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Scooby Apocalypse #1 Plot and Art Breakdowns: Keith Giffen Concept: Jim Lee Script: J.M. DeMatteis Art: Howard Porter Color: Hi-Fi Letters: Nick J. Nap This past Wednesday saw the publication of Scooby Apocalypse #1, the second entry into DC’s new line of Hanna-Barbera titles reinterpreted for a modern audience. While last week’s Future Quest #1 was business […]
While not as technically proficient as Future Quest, it more personality and was more fun to read for me.
I anxiously await the gritty, steampunk-infused comic reboot of Jabberjaw.
I really liked it.
This feels like yet another company’s race to be second. “Archie updated the classic characters? Let’s do that too!”
I realise Jim Lee is a comic god to lots of people, but for 20 years, his art has looked like the same schtick to me. I guess I should respect that Shaggy isn’t super-buff, and Velma isn’t 36 DD, but then Fred and Daphne are.
What I’m getting at is that this looked creatively bankrupt from the start. They don’t need to make great art, but they should at least have some interest in what they’re doing from the start, not just sit around a table saying, “Scooby-Doo! How can we sell it?!”
To paraphrase the Lee/Moebius graphic novel — if Jim Lee is God then I’m turning atheist.
It may not have been a great start, but I’m willing to give this series another issue or 2 before I stop reading it to see if it gets better.
Ruh-Roy says
“I anxiously await the gritty, steampunk-infused comic reboot of Jabberjaw.:
Perhaps it will be followed by a gritty, techno-noir Captain Caveman. Which can then be followed by a gritty, futuristic Speed Buggy.