Demibooks Composer is capable of many things and we wanted to shed a little more light on the functionality and interactivity that your project has the opportunity to have. We have created two new Composer tutorials that are for our more advanced users who want to learn more about what they can make with Composer. These two videos talk about streamlining your project with function proxies and then using them to help you make interactive games.
Function proxies are a list of events that can be triggered by a single command. Learn more about what function proxies are and how you can use them in “Sharing Behaviors with Function Proxies.”
Learn how to use function proxies to give your book the ability to “remember” things that have occurred throughout the story in “Remembering Completed Tasks with Function Proxies.”
We hope these resources are helpful for you and we look forward to seeing have you apply it to your next project.
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