Challenges and lessons learned from interactive animation storytelling.
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Blog: Cartoon Brew (Login to Add to MyJacketFlap)
JacketFlap tags: Lost, Pixar, Henry, Virtual Reality, Mark Andrews, The Iron Giant, Saschka Unseld, Real-time rendering, Oculus Rift, Edward Saatchi, Oculus Story Studio, Unreal Engine, Maxwell Planck, Shorts, Tech, Interactive, Add a tag
By: Jerry Beck,
on 7/29/2015
Blog: Cartoon Brew (Login to Add to MyJacketFlap)
JacketFlap tags: Jillian Tamaki, Alberto Mielgo, Max Planck, Saschka Unseld, Oculus Rift, Edward Saatchi, Oculus Story Studio, Ramiro Lopez Dau, Rob Stromberg, Interactive, Add a tag
By: Jerry Beck,
on 2/12/2015
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Blog: Cartoon Brew (Login to Add to MyJacketFlap)
JacketFlap tags: Lost, Pixar, Henry, Virtual Reality, Mark Andrews, The Iron Giant, Saschka Unseld, Real-time rendering, Oculus Rift, Edward Saatchi, Oculus Story Studio, Unreal Engine, Maxwell Planck, Shorts, Tech, Interactive, Add a tag
Blog: Cartoon Brew (Login to Add to MyJacketFlap)
JacketFlap tags: Jillian Tamaki, Alberto Mielgo, Max Planck, Saschka Unseld, Oculus Rift, Edward Saatchi, Oculus Story Studio, Ramiro Lopez Dau, Rob Stromberg, Interactive, Add a tag
Led by former Pixar artists, Oculus wants to inspire filmmakers to start creating virtual reality animation projects.
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