What is JacketFlap

  • JacketFlap connects you to the work of more than 200,000 authors, illustrators, publishers and other creators of books for Children and Young Adults. The site is updated daily with information about every book, author, illustrator, and publisher in the children's / young adult book industry. Members include published authors and illustrators, librarians, agents, editors, publicists, booksellers, publishers and fans.
    Join now (it's free).

Sort Blog Posts

Sort Posts by:

  • in
    from   

Suggest a Blog

Enter a Blog's Feed URL below and click Submit:

Most Commented Posts

In the past 7 days

Recent Posts

(tagged with 'tangents!')

Recent Comments

Recently Viewed

JacketFlap Sponsors

Spread the word about books.
Put this Widget on your blog!
  • Powered by JacketFlap.com

Are you a book Publisher?
Learn about Widgets now!

Advertise on JacketFlap

MyJacketFlap Blogs

  • Login or Register for free to create your own customized page of blog posts from your favorite blogs. You can also add blogs by clicking the "Add to MyJacketFlap" links next to the blog name in each post.

Blog Posts by Tag

In the past 7 days

Blog Posts by Date

Click days in this calendar to see posts by day or month
new posts in all blogs
Viewing: Blog Posts Tagged with: tangents!, Most Recent at Top [Help]
Results 1 - 1 of 1
1. DUNNING-KRUGERDAR: The Schweizer Guide to Spotting Tangents

DUNNING-KRUGERDAR: The Schweizer Guide to Spotting Tangents:

deathbearbrown:

The Schweizer Guide to Spotting Tangents

schweizercomics:

I do compositional lectures a lot in my classes, as well as at the occasional convention.  I’ve been asked to post them, so here’s part one: The Schweizer Guide to Spotting Tangents!

Comic art is, as a general rule, a line-based medium.  I know, I know, there are plenty of artists whose work is painted, or who depict their subject in ink using solely light and shadow.   But these folks are unquestioningly in the minority, as the history of printing technology originally dictated the use of line to depict form in the early days of comics.  This became a stylistic expectation, and it’s an expectation that I enthusiastically embrace, as have many others.  But using line to draw the world invites chances for that cardinal sin of composition: the tangent.

A tangent is when two or more lines interact in a way that insinuates a relationship between them that the artist did not intend.

It can create confusion on the part of the audience as to what it is that they’re looking at.  It can cause the spatial depth that one attempts to cultivate through the use of planes to become flattened.  Most of all, it creates a decidedly unwelcome aesthetic response: tangents are just plain ugly.

There are a lot of different types of tangents, as least according to the way I define them.  In order to make it easier on my students when giving critiques, I’ve categorized them and named them.  This may have been done before, but I’ve not encountered it.  My hope is that, by making this “spot-the-enemy” guide, fewer artists will fall into the tangent trap by knowing what to look for.
 
1. The Long Line


The long line is when a line from one object runs directly into the line of another
This is the tangent that everybody knows.  The one that’s easiest to spot, easiest to avoid.  For a lot of folks, this is the only thing meant when one refers to a “tangent.”
 
Even in the work of the very best comic artists, a vigilant eye can find the occasional tangent.  Even when a cartoonist is constantly on the lookout, a tangent can slip through.  But, as each of strive to better ourselves and the quality of our work and our medium,


2. The Parallel


The parallel tangent is when the containing lines of two objects run alongside each other.  This causes one of two negative outcomes.  Either one object becomes “lost,” as the other overpowers it (figure 1), or one object feels strangely contained by another (figure 2).
This can be avoided by ensuring that any object that COULD run alongside another is angled at least 45 degrees from the first.
The next two are REALLY tough to spot, and most artists have fallen victim to them before.

 
3. The Corner


The corner tangent is when two lines in an object meet in a way intended by the artist, but another (accidental) line runs directly into the place where they meet.
 


4. The Bump-Up

0 Comments on DUNNING-KRUGERDAR: The Schweizer Guide to Spotting Tangents as of 1/1/1900
Add a Comment