Beginning Math and Physics for Game Programmers
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Book Description
Whether you're a hobbyist or a budding game design pro, your objective is probably the same: To create the coolest games possible using today's increasingly sophisticated technology. To do that, however, you need to understand some basic math and physics concepts. Not to worry: You don't need to go to night school if you get this handy guide! Through clear, step-by-step instructions, author Wen... More
Book Information
Publisher | New Riders Publishing |
Binding | Paperback (3 editions) |
Reading Level | Uncategorized |
# of Pages | 504 |
ISBN-10 | 0735713901 |
ISBN-13 | 978-0735713901 |
Publication Date | 04/01/2004 |
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