Electric Worlds in the Classroom: Teaching and Learning with Role-Based Computer Games
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Book Description
We all know that kids like video games, so why not help them learn course content in these virtual worlds? This guidebook will help teachers (grades 6?12) do exactly that. The authors provide a diverse collection of lively and engaging virtual spaces where students engage in role-based learning. The context might be a gigantic imaginary plant cell, where students learn the role of a biologist, or ... More
Book Information
Publisher | Teachers College Press |
Binding | Hardcover (2 editions) |
Reading Level | Uncategorized |
# of Pages | 182 |
ISBN-10 | 0807746762 |
ISBN-13 | 978-0807746769 |
Publication Date | 06/01/2003 |
The Creators
About Lisa Brandt (Author) : Lisa Brandt is a published author. A published credit of Lisa Brandt is Electric Worlds in the Classroom: Teaching And Learning With Role-Based Computer Games (Technology, Education--Connections (the ... more
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View Lisa Brandt's profile
About Richard T. Beckwith (Author) : Richard T. Beckwith is a published author. Published credits of Richard T. Beckwith include Electric Worlds in the Classroom: Teaching And Learning With Role-based Computer Games (Technology, Educatio... more
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View Richard T. Beckwith's profile
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