out my three dino DVDs, which you can get directly from the manufacturer Kunaki at this link:
They're also available on Amazon:
Tyrannosaurs: Behind the Art
How I Paint Dinosaurs
Australia's Age of Dinosaurs: The Art of the Postage Stamps
or, if you prefer downloads, get the latest video, "Tyrannosaurs: Behind the Art" as an HD download.

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4. Preliminary Sketches for TYRANNOSAURS

First off: WOW! Thanks so much for your generous response to my new video "TYRANNOSAURS: Behind the Art," which documents the illustrations I just did for the May 2015 article in Scientific American Magazine.  Here's the trailer on YouTube if you missed it.

In this post, I would like to cover your desktop with preliminary sketches.

The article by scientist Stephen Brusatte mentions a number of early tyrannosaur relatives: Kileskus, Guanlong (both with impressive head ornaments); Yutyrannus and Dilong; and the dwarf arctic Nanugsaurus. Any of these are candidates for the title spread.


I use gouache, a good medium for rapid visualizing in color. I indicate headline and text blocks with a pen to try to imagine the final effect of the page. Everyone likes the idea of the multiple-predator interaction, shown in the sketch at the lower right. 


Freelance Art Director Juan Velasco and SciAm's Design Director Michael Mrak suggest expanding the art to fill the entire spread, with allowance for the headline to reverse out of the art. I do these black watercolor pencil sketches to explore various points of view, almost as if I was a movie director planning a shot. 


I paint this small comprehensive sketch (5 x 7.5 in) in casein to give the art director something more complete that he can use for the layout. We decide to stage the scene inside a forest rather than in the open plains. The art director wants to make sure the little Dilongs don't get too close to that gutter, and also that the back of Yutyrannus isn't tangent to the top of the frame.


Mindful of the risk of getting carried away with too much detail and middle tones, I remind myself to keep it simple. These black and white thumbnail sketches, sketched with a pigmented brush marker, force me to interpret the image to its tonal essentials.

Meanwhile, for the cover, we want to feature Qianzhousaurus, aka "Pinocchio Rex," a strange long-snouted tyrannosaur that happens to be one of the author's most celebrated finds. As fun as any of these would be to paint, none of them are really striking or simple enough in their design.

Design director Michael Mrak proposes that I show the face up close with a simple background, maybe coming into frame from above. I paint these two sketches in casein. The one on the left gets the magazine's approval, with the suggestion of flopping it left to right. 

Dr. Brusatte sends me more photos and drawings of the skull and asks me to reduce the convexity of the ventral end of the maxilla and to reduce the proportional depth of the skull. 


I do the pencil drawing directly on the heavyweight illustration board, using a fairly soft pencil. Note the light indication of the "S" of "SCIENTIFIC AMERICAN" to be sure I've got room for the graphics. The rest of the pencil work is darker than I might usually use, because I want it to show through the thin passages of paint. I seal the drawing with workable fixatif and acrylic matte medium before heading into the final paint. 



And here are the finished illustrations in context. You can watch all the steps up close and in action in the 40-minute full-length video workshop available now from Gumroad (credit cards) or Sellfy (Paypal).
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Yesterday's post with stills from "Tyrannosaurs: Behind the Art"
Be sure to pick up a copy of the May issue of Scientific American"Rise of the Tyrannosaurs"

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5. Pruett Carter's Preliminaries


Pruett Carter (1891-1955) was an American illustrator who lived in Los Angeles and freelanced for the women's magazines in New York. In the days before email, faxes and FedEx, he often had to ship sketches back and forth to the art directors by special air couriers. 

Here's finished illustration, a double page magazine illustration for a story called "Summer Land."

In Carter's day, sometimes the art director would suggest a rough layout. Back then, most art directors could draw well. Carter himself was an art director for a while.

But Carter himself planned this composition. After reading the manuscript he did several thumbnail roughs. This one includes a box for the copy and the title block, and a strong triangular shape awareness for the girl. 

In his early days, Carter drew and painted from live models, but he later shot photo reference. This is the pencil underlay for the color sketch, made with the benefit of models. The original is 17 x 22 inches.

He had an unusual method for color comps (above). He would transfer the drawing to transparent acetate sheets (like animation cels) and then paint the color in oil on the acetate, trying out different color combinations on overlaid layers. "The spots which look like dirt on the girl's legs and jacket and the boy's trousers are actually shadows created by air bubbles between the layers of acetate."

Ernest Watson writes that the acetate comp method "allows the greatest possible flexibility. If dissatisfied with any part, the painting can be wiped off and a new trial made. Usually, however, another sheet of acetate is laid down right on top of the first painting. This adheres to the wet painting and affords a fresh surface upon which the new trial for that particular area is to be made. The new transparent sheet may cover the entire picture or, as is usual, it may be a small piece designed only to cover the area to be corrected. There might be as many as fifteen or sixteen such overlays on a completed painting, a patch here, a fragment there....The advantage of this method of painting on overlays is obvious. The original drawing is not lost in the painting process; it is always under the acetate to be used as a guide."

Illustration by Pruett Carter
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Note for researchers: There's a chapter about Pruett Carter in Fred Taraba's excellent book Masters of American Illustration: 41 Illustrators and How They Worked
However, there is no Wikipedia page for Pruett Carter. Would someone like to create one?  His was an interesting career, and he had a sad end. The material in this post is adapted from American Artist, March, 1950. These old American Artist magazines aren't online or digitized anywhere to my knowledge, so if you like I'll keep bringing you nuggets like this.

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6. Steps for "Strategy Session"

Here's a small spot illustration called "Strategy Session" that I did for the back cover of a science fiction paperback in the late 1980s, showing a group of interplanetary military types planning their next move.

Here's the first concept sketch from imagination, drawn with a pen and markers. I did four or five of these sketches, and the art director and I chose this one with a red dot.


The next step was to work out each of the creatures. I did this charcoal study of "Hammerhead" while wearing an old costume and looking in the mirror. Yeah, that's me posing. That's pretty much how I look when I try to pull an all-nighter.

Here's another study on tone paper. I put on the costume, took the pose, and used two mirrors so that I could see myself in side view. The little planar study helped me focus on the big simple forms of the head.

I like doing studies instead of taking photo reference not because I want to be low-tech and classical, but because this method is more practical. It's faster than taking a photo—or at least it was faster when you had to get photos processed overnight. But more importantly, it gets me thinking about artistic choices right away, and I'm not swayed by incidental details.


Once I had all the studies, I worked them into a line drawing, which I transferred down to the panel in preparation for the oil painting, which is about 6 x 12 inches.
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The painting appeared on the back cover of The Fleet #4: Sworn Allies by David Drake

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7. Richard III by E. A. Abbey


The Guardian announced yesterday that the bones found underneath a parking lot in Leicester, do indeed belong to Richard III, England's last Plantagenet king, who was killed in 1485 in the battle of Bosworth. The clues included DNA tests, the variety of injuries, and the distinctive deformed spine.

Richard III was the subject of a Shakespeare play, a famous scene of which was painted by Edwin Austin Abbey (1852-1911).



The painting is in the collection of the Yale Art Gallery, which says the painting "shows the villainous, humpbacked Richard proposing to Lady Anne, Henry VI's widowed daughter-in-law, as she walks in the late king's funeral procession. Swathed in a sheer black veil and wearing a gown stiff with heraldic embroidery, she is accompanied by Richard's two young nephews and black-cloaked, halberd-bearing honor guards, their halberds reversed as a sign of mourning."

Abbey's preliminary studies show how the composition took shape. This early oil study concentrates on the protagonists, with Lady Anne leaning away from Richard's dastardly gesture as he offers the ring. 

Another oil sketch resolves the finery of their costumes, and the dark processional figures begin to emerge from the background. 


Here's a later sketch, which Abbey would have done from his imagination, while doing studies of models taking the poses in recreated costumes. 


Yale describes the scene further: "Shortly before the moment depicted, Anne has heaped curses on Richard for having brutally stabbed to death both her father-in-law and her husband, Edward, Prince of Wales. Undaunted, the fawning Richard praises her extravagantly, asserting that he killed them in order to get near her, and offers to let her kill him, or to kill himself with the unsheathed sword that he holds up. But instead of plunging it into his breast, as she asks, he offers her a wedding ring. She will later succumb to his flattery and declarations of remorse, and accept his proposal." 

Abbey shows her after her earlier rage has transformed to numbness and vulnerability. 

The painting was the sensation of the 1896 Royal Academy exhibition. Punch dubbed it "The picture of the year." The Art Journal said it was "one of the artistic surprises of the century." 

Edwin Austin Abbey (1852-1911) Exhibition catalog
A book of Abbey's drawings is currently in development at Flesk Publications

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8. Dagnan-Bouveret's preliminary studies

Here's the compositional study for the finished painting called "Breton Women at a Pardon" (French: Les Bretonnes au Pardon) painted in 1887 oil on canvas by Pascal Dagnan-Bouveret (1852–1929).


The painting shows seven women in regional French costume waiting for a religious ceremony to begin. The compositional study helped work out the shapewelding of the women at right, whose white shapes are linked together into an interesting larger unit. He also tightened the clustering of the tree and the far figures in the distance, opening up negative space in the far hill.

But before he even got to the compositional sketch stage, Dagnan-Bouveret did a considerable amount of preliminary studies for this painting. In a previous post we looked at some of the photo reference that he used. He also painted studies of the model from life. At right is a photo of the artist in his greenhouse studio, with his wife posing in costume, as he appears to be working on a related painting called The Pardon in Brittany, which is at the Met.
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Previously on GJ:

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9. Waterloo by Kopinski

Artist Karl Kopinski has just completed a painting of one of the most challenging subjects imaginable: historically accurate equestrian battle subjects. 


This paintings depicts the First Lifeguards counter attacking the 4th cuirassiers at the battle of Waterloo 1815. The painting went through innumerable pencil and color sketch stages.




He says: “I first started the painting over 3 years ago, but due to my workload I could only manage to work on it sporadically, which became quite frustrating, although it did allow me to do quite a lot of preparatory work for most of the figures. I spent a lot of time looking at the great French military painters, Meissonier, Detaille and deNeuville."


“I also had to do an awful lot of research into uniform details, I managed to get a lot of help including a friend of mine who is a Saville Row tailor and also an expert on Napoleonic tailoring, I also managed to borrow a helmet and cuirass from a similar period along with a very well made reproduction uniform of the period.”


Karl Kopinski's website
Books: L'Armee Francaise: An Illustrated History of the French Army, 1790-1885
Ernest Meissonier: Retrospective : Musee des beaux-arts de Lyon, 25 mars-27 juin 1993 (French Edition)
Ernst Meissonier and Art for the French Bourgeoisie: Master in his Genre

  

10. Menzel’s Drawings

Nineteenth century German artist Adolf von Menzel (1815-1905) was a tirelessly curious artist who drew everything, from buildings to wagons to his own big toe. Here’s one of his late drawings, a study of an old woman.


“I never do drawings with a view to selling them,” he said. “As a rule I do them only as nature studies for a particular picture or as a casual thing for later use.”


His drawings often capture life on the run. “Art is a bolting horse,” he said. His pencil captured the tumultuous modern scene around him. He made many studies on location for a painting of the interior of an  iron rolling mill (link to painting). “For weeks on end from morning to evening I stood between the huge whizzing, oscillating wheels and belts with red-hot blocks, and sketched.”

“Art has kept pace with all the advancements and deviations of the development of the mind and will always keep pace with them, as artists, like mankind, are an integral part of this development.”

Quotes from Menzel by Bruckmann
Previously on GJ: Menzel: Beyond Appearances
Portrait of old lady from "The Later Work of Adolf von Menzel," by Jarno Jessen, Magazine of Art, 1902, page 49 
 Wikipedia on Menzel
Drawing of rolling mill worker from the Getty collection (which I believe incorrectly states that the drawing was not drawn on location. All the studies were done on site, according to Menzel's own letters.)

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11. Sickle Cell Stamp, Part 1

Tomorrow, the National Institute of Health will host a symposium discussing sickle cell disease. On display at the gathering will be the original oil painting I produced for the 2004 U.S. Postal Service stamp commemorating the disease.

Today and tomorrow I’ll tell the story of the making of that stamp.

Over the years the U.S. Postal Service has released stamps designed to help raise awareness about health issues. When the Stamp Committee decided on a stamp recognizing sickle cell disease and asked me to design it, I was honored to take on the challenge.

I knew it would not be easy to visualize an incurable hereditary blood disease in a way that would be inviting and interesting. The image that comes readily to mind when people think of sickle cell disease is a microscope slide showing the elongated red blood cells alongside normal round cells.


The credit for the design solution belongs to veteran art director Howard Paine, who suggested portraying the scene in universal human terms. Because the disease or the trait is passed down from parent to child, he proposed showing a parent’s love for her baby. Why not show a mother and a child interacting with love and affection? The message then becomes a positive one, reminding at-risk parents to test early to find out whether they carry the gene.

I sketched up several different design ideas in color. The most successful version shows the mother holding up her year-old child in profile and giving him a kiss. The committee approved the design (sans microscope slide) and gave me the go-ahead.
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Tomorrow I’ll describe how I went from the roughs to the finished art.
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Sickle Cell Conference at the NIH Campus in Bethesda, MD, Nov. 16 and 17
Wikipedia on Sickle Cell Disease

Folks in Boston, Massachusetts: I’ll be lecturing tonight at the Art Institute of Boston. It's open to the public

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12. Leaping Warrior

Here's a preliminary sketch by Yoshitoshi Tsukioka (1839-1892) of a warrior leaping from a rooftop.

He used exploratory colored lines just as modern animators and comic artists do. The jagged lines of the figure contrast with the rounded lines of the landscape.

Thanks, John
Wikipedia on Yoshitoshi
Image from Aleyma

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13. Draw-Through

Here’s the preliminary line drawing for a Dinotopia painting called “Flight Past the Falls.” I did it on a separate piece of paper, photocopied it, and transferred it to the canvas with an Artograph projector to the canvas.

The rider on the pterosaur was drawn on a separate layer of paper and moved around until I got the position I wanted.

What I want you to notice is the “draw through,” which means the lines carried across to invisible parts of the form. For example:
1. Circular curve of the bottom half of the globe.
2. Chest of pterosaur hidden by wing.
3. Eye level or horizon hidden behind falls.
4. Curvature of Moorish arch hidden by the flanking buttresses.

Note also the centerline markings on the globe, and the winged sculpture. Also note the perspective grid on the side of the drawing.

Draw-through helps you keep track of what the form is doing when it slips behind something else. If you work out the draw-through on a separate piece of paper from the finished work you don’t have to worry about erasing the lines or covering them up.

You can apply the draw-through principle to figure drawing or any drawing, especially in the early stages. It will make your final drawing or painting more solid and convincing. When an architect draws a building elevation, she knows where the windows and doors are located on the back side of the building.
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Earlier GJ post about the skybax model and the finished image.

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14. Baby Mammoth

Let's return to that series of paleo reconstructions for next month's Ranger Rick magazine.

You may have heard about that amazingly well preserved baby mammoth named Lyuba that was found two years ago in the Russian arctic.

Scientists studying her frozen tissues speculate that she was healthy before falling into a stream and drowning.

I wanted to show her with her mother near the water's edge. Her mother's trunk reaches over her to protect her, as modern elephants do. This concept sketch in water-soluble colored pencils, ink-filled water brush, and fountain pen was drawn out of my head.

Tomorrow I'll show how I went from this sketch to the finished painting.

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15. Gryposaurus, Part 1

Today we continue the behind the scenes look at the new paintings for the October issue of Ranger Rick magazine.

The next creature I needed to visualize was a duck-billed dinosaur called a Gryposaurus (and I misspelled the name). As you can see from my colored pencil sketch, I wasn't too sure what the forms would look like. Even though I was looking at lots of fossils, he looks lumpy and unconvincing. If I went ahead on the final painting, it would only have looked about 10% better.

I think you really learn a form through your fingers (that's why I love museums that have casts of great sculptures that you can run your hands over). By making a tiny sculpture of this particular dinosaur, using Fimo over tin foil and armature wire, I came to know my subject.

I kept checking it against the drawing. That nasal bone is not quite high enough.

I painted it with acrylic, darkening around the eyes. Many animals have dark color around their eyes for the same reason that football players smudge stuff around their eyes: to cut down on glare.

Tomorrow I'll show you how I photographed the maquette and proceeded with the painting.

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16. Titanoboa, Part 1

For the next week or so, I’ll be sharing the story of the making of six recent paintings that will be appearing in the upcoming October issue of Ranger Rick magazine.

If it’s not on the newsstand already, it will be very soon. The article is about six of the strangest recent discoveries in fossil science.

One of the subjects is the giant snake Titanoboa, the largest snake yet discovered, known from its remarkable vertebrae, which dwarf that of a modern anaconda, shown beside it for comparison. All we really have to start with are a few bones like this.

The rest I had to conjecture by extrapolation from living snakes. How do you show it was over forty feet long? I thought it would be cool to show it in a death match with a crocodile.

There are videos of anacondas killing and swallowing crocodilians called caimans. This usually happens underwater, but I wanted to show the Titanoboa lifting part way out of the water.


So I sketched it over and over again in several pages of thumbnail sketches like these. I liked the one in the upper right, and tomorrow you’ll see that the final painting follows this mental conception fairly closely.

This was the comprehensive sketch I showed the art director. It’s about the size of a trading card, and it's made with water-soluble colored pencils and a water brush filled with black ink. Tomorrow I’ll show you how I went from this comp to the finish.

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17. Utopiales Poster, Part 2

We picked sketch #2 (Décollage nocturne) from yesterday, mainly for the light, color, and mood. I liked the idea of a giant insect vehicle departing at night, but I wasn’t happy with the design of the aircraft. It looked like a cricket with wings. It was too much like a real bug and not enough like a fantastic flying machine. It needed to look both more believable and more magical.



I studied a great book called Insects in Flight by John Brackenbury. It’s loaded with super high-speed color photographs of all sorts of insects in flight postures. With these photos as a starting point I did many pages of sketches. These sketches are made in pencil, fountain pen, watercolor pencil, and water brush.

At this stage I try to absorb as many new ideas as possible, and just draw the scene over and over again, looking for unexpected variations. Some sketches show two sets of wings working in opposing pairs.



The breakthrough was learning about the unique flight mechanics of butterflies. Mr. Brackenbury explains in great detail how they use a “clap and peel” (also called "clap and fling") system for generating lift. The wings are brought up together vertically, and the leading edges pulled down, creating a cone-shaped funnel that draws in a vortex of low-pressure air.

I was surprised to learn that butterflies, along with dragonflies, are among the most adept fliers of the insect world. They’ll maneuver in high winds that will ground other insects. I had to revise my notion that butterflies are capricious or random aeronauts.

Anyway, the butterfly breakthrough also helped with the problem of appeal. Everybody loves butterflies. Who wouldn’t want to fly in a butterfly ornithopter?—(OK, it would be a pretty bumpy ride).

So now my job was to draw up plans for the maquette. I looked not only at butterflies, but also flying fish, old trolleys, and WWI aircraft.

The next task will be to build a 3D maquette.

16 Comments on Utopiales Poster, Part 2, last added: 7/2/2009
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18. Using Photo Reference

Yesterday’s post about “Drawing from Maquettes,” brought up some really interesting comments about the pros and cons of using reference, especially photo reference.

Some realist painters scrupulously avoid photo reference altogether, including Jacob Collins and his group of artists studying with the Hudson River Fellowship, mentioned in an earlier post yesterday. They get fine results by concentrating on purely observational work.

Other artists in the comics and fantasy field, such as Moebius and Frazetta, achieve extraordinary artwork by drawing entirely from their imaginations, creating forms from their visual memory.

And some artists use photo reference extensively and unabashedly, especially for action poses and effects that are difficult to observe, such as water effects, explosions, or action poses.

An interesting historical note is that some realist artists, including artists in the academic tradition, have been using photos for nearly a century and a half. According to art historian Ross King, forty percent of all photographs taken in Paris in the later part of the nineteenth century were commissioned by artists, usually taking photographs of nude models for “academies” or figure reference studies.

When Pascal Dagnan Bouveret painted “Breton Women at a Pardon” in 1887 (above), he took photos of women sitting outdoors. But in his final composition he clearly didn’t use the photo literally, and was in control of the design of his picture.

In this photo you can see that he drew each of the figures on a separate piece of tracing paper, a method I’ve discussed in a previous post.

My own views on this topic are moderate and pragmatic. There’s no right or wrong method: the final result is the test, and you should choose a process that will give you the results you want.

I have done some paintings without photo reference and others with it. I use photos as one kind of reference, along with traditional charcoal studies from observation, maquettes, and scrap file reference.

The caution I feel about using photos is that I’m easily lured into copying their
random details. Photos are compelling. Without conscious effort, I tend to forget what I had in my mind’s eye at the beginning of the picturemaking process. Characters based on photos of friends or neighbors sometimes have a mundane snapshot quality, rather than an otherworldly “storybook” feeling.

There’s also the danger of copying the colors and the black shadows literally from the photos.

If you want to work only from observation or only from imagination, more power to you! But if you want to use photos, let me suggest the following four safeguards:

1. Do your initial sketches purely from your imagination and develop those sketches as much as you can before going after reference. Even if those sketches don’t look that great, trust your mental image and let it guide you later.

2. Try using the photos only for the comprehensive stage, and put them away for the final painting.

3. Print your photos in black and white to avoid being influenced by the color.

4. Take lots of photos, and use more than one model or more than one costume.

I’d be very interested in your thoughts on this topic.
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I am indebted to art historian Gabriel Weisberg’s article on Dagnan’s use of photography, link.

The Norman Rockwell Museum will give an exhibition: "Norman Rockwell: Behind the Camera" on November 7, 2009 through May 24, 2010, link.

GJ post on tone paper studies, link.
GJ post on action poses and photography, link.
GJ post on tracing paper as a compositional tool, link.

25 Comments on Using Photo Reference, last added: 4/6/2009
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19. Model to Mermaid

How do you get a mermaid to pose? Like unicorns and dragons, they are fantastical creatures, not entirely of this world. I wanted my mermaid painting to look real but not in a literal or material sense.

Although in previous posts (here, here, and here and here) I’ve suggested using photography for figure reference, when it comes to mythological or storybook beings I prefer to use life studies rather than photos because I feel freer to be guided by my imagination.


I did two studies, one in charcoal and one in paint, both directly from the model. In the charcoal study I concentrated on the basic linear gestures and on the soft lighting of the form. I also started thinking how to join the human form with a fishlike tail and how to bend the tail so that she could ride “sidesaddle” on a tamed sea creature.

I recalled from my experience snorkeling that skin tones appear cooler in water than they do in the air, and the side planes of the figure fall away to a bluish hue, lit from all directions by scattered light in the water. The color study above, made with the model in front of a blue cloth, allowed me to start exploring this unusual and magical color quality.

In both studies I took the first step toward my mental image, making changes in what I was seeing and not copying the model literally.

19 Comments on Model to Mermaid, last added: 3/7/2009
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20. Translucent sketch paper

When you’re developing a preliminary drawing for a composition, it often helps to refine it with layers of semi-transparent tracing paper. Architects use a cheap, pulp-based sketch paper that comes on a roll, available in white or canary.

It has been affectionately called “bumwad,” “fodder,” “tissue,” “trash,” "onion skin," “flimsy,” and “pattern paper.”

For the illustrator, it’s especially helpful for planning a group of overlapping figures, or for flopping a drawing. I know—you can do all this in Photoshop. But working out the drawing on paper is deliciously tactile, and just as fast.
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Bienfang's line of bumwad: link.

11 Comments on Translucent sketch paper, last added: 2/21/2009
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21. TV Spot Storyboard

In CG- or cel-animated films, every shot is planned in small sketches. Most effects-heavy live action films are also extensively boarded. The storyboards not only help plan the cinematic art, but they also serve as the director’s map for how all the separate elements will fit together.

Many films now use digitally animated storyboards or cinematics to allow the director and the effects supervisor to give a semblance of how the parts of the scene will move.

I did these storyboards in 1992 for a contemplated TV ad spot for the Dinotopia book. The ad was never produced. The idea of a skeleton rising from the earth is based on the classic story from Ezekiel of the dry bones lifting up and coming to life.

11 Comments on TV Spot Storyboard, last added: 12/6/2008
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22. Waterfall City Concept 2

When I first designed Waterfall City (detail, above) I hadn’t dreamed up the idea of Dinotopia yet, with its partnership of humans and saurians. The logical way to travel across the chasm was by a giant pterosaur, but at the time I was thinking of hang gliders.

These design sketches imagine configurations for hang gliders a little different from the ones Otto Lilienthal and the Wright Brothers came up with.

5 Comments on Waterfall City Concept 2, last added: 12/4/2008
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23. Waterfall City Concept 1

Over the next few days, while I'm assembling some of my trip sketches, I thought I’d show you some of the early concept sketches for Waterfall City (1988). Here’s one from 1987 showing the water emerging from two big arches, like something at the edge of the world. The lighting is from below, which gives it a strange feeling, and the architecture is reminiscent of the early skyscraper architecture of Hugh Ferris.

6 Comments on Waterfall City Concept 1, last added: 12/1/2008
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24. Eye Level, Part 3

In a scene that takes place on flat ground, the eye level (EL) usually intersects everything at about five feet above the ground. That’s because most of us of average standing height look out at the world from that elevation, and most photos are taken from that height as well. You can imply that the viewer is seated or that the viewer is a child by placing your eye level at a lower height.

Since the eye level line cuts through every figure at the same relative point, you can sort of “hang” the figures on the eye level line, just making sure the line runs through everyone at the same height. In the throne room scene here, for instance, the EL is exactly at the height of the top of the dais, or platform. If you carry that line across the scene, it will intersect every standing figure just below the shoulder.

I could have chosen to place the EL at ankle height, but then it would have intersected every figure at the ankle.

On this drawing, by the way, the vanishing point for the edges of all the carpets is just visible on the shoulder of the figure standing just to the left of the leftmost lion.

The drawing above was not drawn as a separate charcoal comprehensive. It is a pencil drawing made directly on the illustration board prior to painting. What you're looking at is a photocopy of that early stage of the painting, with the EL accentuated.

10 Comments on Eye Level, Part 3, last added: 11/2/2008
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25. Action Figures

What? An Arthur Denison action figure? And isn’t that Nallab the librarian all beefed up and ready for adventure?

Back in 1995 when Dinotopia was in development for a theatrical motion picture, the Hasbro toy company embarked on an ambitious proposal for a Dinotopia toy line. What you are looking at are one-of-a-kind presentation prototypes, not production toys.

Focus group tests at Hasbro showed that boys and girls liked Dinotopia equally and that kids spontaneously played with dinosaur toys by having people feeding the dinosaurs and riding them, not just the “attack mode” that has become so commonplace. Hasbro took the unprecedented step of teaming up their boy and girl toy designers to generate ideas in what is normally a very gender-segregated and conceptually stereotyped category of merchandise.

For my own part, starting as early as 1991, I did a number of sketches to explore how my characters might look if they were translated visually in other forms.

Above are some character key drawings in gouache with an acetate overlay to see how they would look in line and flat color.

The theatrical motion picture never came to pass, and neither did the toys, which is a common fate of concept proposals. In 1999, we decided to permit a TV miniseries to move forward instead, and we strictly limited the merchandising—but that’s another story.

On future posts, if you’re interested, I’ll share a few of the exploratory prototypes as well as some of my own unpublished development sketches.
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I’d like to express my thanks and appreciation to the talented team at Hasbro, as well as Michael Stone of The Beanstalk Group, plus Jim Black, Ken Ralston and Lynda Guber, together with Robert Gould of Imaginosis, who helped develop the film project.

12 Comments on Action Figures, last added: 6/30/2008
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