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Viewing: Blog Posts Tagged with: booths, Most Recent at Top [Help]
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1. WonderCon ’15: Recap, Impressions, Big move announcement.

Take a good look at the Anaheim Convention Center, It might be the last WonderCon sees of it.

Take a good look at the Anaheim Convention Center, It might be the last WonderCon sees of it.

By Nick Eskey

For the three years that WonderCon has been in the Anaheim convention center, I’ve been very fortunate to attend it. I say fortunate because compared to my local San Diego Comic Con, this one is much more relaxed. Replacing the large media influence and the sardine-cramped spaces, there is ease and Fandom. Easily one of the industry’s conventions that is more beloved by fans.

The convention itself is very well run, usually smooth-as-silk. A few hiccups that occurred this year were the downed elevators used for celebrity talent (which was of course not the fault of WonderCon) and the last minute change of entrances for badge pickup (my press email said Hall H, only to find out I had to go all the way back to A). I did like the addition of the turn-styles at the entrance of the fountain. This did add a redundancy in checking badges, but it kept the people who were passing out advertisements and postcards away from the main doors.

I can’t really say how long I walked the convention sales floor, I just know my feet got a workout. Artists, independent publishers, and exhibitors inhabit much of the booth spaces.
Though the right side is designated as Artist’s Alley, the far left also seemed like a secondary one, with people showing off their original comics or sketches for sale. Quite a few booths were also selling handmade “geekery” like cartoon-inspired dolls, 3D printed figures, and even tentacle kitty plushies. I spent most of my allotted money on art prints (and said tentacle kitty plush).

I really do wish there was more in the way of panels this year. Last year there were a few big movie announcements shown in the Arena area, but for this one it was all smaller panels on the 2nd and 3rd floors. This is where I think SDCC is far superior. It always has the big talent and over the top showings. It is still nice to have the “how to get into the industry” or documentary panels, but a dash of excitement here and there definitely would add considerably to the lineup.

The big announcement was of course that WonderCon would not be in Anaheim next year, but in LA. From what was told at the talkback panel on the last day of the convention, lack of availability surrounding that time period forced the hard decision on the board. As luck would have it, LA’s convention center had a cancellation, and welcomed WonderCon to fill the spot. We all might be a little spoiled in how the Anaheim convention center sits in between two large hotels, as well as being in walking distance to and from Disneyland Park, but isn’t that part of the fun?

LA does boast a collection of hotels and other attractions, but come on; Disneyland. DISNEYLAND!

I’ll still be heading to WonderCon 2016, believe you me. The convention survived it’s San Francisco birth, and flourished in its Anaheim move. Because of this, I am optimistic that it will become even better in this next move. After the explosion of SDCC, CCI has learned that they need to build on WonderCon piecemeal.

Who knows, 2017 might have the convention back in Anaheim. As of now, nothing is set in stone for the far future.

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2. WonderCon ’15: Exhibition Hall Highlights

By Nick Eskey

The guys of CME in front of "Deadeye

The guys of CME in front of “Deadeye”

Known for being the fan favorite of major conventions, with its relaxed nature and lines, WonderCon has been gaining in popularity over the last few years.

For this last WonderCon, I was a little underwhelmed with the pick of panel selections, so I decided to spend more time on the sales floor than I usually do. The diversity of vendors, artists, and publishers gathered here are always wonderful to see and explore. During my long exploration, I came across a few booths that I felt deserved a shout out.

C.M.E. (Creative Mind Energy LLC): I’ve seen these guys for a few years now, at both WonderCon and Comic-Con. Every time I do, it’s a great pleasure. CME is a

Design Studio Press

Design Studio Press

family business that come up with original creative content for various avenues, such as print, television, movies, and video games. The artwork of their comic books are so unique, featuring beautifully, hand drawn scenes. The work stands out and makes a name for itself. One of their latest works, Deadeye, will be coming out this June. Find a copy for yourself. [http://creativemindenergy.com/]

Design Studio Press: This publisher has been around for 15 years. The level of workmanship in each book shows why they’ve been around this long. Design
Studio Press’s content is mostly beautiful reference materials for making art and designing. A couple books of theirs that really impressed me were “How to draw” and “How to render.” Each one’s a thick piece of work; highly detailed, lots of pictures, and very simple to follow. But what really was impressive is that if you download the company’s app on your phone, and train the camera on certain pages, an AR tutorial will appear on the paper, including more than what is there. This is truly the next step in books and technology. [http://designstudiopress.com/]

Abraham Lopez himself

Abraham Lopez himself

Abraham Lopez: A picture is worth a thousand words, so goes the saying. This artist’s work is indeed worth that many words, creating a hilarious work of fiction. Using a combination of comic and Disney characters, his drawings place them in farfetched, but yes very amusing scenes and situations. During the entire convention, his booth was consistently surrounded. I myself had to buy a few of his prints. They are just that good. But beyond their subject matter, his art is well done and polished. [http://artistabe.deviantart.com/]

Even though WonderCon is over, still check these guys out. They all deserve some patronage in my book. I’d love to see them again at this year’s SDCC.

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