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Viewing: Blog Posts Tagged with: casino, Most Recent at Top [Help]
Results 1 - 2 of 2
1. Martin Scorsese, 3D, and Hugo

By Robert Kolker


“That’s that,” quoting Ace Rothstein at the end of Casino. I didn’t end the Martin Scorsese chapter on an optimistic note in the fourth edition of A Cinema of Loneliness. There is more than a hint that the Scorsese’s creative energies might be flagging.

My pessimism grew from the direction — or lack of direction — Scorsese’s films had taken over the past decade. I thought that the big productions of the 2000s — Gangs of New York, The Aviator, and The Departed — indicated some kind of flailing about for ideas. These films were not as lean and mean as the earlier gangster movies that worked at the speed of light and were deliriously comic in their basic brutality.

Copyright Paramount Pictures. Source: shutterisland.com.

Shutter Island seemed to seal the decline. An unofficial remake of Samuel Fuller’s 1963 Shock Corridor, the film could have been made, I thought, by anyone. It bore none of the hallmarks of Scorsese’s style and all of the hallmarks of an overwrought Hollywood gothic tale.

An obvious riposte to my pessimism is that I am not in a position to question an artist’s evolution. Scorsese no more than any other filmmaker is bound to repeat himself, and the great gangster and street films of his early period are a thing of the past. Artists change with time, and the results of that change may not be to everyone’s taste. At least not to mine.

With this in mind, I went to see Hugo with a lot of skepticism. Why would Scorsese make a film in 3D? The only reason I could come up with — aside from the fact that he might just wish to experiment with the old/new screen technology of the moment — is that Alfred Hitchcock made a 3D film when that format was first introduced in the 1950s: Dial M For Murder. Scorsese almost always roots his work in films of the past. His imagination is constructed of film. He is an amateur archivist, with a huge collection of movies that he watches continually. He has his cast and crew look at old movies when they are preparing a new one. His films become something of archival works themselves, full of allusions to their predecessors. But there is more to it than this.

I have resisted the recent 3D craze. I did go to see Avatar out of curiosity. James Cameron does not often repay curiosity. But something stood out in that film. The mise-en-scène of Cameron’s mythical world, with its floating vegetation in a liquid like atmosphere, reminded me of the underwater sequences of Georges Méliès’s A Trip to the Moon (Le voyage dans la lune, 1902). This magical film — Méliès was a magician as well as a filmmaker — was just one entry into his enormous filmography of fantasy filmmaking, his counter to the

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2. Memo From Las Vegas: What’s the Matter with Casino Capitalism?

By Sharon Zukin


Taking a position on Las Vegas is like taking an option on a company’s stock: if you like the place, you’re betting that free markets, human power over nature and boundless shopping opportunities will continue to rule the world.  If you don’t like it, you’re a killjoy…or a sociologist.

I made my first trip to Las Vegas in early November when the mood in America was sour.  Political candidates’ billboards shouted “Not the Incumbent!” and Senate Majority Leader Harry Reid was locked in a nasty battle for re-election against a Tea Party candidate, Sharron Angle.  I was prepared to show East Coast tolerance toward libertarians and to be agnostic about the casinos’ glitz and raunch, but I wasn’t prepared for the gigantic scale of the hotels, the almost total absence of a place to stroll along the Strip and the sense that there was no city—no urban “there”–there.

I had expected to find dark romance.  What I found was mega-hotels with 3,000 to 4,000 rooms dominating the skyline, multi-story parking garages for hotel guests and staff taking up a large portion of the “backstage” land and a growing reliance on shopping and dining to compensate for declining gaming revenues.

It was all tawdrier than I had imagined.  I came looking for James Bond but found suburbia.

Locals told me that when the Forum Shops at the Caesars Palace Hotel and Casino opened in 1992, it was the first high-end shopping center on the Strip and attracted residents as well as tourists.  It offers the same luxury brands as any upscale shopping mall, from Gucci and Tumi to 7 for All Mankind and my own New York favorite Scoop (eek!).  Until now it hasn’t had much competition, but since the opening of City Center down the Strip in 2009 the Forum looks even less exclusive.

In contrast to the weird appropriations from imagined landscapes that other newish hotels feature—the imagined Venice of the Bellagio, underscaled Eiffel Tower of the Paris Las Vegas and cockeyed iconic structures of New York New York—City Center offers cutting-edge design by some of the best contemporary architects, from Daniel Libeskind and Rafael Viῆoly to Kohn Pedersen Fox.  Libeskind’s jagged edges are the “point man” for the project as a whole, fronting the Strip and startling anyone who approaches City Center from the kitsch on either side.

More than a work of public art, though, City Center is a private-sector New Deal for Nevadans.  Promoted as a “center of gravity” for a city that has none, this giant construction project contains two luxury hotels (one without a casino, how exclusive is that?), office towers and shopping mall; it cost about $12 billion to build.  When it ran over budget and risked being shut down, Senator Reid stepped in to defend it, saving, it is said, 22,000 jobs.  Typical for all such projects, City Center benefits from large tax abatements from the state.

Though the critic Paul Goldberger has praised the quality of most of City Center’s buildings and its grand interior spaces, domesticating Libeskind’s wild imagination in a shopping center emphasizes how Las Vegas tends to make everything into an accessory of capital accumulation.  More than New York or London or Paris, Vegas is a city shaped by and for economic speculation.  Gambling

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