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Hello my fine feline friends, the Daemons in the Mist Virtual Book Tour kicks off tomorrow Saturday June 9th and runs through June 23rd. We’ll be joining a lot of fabulous bloggers, so be sure to check out the blogs below on their tour dates to find some awesome Daemons content!
How could this get more awesome?
By visiting the tour stops below and participating in the fun, you will go into the drawing to win the grand prize giveaway. A signed print edition of the book, a Marked Ones art prize pack and a custom portrait of yourself transformed into a daemon, complete with awesome horns!
Date: June 23rd
Time: 12pm PST
Location: Twitter hashtag #daemons or Tweetchat for easy use.
At the pre-wrap party I’ll be answering reader questions live on twitter so come join the fun! You can ask anything from what’s Patrick’s favorite manga to how I get my ideas.
Due to various delays the production time of the Daemon in the Mist visual novel is taking a bit longer than expected.
Books bring worlds to life through word but translating that world into a visual medium is a whole different thing entirely. When I wrote Daemons in the Mist I never imagined that I would then have to visually create the world of The Marked Ones. It’s no easy task but I hope in the end that you will be able to enjoy a game that is just as carefully crafted as everything else you have come to expect from KatGirl Studio.
Defining a Style
Nualla
Here is an early concept design for Nualla. I captured her other-earthly quality but she looked a bit too soft. Also the production team decided this anime style looked a little outdated. So I went back to the drawing board for a second go.
This was the next concept design for Nualla which got the green light.
But after a few more meetings we decided to go with this more refined design. It’s a bit more work but we only want the best for this visual novel.
Patrick
With Patrick it was all about the eyes, let me tell you black brown eyes are really hard to translate into anime form.
Coming up next time
A look at defining a world, the backgrounds for the visual novel
Hi viewers and KatGirl Studio fans, guess what came out today?
If you said Daemons in the Mist then you are correct! My debut Young Adult novel Daemons in the Mist is now available in a paperback book edition for only $14.99.
That’s right you can now enjoy this story in both print and e-book form. The book is currently only available from Amazon and the publisher’s website but we will have Indiebound options soon and Signed Editions as well.
She could have been a perfectly normal, albeit a breathtakingly beautiful girl, but she wasn’t, for I knew there were secrets hidden behind her eyes.
Seventeen year old Patrick Connolly has been drawn to Nualla ever since he first saw her, but as the years pass she seems to take absolutely no notice of him. Until, that is, he rescues her from a confrontation in the school hallway. Little does he know that he’s about to be thrust into a world of life altering secrets and things that shouldn’t exist, because the fog and mist of San Francisco is concealing more than just buildings.
Deliriously captivating and extraordinarily soulful, Daemons in the Mist beautifully weaves together two voices to tell the story of what happens when life leads you down a not so normal path.
Hi viewers and KatGirl Studio fans, guess what came out this weekend?
If you said Daemons in the Mist then you are correct! My debut Young Adult novel Daemons in the Mist is now available in e-book form for the Kindle and Nook for only $2.99. That’s right, you can enjoy Daemons in the Mist for less than the cost of a cup of coffee. You start exploring the mystery of The Marked Ones by download a free sample at Amazon and Barnes & Noble. For those of you who love the feel of the printed book, don’t worry, the print edition will be out in early June.
Don’t have an e-reader? No problem, you can get the Kindle or Nook app for free for the following devices: PC, Mac, iPhone, iPod Touch, iPad, BlackBerry, Nook, NOOKcolor, NookStudy, NOOK kids, Android Tablet and Android-based phones.
She could have been a perfectly normal, albeit a breathtakingly beautiful girl, but she wasn’t, for I knew there were secrets hidden behind her eyes.
Seventeen year old Patrick Connolly has been drawn to Nualla ever since he first saw her, but as the years pass she seems to take absolutely no notice of him. Until, that is, he rescues her from a confrontation in the school hallway. Little does he know that he’s about to be thrust into a world of life altering secrets and things that shouldn’t exist, because the fog and mist of San Francisco is concealing more than just buildings.
Deliriously captivating and extraordinarily soulful, Daemons in the Mist beautifully weaves together two voices to tell the story of what happens when life leads you down a not so normal path.
We started production on the Daemons in the Mist Visual Novel this past week. The novel engine was designed by the fantastic team at CWS Software and with their help I will be creating the vast majority of the Visual Novel myself.
Yes you heard that right, I will be the writer, artist and coder for the visual novel version of Daemons in the Mist. This means I had to learn the game engine that CWS uses for their games. So I spent the better part of two days reading the manual and working with one of the lead programers. I was able to walk away with a least an understanding of how to code the visual novel. I’m not saying I’m an expert or anything, and I’m sure that once I actually start coding the VN I may run into some problems. But that’s true of learning any new computer language or engine (trust me I know four already).
Aside from learning the needed coding I also started breaking down the book similarly to how one would break down a book that is being translated into an animated film. Because other than movement visual novels and animated Features are pretty much the same. Good thing I have all those “art of” books right? The text all has to be broken down into script form since the text will be similar to close captioned shows and movies. And just like an animated show or movie I have to figure out how many backgrounds will be needed, how many expressions for each character is needed and how many outfits they all wear during the course of the story.
On a side note, because Daemons in the Mist is a long YA novel (over 90k words) we have decided to release the visual novel in serialized sections. We are still discussing whether to release the 55 chapters individually or in chapter bundles.
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