Designing 3D Games That Sell!
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Based on 7 Ratings and 2 Reviews |
Book Description
Aspiring game developers need to know how to develop a game that will "really" get published. They need step-by-step instructions on how to conceptualize, design, and develop a saleable game, and that's what they'll find here. Written by the developer of Dead Reckoning and Sorcerer, this book teaches developers how to approach game design from the product design viewpoint. Instead of creating a g... More
Book Information
Publisher | Charles River Media |
Binding | Paperback (2 editions) |
Reading Level | Uncategorized |
# of Pages | 406 |
ISBN-10 | 1584500433 |
ISBN-13 | 978-1584500438 |
Publication Date | 04/2001 |
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