John William and the Quest for Copia
John William knew there was something special about the medallion Celeste found. It chimed and sparkled in the sunlight. He was right; the medallion was from Copia, a lost city masked in time. Legendary tales were repeated of a golden city inhabited by Empyrean Wizards that was suddenly plagued by greed and gluttony when a meager fledgling magician by the name of Imperius the Great wandered in. Some did not believe the city ever existed; others who knew better wanted it to stay lost.
John William and Celeste were more than ready for another adventure. The search for Copia seemed to be a perfect opportunity. They were unaware of the dangers until it was too late. Shadow jumpers emerged and grew rapidly in numbers. They wanted the medallion; its power would bring the lost city to life again, unlocking the dark past dormant with in its walls. The young explorers were in a mess of trouble. If they did not fix things fast, Copia’s pestilence of wild creatures would be set free to stir up an evil capable of destroying the realm.
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John William and the Bandits of Basswood
We already know Alexander Drake’s story. His father, John William started it all years before when he entered Azra’s Pith. This is his story. John William was born an explorer; just like his dad before him. His adventure really began with the worst year of his life. He lived everyday in misery until his twelfth birthday. He set out to turn things around and find his smile again. A new friend gave him an invitation he could not turn down… follow me and change your destiny. He never imagined being captured by bandits and taken to a ship riddled with river rats was part of his fate. Not just any bandits – the Bandits of Basswood; known to be a ruthless and wild crew of thieves. Trying to escape would be a ridiculous idea. No one has ever escaped and lived to tell about it. Someone should have mentioned that to John William before he snuck off the ship. The chase out of Basswood was on. He took a chance to change his destiny and ended up on a wild ride to save his life.
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Author Elizabeth Parkinson-Bellows
Being the frizzy-haired tomboy with buck teeth gave me a slight case of shyness as a kid. A colorful imagination meant escape and adventure at the drop of a hat.
Over the years I learned that the insecurities I carried around were a waste of time. I still prefer a football game to a manicure any day of the week. That indispensable imagination has found its way into my writing providing a sense of joy and a true purpose.
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Today I’m reviewing the first two books in the Azra’s Pith Series. This is a middle grade fantasy series by Elizabeth Parkinson-Bellows.
In Book 1, Alexander Drake’s Extraordinary Pursuit, we meet young Alexander Drake. He lives alone with his distant father and has recurring dreams of his mother who has passed away. When his father leaves on another trip, Alexander is sent to stay with his grandmother. In his father’s old room, Alexander discovers a box in the bottom drawer of the dresser. Inside is an odd-looking key and maps and pictures drawn on a tweed fabric. His curiosity gets the better of him, leading him into the forest near his grandmother’s home and on an adventure that will change his life.
The second book, The Return of General Drake, picks up immediately where the first book left off. Alexander makes it to Verhonia, which angers the evil Imperius. His minion, Roman, prepares his murk army to attack the city. With the safety of the realm in jeopardy and Alexander under a spell that has placed him in grave danger, General John William Drake returns to Verhonia. Can evil be defeated or is all lost?
The premise of this series is a great one. A young boy without friends, who is feeling neglected by his only living parent, is sent away and ends up on a life-changing adventure. In Alexander Drake’s Extraordinary Pursuit, Alexander discovers many surprises about his destiny and his family. The book ends with a cliffhanger that leads into the next book.
By Book 2, Alexander is starting to put some of the pieces together. What he underestimates, however, is how far the evil Imperius is willing to go. With his plan to stop Alexander from reaching Verhonia a failure, Imperius wages war on the city and casts a spell over Alexander, sending him on a journey to Cantilonia. Though General Drake had vowed never to return to Verhonia, but with Alexander in danger he has no choice.
What I feel Parkinson-Bellows does well in these books is create a series set primarily in a mythical land filled with quirky characters like Ferdinand, a talking frog and Cozmo, a cunning wolf. These are exciting adventure books filled with action that middle grade readers will devour. Where the books fell a bit short for me was in the stilted dialogue and lack of depth in character development. My feeling is that the focus on creating quirky characters might have led to how the dialogue didn’t flow well. The conversations didn’t seem natural. There are also places in both books where resolutions came too quickly for the characters, so there isn’t a deep digging into the character’s–primarily Alexander’s–emotions and thought process.
That said, both books were enjoyable light reads. Though, I don’t like it when a book ends in a cliffhanger that forces you to buy the next book in order to see how it all plays out, these are short and economically-priced stories, so it doesn’t prevent the reader from continuing.
Rating (for both):
Alexander Drake’s Extraordinary Pursuit
File Size: 1169 KB
Print Length: 110 pages
Simultaneous Device Usage: Unlimited
Publisher: Wild Child Publishing (June 6, 2011)
Sold by: Amazon Digital Services, Inc.
Language: English
ASIN: B0054RFVTY
The Return of General Drake
File Size: 269 KB
Simultaneous Device Usage: Unlimited
Publisher: Wild Child Publishing (April 25, 2013)
Sold by: Amazon Digital Services, Inc.
Language: English
ASIN: B00CK12HEE
Being the frizzy-haired tomboy with buck teeth gave me a slight case of shyness as a kid. A colorful imagination meant escape and adventure at the drop of a hat.
Over the years I learned that the insecurities I carried around were a waste of time. I still prefer a football game to a manicure any day of the week. That indispensable imagination has found its way into my writing providing a sense of joy and a true purpose.
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