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Viewing: Blog Posts Tagged with: Rasl, Most Recent at Top [Help]
Results 1 - 3 of 3
1. SDCC 14: Jeff Smith Spotlight, the Head of Comic’s Cool Table

By David Nieves
If you’re a lifer, comics have always been the cool thing. Certain people personify what’s “out there” and distinct about comics more so than any other industry; and at the very top of that list is Bone creator Jeff Smith. On SDCC Saturday afternoon, moderated by his friend Tom Spurgeon(The Comics Reporter), Jeff talked about all things Jeff Smith during his spotlight panel.

Opening with the news from Scholastic, Bone vol 1 will see a special Scholastic Anniversary edition of the book with colors and an eight page poem about the Rat Creatures alongside a whole bunch of pinups from Scholastic artists like Kate Beaton. Scholastic is set to release it in the Spring of next year.

You could tell by Jeff’s laid back demeanor and rocking back and forth in his seat that Tom held the opening talk with Jeff as if they were just having lunch together looking over comic books.  Jeff enlightened his buddy, along with the room 9 audience in attendance, about off-the-wall character design, getting older in comics, and meeting a larger age ranges of fans.

Jeff praised about the Rasl sculpture that was at his booth. A group of art students 3D built it for him, they took the little hints in the darkness of the engines to build something that resembles a Tesla Coil and an alternating engine. Seeing the final piece astonished Smith because he himself never knew what the inside of the engines never looked like because they were always draped in shadows, only showing hints of what was inside.

Smith was asked if SDCC was a better place to present your projects than when he started? “it’s a very different landscape then when I came into it. In 1991 there was only two kinds of comics; the mainstream Marvel and DC, then there were the alternative comics,” Smith explained. He defended the extravaganza known as Comic-Con for its potential to attract new readers.

His latest work, TUKI, is out first digitally with a print version available shortly after. What’s great about the print version is that it’s still read horizontally true to its digital roots. Unlike other digital to print books that have to crop pages in awkward ways. Jeff took the simple notion of keeping things the way they were meant to read.

One question he hears a lot was asked during this panel. Other company owned characters he’d like to do?
DC Comics said he could come do the second half of Shazam and the Monster Society of Evil whenever he wants but has no plans to do so in the near future. Unless he gets, “really bored or really broke.” The Rocket Raccoon 1 cover was also shown and he chalked that one up to it simply being, “up his alley.”

A fan asked Jeff, “when did he decide to make Bone more epic?
According to the cartoonist, the moment happened organically when he decided to turn the jokes it was based on into story. Particularly the stories he liked such as the works of Tolkien. It was a time where he couldn’t hide behind the Donald Duck style comics purely laced with jokes and running gags. In his words, “he had to come out.”

The last question was about how Smith transitioned Bone from college comic strip to real comic book. He had opportunities to bring bone to publishers but it would have required him changing or eliminating things like the Rat Creatures and selling his copyright. Before that time he’d never been inside a comic book store and during his first time inside one, saw that there were people self-publishing their own comics. It gave him the epiphany to create his own company and all the stories he’s done in his career.

With that the panel came to an end. You can listen to the full spotlight below (note: delay at beginning starts at 0:09) full of all Smith’s quips and insights about the industry. You can find Rasl, Tuki, and all things Bone on his website Boneville.com

 

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2. The Beat Podcasts! – Heidi interviews Jeff Smith!

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Straight from the offices of Publishers Weekly, it’s More to Come! Your podcast source of comics news and discussion starring The Beat’s own Heidi MacDonald.

In a More To Come interview special episode,  Heidi talks with acclaimed indie comics creator Jeff Smith about his Eisner-winning kids’ fantasy epic Bone, his adult sci-fi tale RASL, the advantages and difficulties of being your own publisher, his new Paleolithic webcomic Tuki Save The Humans and much, much more on this episode of Publishers Weekly’s graphic novel podcast. in this podcast from PW Comics World.

 

Now tune in Fridays at our new, new time for our regularly scheduled podcast!

Stream this episode and catch up with our previous podcasts through the Publishers Weekly website or subscribe to More To Come on iTunes

1 Comments on The Beat Podcasts! – Heidi interviews Jeff Smith!, last added: 9/13/2013
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3. Jeff Smith’s RASL in development with Wigram

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Deadline reports that Jeff Smith’s RASL is being developed by Srerlock Holmes roducer Lionel Wigram. The series, the follow-up to Smith’s million-selling fantasy Bone, concerns an art thief who jump to different universes to steal priceless works of art, but at a great personal cost.

Wigram, who just wrapped Sherlock Holmes: A Game of Shadows, said he was tipped to the comic by colleague Peter Eskelsen and bought it with his own cash. “We’ll team with a writer and figure out how to adapt it to the screen and hopefully it will become a big movie franchise for Warner Bros.,” he said. ICM brokered the deal. Wigram will produce, and Eskelsen and Jeff Smith will be exec producers.


A BONE film has been in development for a long time, with an aborted musical version at Nickelodeon, and now another animated film in the works with Dan Lin (who was also a producer on Sherlock Holmes) at WB. When RASL first came out a couple of years ago we noted that it was ripe for feature development; it’s high time someone decided we were right!

Wigram is famous for putting together a graphic-novel style treatment of the Robert Downey/Jude Law Sherlock Holmes movie, illustrated by John Watkiss that wasn’t really a graphic novel but subliminally suggested to money men that it was.

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