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Designing 3D Games That Sell!

Average rating
3.3 out of 5
Based on 7 Ratings and 2 Reviews

Book Description
Aspiring game developers need to know how to develop a game that will "really" get published. They need step-by-step instructions on how to conceptualize, design, and develop a saleable game, and that's what they'll find here. Written by the developer of Dead Reckoning and Sorcerer, this book teaches developers how to approach game design from the product design viewpoint. Instead of creating a g... More
Book Information
PublisherCharles River Media
BindingPaperback (2 editions)
Reading LevelUncategorized
# of Pages406
ISBN-101584500433
ISBN-13978-1584500438
Publication Date04/2001
The Creators
Picture
About Luke Ahearn (Author) : Luke Ahearn has over 20 years of professional game development experience and has served in lead positions such as designer, producer, and art director on seven published game titles including Dead Re... more
View Luke Ahearn's profile
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