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Viewing: Blog Posts Tagged with: online safety, Most Recent at Top [Help]
Results 1 - 6 of 6
1. Adobe Flash Player - You Need the Newest Version

Just a heads up: According to Norton.com community, hackers have created a vulnerability in the Adobe Flash Player. Symantec has confirmed its existence. This vulnerability is considered critical in that attackers could take control of an affected computer remotely. Because of this, it's essential that you have the latest version of the Flash Player. Unless users install the patch or upload

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2. The Real [And Unreal] Risks Of ChatRoulette To Teens & Tweens

By now you've probably heard about ChatRoulette, a social site that randomly pairs up strangers with web cams. The reception from tech and pop culture blogs has mostly been one of weary amusement at the assortment of costumed strangers, cats and,... Read the rest of this post

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3. Kids and Digital Ownership


There’s a book out now that has a chapter I contributed. The book is Settlers of the New Virtual Worlds, and my chapter is called Kids and Digital Ownership.

Here’s an excerpt from my chapter:

Managing Youth Creativity

What is the value of a digital creation, and who owns it? Particularly among the young, the line between creator and consumer has blurred, as has the question of ownership.

Some companies claim full ownership of content created with their tools or stored on their servers, while others take a more hands-off approach. When it comes to kids, neither strategy is ultimately effective.

The hands-off approach, whereby the company denies responsibility for and ownership of user-generated content, is not compatible with laws and standards that are in place to protect young people. For example, the Children’s Online Privacy Protection Act (COPPA) makes it difficult for website operators to allow children to share freely, and when the website is monitored, the operator can’t deny knowledge of a problematic piece of content.

And using an online contract such as a Terms of Service or an End User Licensing Agreement (EULA) to claim ownership of user-generated content does not work with children, and such digital contracts end up being worth the paper they’re written on.

The solution, however, is not to shut the gates to children. Today’s youth are the ones who will build and manage tomorrow’s virtual worlds as well as enact policies that govern those virtual spaces. The manner in which we address their needs today will have a direct impact on tomorrow’s virtual cultures, laws, and best practices.

Go here to learn more about the project:

http://www.bettereula.com/wp/settlers/

      

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4. Sony and Children’s Privacy


So, Sony is paying $1 Million for violating the Children’s Online Privacy Protection Rule.

It wasn’t any sort of evil white-collar schemy crime. They didn’t launder money or engage in insider trading. Like a surprising lot of companies, they just didn’t bother to bother the experts. In this case, children’s online community experts. They demonstrated a profound lack of rigor.

The thing wasn’t that they collected email addresses. There are ways to do that legally without jumping through too many hoops. And it wasn’t that they pshawed the COPPA Commandments. The mistake, at the simplest level, was asking for date of birth. That tiny little drop-down doohickey provided the “actual knowledge” that did them in.

There’s more to it, of course. And a company like Sony should be just as invested in best practices as they are in the law, and best practices for them would start with the acknowledgment that kids are going to be visiting their music websites and they’d better face that fact head on.

I wouldn’t be surprised if they went out shortly and recruited themselves a Czar to wear the thinking cap on this sort of thing from now on.

      

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5. Children’s Book Authors and Online Privacy Law


Children’s book authors,

Do you have a website where you collect email addresses from kids?

Are you familiar with United States federal law regarding commercial websites that collect personal information from children? It’s called the Children’s Online Privacy Protection Rule, and a single violation can have a civil penalty of up to $11,000.

Even if you aren’t making money from your author website, it’s a commercial site if you are using it to promote your books. Because of this, you have to be careful how you collect personal information from children.

The best resource for learning about this is the FTC website, but it’s a lot of data and more than most of you need. And this is where I make it clear that I’m not a lawyer (IANAL). But I am familiar with the legislation and best practices that protect children online.

So here are a few basic tips.

The easiest thing is not to collect email addresses from kids at all, which means deleting them from your inbox, address book, and anywhere else they might be hiding.

But you wouldn’t be an author if you had any interest in the easy path. And you want to be able to collect those email addresses and send out announcements.

So, let’s take a look at what’s second easiest.

  1. Post a privacy statement on your website, in a prominent place on the main page and on any page where you collect email addresses.  There are specific things you should include in the statement, so check them out:
    • Your name, address, telephone number and email address. You may want to use a P.O. Box and create a separate email address. Just be sure to check it regularly
    • The type of personal info you are collecting (in this case, names and email addresses), and how you are collecting it
    • How the info is going to be used (in this case, to send email announcements)
    • The fact that you won’t disclose this info to third parties
    • That the parent can review what info you’ve collected from their child and ask you to delete it
    • And that you aren’t allowed to condition a child’s participation in an activity on the disclosure of more information than is reasonably necessary to participate. That means you should only require email addresses for activities that need it, such as a newsletter or forum notifications.
  2. Make sure your sign-up gizmo has an age-screening mechanism:
    • This is generally just a drop-down menu that asks for date of birth.
    • If the signer-upper is under 13, they should be prompted to include a parent’s email address as part of the sign-up process.
  3. A notice should automatically be emailed to the parent’s email address. This notice should state the obvious:
    • that you have collected the child’s name and email address.
    • that the parent can respond to the email and tell you to delete the child’s info.
    • and that if the parent doesn’t respond, it means you have permission to use the child’s email address to send announcements.

    Note: this method is only good for collecting email address. If you are collecting home addresses and such, that will require additional steps, which we won’t get into here.

  4. Don’t allow children to post freely on your site. If you have a blog or forum open to children, screen everything and remove any personal information, including email addresses.
  5. And while it might not be required as part of this particular law, you should remove any other information, such as school or teacher names, that might help a predator track down the child. Best to be safe.
  6. If you have a section to display fan mail, fan art, fan fiction, etc., be sure to strip away any personal information. First name and city should be sufficient to give credit.
  7. Most importantly, don’t let this scare you into shutting down communication. These few steps will allow you to stay in direct contact with your fans, which is the steady breath of fresh air any children’s book author needs.
      

1 Comments on Children’s Book Authors and Online Privacy Law, last added: 11/24/2008
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6. Fred Patten Reviews Dreamscape

Dreamscape Author: Paul Kidd
Publisher: Kitsune Press/Lulu.com
ISBN 10: 1-84753-242-X
ISBN 13: 978-1-84753-242-8

“Perfection.
The bookstore grew first one detailed neighbour, and then two: a record store owned by a beautiful creature like a sea snail, and a thing like a shaggy, six-legged Afghan hound that slept lazily beside the bookshop door. The girl called the dog-creature ‘the Floop’, and it thumped its tail against the pavement whenever she came by.

The foxes who ran the bookshop were very much in love.

A whole world – each part of it utterly precious. Each part of it unfolding for her as she walked into the world and cared. There was a beautiful infinity of places waiting to be explored…”



In this s-f novel, a young girl has the power to create a detailed fantasy dreamworld of butterfly-filled flowery meadows, old-fashioned seaside resort towns of friendly funny-animal shopkeepers, of soaring ancient griffin statues. She has the ability to invite other people to share her paradise, to add to it with their own dreams. But strangers begin arriving who are not invited, who do not believe in sharing; they must dominate and hurt others. They are followed by men in grey suits who claim that the dreamworld is their stolen virtual amusement park, manufactured by their patented quantum neural gates, and they have the right to take it back from her.

The young girl, Steel, and her friends including Squeee the unicorn, Liz the lizard-woman warrior, and Silk, the debonair falcon-man, are faced with a dilemma: how do you fight to protect a gentle dreamworld without turning it into a nightmare?

Dreamscape
is filled with striking fantasy imagery that cries out to be made into an animated movie. The plot is both simplistic – the young girl and her fantasy companions explore, and later must defend their world -- and confusingly solipsistic.

Is the dreamer a goddess or a ghost creating her own world? A woman locked inside her own imagination? A role-player misusing (or trapped in) Dreamscape, Inc.’s new gaming program? Does Dreamscape have the right to “kill” her to gain control of what they claim is their “intellectual property”; and if they do, will she awaken or die in the “real” world? The climactic battle seems overdone and overly ugly; too close to the Biblical description of Armageddon.

Allegory is fine, but Dreamscape the company has been too strongly established with futuristic computer imagery by this point to switch to a vast horde of demonic archaic warriors for the final assault. Still, the novel right up to the climax depicts a lovely fantasy landscape that any of us could wish to escape to, and it is worth reading for that.

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