The Gallery of Wonders, by Marc Remus, is an incredibly engaging middle grade book for ages nine and up—especially those that dabble in art, magic, and defending against the dark arts.
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Blog: The Children's Book Review (Login to Add to MyJacketFlap)
JacketFlap tags: Magic, Ages 9-12, Fantasy, Art, Chapter Books, featured, Author Showcase, Books for Girls, Magical Creatures, Fantasy: Supernatural Fiction, Loss of a Grandparent, Books with Portal Travel, Marc Remus, Add a tag

Blog: Books 'n' stories (Login to Add to MyJacketFlap)
JacketFlap tags: paranormal fiction, magical creatures, KBWT, Sprite by Leigh Michael, Flamingnet, Dianna Wynne-Jones, Bulfinch's Mythology, Add a tag
Today, I got an offer from Flamingnet to download a free copy of Sprite by Leigh Michael. It's a Kindle book, of course, and I don't own a Kindle. I guess I could just download it to my computer. And I might! Go ahead and take advantage of this offer. It's FREE!
Do you know about Flamingnet? It's a book review site for teens. A lot of the reviewers are teens, themselves. It's fun to know what teens really think about the books they read. And what they really think is usually, "Give us more books!" So Flamingnet is my KBW for this Tuesday.
But back to Sprite - The book that inspired this post. She's human. She's sprite. And she has to save the world for humans and sprites. It is a very popular formula. Pick a magical creature. Create a character who has mixed parentage - one human, one magical creature. Now, put that character in a life or world threatening situation. Voila! A best seller.
I have not read anything about the sidhe. But I am sure that somewhere there is a book in which a teen falls in love with - or discovers that one of his or her parents is - a member of the sidhe. And let's not forget fauns, centaurs and other chimera; dragons, gryphons, and other mythical beasts.
The late, great Diana Wynne-Jones went a little further in this mixture of species. Her Dark Lord of Derkholm dabbled in magical gene modification. His children included griffins, winged humans (angels?) and humans. Each child was a combination of his genes, his wife's genes and magical genes. The children are all splendid characters, as evidenced in the follow up novel, The Year of the Griffin. Man, I miss Diann Wynne-Jones. Sigh.
YA authors around the globe raise silent prayers of thanks for the centuries of folklore they can mine for ideas. Now, which magical creature can I research? Where's my Bulfinch's Mythology?
Blog: Welcome to my Tweendom (Login to Add to MyJacketFlap)
JacketFlap tags: family, Adventure, dragons, Series, treasure, Shadow Mountain, 2009, magical creatures, BEA copy, Add a tag
Now that alliances have been exposed, Kendra and her Fablehaven bunch are deciding whether or not to try to find the remaining artifacts that are needed to open the dreaded prison before the Sphinx and his followers do, or whether they should just leave everything be.
The decision is made when Kendra is taken and her sting bulb doppelganger is left in her place. She is being held by the Sphinx's minions and finds out that they have stolen the Oculus; the artifact from the Brazilian preserve that allows users to see everything at once. Kendra knows that the Sphinx can use this to find all of the artifacts needed to open the dreaded prison Zzyxz. She needs to escape and try to get to the artifact that Patton told her about in his journal before the Sphinx figures out how the Oculus works.
Once she is reunited with her grandparents and her Fablehaven family, it is quickly decided that they must venture to Wyrmroost, the dragon sanctuary where humans are NOT welcome, in order to get the artifact. The team is assembled and includes Kendra, Coulter, Tanu, Gavin, Warren, Trask, Mora, and Dougan. All have gifts that will help with the mission, but Kendra is still scared. She is happy that Gavin is coming, and not only for his dragon taming abilities. They have been exchanging letters, and Kendra is still harboring a bit of a crush.
All feelings have to be pushed aside once they reach Wyrmroost. It is a very dangerous place, and everyone has to be on his/her game to survive, let alone succeed.
Brandon Mull has written another fast paced, twist and turn filled adventure, where people aren't who they seem, and death lurks around every corner. The pacing is perfect and will keep readers on they edge of their seats as they expect the worst but hope for the best. In this installment, Seth is exploring his dark side, and is developing a depth that he didn't have before. He is quickly becoming a favorite character of mine.
I have always thought that Fablehaven would translate well to screen, and it is about to! It has been optioned, and I for one, can't wait to see the film version. Head on over to Brandon's site to find more information.