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Viewing: Blog Posts Tagged with: SXSW, Most Recent at Top [Help]
Results 1 - 25 of 37
1. Conscious Collaboration.


I'm currently collaborating with author Brion J. Shreffler on a non-fiction travel/food blog called, "I'm Only Conscious of the Rush." The illustrations are way out of my norm in their looseness and painterly style so it is pretty fun for me. I hope you'll join Brion on his adventure to the South by Southwest (SXSW) Music Festival in Austin. A more detailed description is below.


In Brion's words:
"Based on my trip to Austin,TX for SXSW back in March, 'I'm conscious only of the rush' is an adventure story that blends together food & music narrative journalism.

Featuring illustrations by Philly artist Chuck Dillon, the project is ongoing, with me soon to return to Austin for an epilogue. I also plan to revisit several other cities along the route I took from Philadelphia, in addition to visiting new cities in order to catch up with musicians and artists I came into contact with at SXSW. The thing that keeps Austin weird (a self-applied badge of honor) is the same DIY mentality that turns a little Texas town into the center of the music universe for 1 week in March. Bands from Berlin, London, Tokyo, Portland, Sao Paolo, NYC, and Brisbane descend on Austin along with music fans the world over. It.is.[cussing].nuts. But the DIY mentality isn't just for music--it permeates Austin culture, with a robust food truck scene and entrepreneurial spirit (everything from designer t-shirts + clothing, craft goods, metal works, bicycles, and more) that's evident on every street thankfully devoid of a national chain presence (only in Austin will you find a shop that is a bike repair/dealer, coffee shop, and art dealer all in one). In a sense then, SXSW is an argument for culture, a statement about what America should be, about the beauty of art, of what we can make our world when we create--music, food, business, etc--rather than follow."

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2. How Music Got Its Edge Back: Indie Meets Rap

Hip-Hop and rap are experiencing a strong resurgence of late (don’t call it a comeback!). After years of indie rock and pop ruling the airwaves, young people are looking for a new sound to call their own, branching out into electronic and... Read the rest of this post

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3. Ypulse Essentials: Angry Birds Space Soars, Pinterest & Education, ‘Hunger Games’ Midnight Box Office Madness

The Angry Birds Space app has flown to the top of the charts (in more than 28 countries just hours after its release! We bet the promo video that was filmed in space is partially responsible for the games’ rocket speed success. In other Angry... Read the rest of this post

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4. Ypulse Essentials: What’s On Tap For Kids’ TV, Music And Millennials And Branding, Hot New Apps

Get ready for a very different kids’ media landscape (as Disney and Nickelodeon go head to head for ratings. Disney is trying to bolster itself for the fallout after losing shows like “Hannah Montana” and “The Wizards Of... Read the rest of this post

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5. What Mars Can Teach Us About Book Trailers

ms2323.jpgWhile writing a book about his work with the Phoenix Mars mission, author Andrew Kessler learned how to tell a complicated story–insights that guided his book trailers as well.

Kessler was our guest on the Morning Media Menu today,  talking about his new book and his SxSW presentation today. Kessler wrote Martian Summer, a forthcoming nonfiction account of his time working with the Phoenix Mars mission.

Here’s an excerpt from the interview: “Our idea was to mirror the process of writing the book in the videos. We got this footage from the Jet Propulsion Laboratory. Pretty much anyone can get this footage–you have to jump through some hoops. We took this every day office footage that could be really boring–except for the work being done at it is Mars exploration. So there’s this funny disconnect. We did the same job as the book–we wrapped a POV around the story.  We wrapped it in this fun POV that lets you engage with this very complicated story in a very human way. “

New Career Opportunities Daily: The best jobs in media.

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6. Beating around SXSW Interactive

By Jen Vaughn

Austin’s South By South West has long been hailed THE place to play your new Renaissance-powered noise band or screen your documentary on the failings of mankind. As a former Austinite myself, I know the activity of the town pulses as if the city itself is running a marathon. The University of Texas students are off on Spring Break allowing for a different sort of tourist to take their spaces at the taco carts, oddly-named bars (hello, Mooseknuckle) and marvel at the bats of Congress Bridge.

But now the Interactive Festival is absolutely blooming with excellent speakers, innovative ideas and the mashing together of products to produce something of sci-fi proportions. This will be my second year at South By South West Interactive and I’m fully prepared for the onslaught of information, my schedule burgeoning with more than one panel chosen for each time in case they fill up, get canceled or because I just couldn’t decide.

Jeff Newelt and Molly Crabapple from the 2010 panel on Selling Subculture Without Selling Out.

Last year, I experimented with crowdfunding (a la Liz Baillie style, not Kickstarter) and financed my entire trip to SXSW 2010. It was empowering to realize friends, fans and the comics audience in general believe in new ideas and information, especially in this time of digitalization. My sponsors at first were going to be rewarded with a zine of epic proportions with SXSW 2010 information but I knew it just wasn’t enough. It was even difficult to wrap my brain around the information itself so they will receive a DOUBLE issue of 2010/2011. From the pre-SXSW discussions so much is still relevant as creators, publishers and marketing gurus continue to explore different avenues of transmedia and audience interconnectivity.

And for you, Dear Beat Readers, prepare yourselves for some articles on how new media can help your creative persuits, tips on balancing the business side versus the creative side, new fundraising ideas and some interviews with cartoonists at SXSW. Follow me on Twitter for instant fun. If you happen to be at SXSW Interactive and you see a goofball like above, say hi. Let’s buy each other coffee and talk marketing. Something great will happen.

Jen Vaughn is a cartoonist, librarian, mystery-solver and lover of tacos. Dadgummit, does she love tacos.

1 Comments on Beating around SXSW Interactive, last added: 3/12/2011
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7. SXSWi 2011: Let’s Play

BY JEN VAUGHN The word adult has an ever-evolving meaning as pop culture is influenced by those who hold the disposable cash and we figure out new ways to wear jeans to work pajamas to work.

Tonight at the Barrientos Mexican-American Cultural Center there is a SXSW Interactive evening event called Plutopia 2011: The Future of Play that anyone can attend. Various speakers will focus on the converging technologies of the science field with arts and entertainment via film, demonstrations, performance art.

As an avid Doctor Who fan, I’m none too pleased to announce I will be building a TARDIS on location with writer Stacey Brook. For those not in the Who know, TARDIS represents  Time And Relative Dimension In Space and is indeed the Doctor’s time machine. Shariar Shadab, an Australian animator and illustrator, let me in on his TARDIS creation the other night. BBC America is conducting Where is the TARDIS? a ”TARDIS-building contest” in anticipation of the April 23 launch of the new Doctor Who season on BBC America.

You can bet your bippy that Shad’s TARDIS will appear at some point during the Plutopia: The Power of Play again.

See you there!

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8. Notes/slides/audio from my digital divide panel at SXSW

This year SXSW got the audio up from the panels very quickly. This panel isn’t mostly me, it’s mostly my two co-panelists Fiona Morgan and Justin Grimes talking about the other non-library issues surrounding how and why people can or can’t get access to broadband internet. If you’re interested in this sort of thing, you might like it. The panel went well, was well attended and started a lot of conversations that I think still need to be happening. I myself was without decent internet here at home for the past week since I got back from SXSW (I switched ISPs and had some in-between time where I “only” had access via my iphone and local wifi including, yes, the library) and it changed my life patterns more than I even thought it would. Interesting times.

Here are the slides (mine and Fiona’s and the text of my talk) and here is the panel page on the SXSW page which has the audio link after the blurb.

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9. SXSWi 2011: New Schools of Art, Comics and Creation (Hint: the interwebs)

BY JEN VAUGHN

If TED Conventions had an OKCupid profile it would have listed itself as Expensive, Elite and Closed. But in 2006 they made a change towards radical openness and as TED Media Executive Producer June Cohen found out “all the untended consequences were explosively positive.” These lectures and talks all recorded from one convention and released periodically throughout the year. They range from urban forest integration to living forever to blaming your muse.

TEDtalks stands out in that they are reaching out to the world. With dropdown menus you can listen and read the talks in over 80 different languages. They even have an interactive script so when you click on a part of the script, it takes you to that part of the video. In some ways this reminds me of First Second’s webcomic Zahra’s Paradise (by Amir and Kahlil) that has twelve language options and the text actually changes inside the word balloons! Extension of this openness is witnessed as foreign languages are translated by one person and reviewed by another, a partnership allowing for responsibility and credit. TEDx events are being held independently world-wide (after applying, of course) and serve as small grass-roots version of the TED conference.  TEDtalks success lies in that they put forward clear goals to inspire a user base, provide understandable guidelines and the community polices itself. The comic community has plenty of opportunities to hear our own voices but it is nice to know there are inspirational lectures to listen to while you are inking late into the night. Time for TEDtalks to update their profile to Free and Online.

A Guitartown Gibson painted by Craig Hein on the streets of Austin.

Much to my surprise there was not only a SXSW comics meet up but an anime AND a furry meet up yet I only had time for one. Noah Kuttler, local creator, moderated between aspiring cartoonists, publishers and one sassy-ass reader. The disconnect became apparent. The creators in the room were all working only with ink or digital ink but predominately by themselves. The publishers were hungry for eBook money and original new content created FOR those mediums, instead of tagging on features. It was excellent to see the exchange as the brains began to bash together. Christopher Allen, a transmedia producer, pointed out that you should treat every panel as it if bigger than you are cropping for publication JUST IN CASE. In fact, the future of independent digital comics may be in the past: using layered art, like early animations with cels and painted background, for multiple uses in the media. It might behoove the more creators to make themselves available to the producers of mobile apps who need not only cartoonists but excellent and flexible ones.

3 Comments on SXSWi 2011: New Schools of Art, Comics and Creation (Hint: the interwebs), last added: 3/24/2011
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10. Polar Bear for your Desktop



For the acceptance into the SXSW and Tribeca Film Festivals, the animated short “The Beaufort Diaries” released a limited edition print poster and a series of free wallpaper downloads for your desktop or mobile device. For downloads and more information on the film check out The Beaufort Diaries online.

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11. SXSWi 2011: Communities On and Offline

BY JEN VAUGHN My SXSW Interactive review continues. You can find previous discussions on new technology, content creation and how comics fit in all of it here.

In the oddly-timed-as-in-several-years-late Fanboys to Fanatics panel, Robert Rodriguez (co-director of Sin City) and Greg Rucka (writer of comic Whiteout) spoke about the pitfalls for comic book movie adaptations. With the visual narrative of a comic book built inside the head of the readers, how can you create a cohesive two hour movie that is still is both true to the source material and all its details?

Comic fans care about the character or than a particular story. Be true to the characters and fans (in general) will be pleased. Unlike most directors-cum-fans, when Rodriguez wanted to make a movie he did not have to run the studio gauntlet given his particular relationship with the Weinsteins. It was more a “fuck or walk” situation and we all know what happened with the Director’s Guild of America when they told Rodriguez he couldn’t have Frank Miller as a co-director (He walked away from the DGA). Rodriguez’s best advice was to write your own story in the end.

Rucka brought up the excellent point that strict adherence to the script cannot work and people often mistake comics serve as storyboards for the movie. Even as a barely seasoned cartoonist, I can guaran-damn-tee you will NOT go an entire comic convention without hearing someone on the floor spouting the phrase, “Well, I want to make a movie but couldn’t generate interest so I thought I’d make this graphic novel/comic book .” When Whiteout was optioned, Rucka made the smart move of acknowledging that the movie Whiteout was not the comic (especially since we know who ‘did it’ from the get go). Perhaps he allowed it to evolve since it was was the first story he wrote, he knew more ideas would keep coming.  Rucka illustrated his point by contrasting the scene of Kerrie’s finger amputation in the comic book and the movie. Both very different, beautiful and evocative. Tragic moments can become lurid when a creator cannot control how long people’s eyes trail over the panels. Is the lesson for professionals to let ideas evolve over time? Edward Gorey used to keep files and then file cabinets and then a ROOM of file cabinets of ideas, just in case. One day he threw them away, knowing the good ones would stay locked in his brain.

With my favorite panel buddy, Sara Reyes of Fresh Fiction by my side I attended 27 Ways to Kill Your Online Community. Patrick O’Keefe, a community whiz, covered each point effectively and humorously. Some favorites were Way #10: Shame People Who Ask Repetitive Questions like adminis who take the time to make a screen shot of the search bar or FAQs page instead of just answering a question. Pictured below, Way #13: Branding, Schmanding suggested that you make your site look different every day! Change the colors and definitely change button or l

1 Comments on SXSWi 2011: Communities On and Offline, last added: 3/30/2011
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12. Just What is Marvel Announcing at SXSW

By Todd Allen

sxsw logo Just What is Marvel Announcing at SXSWIf you’ve been paying attention, you’ll notice Marvel has a panel at SXSW.  SXSW is sort of like the Consumer Electronics Show for digital media and entertainment.  The show has been in a transitory state in the last couple of years, shifting from more of an indie-centric event to an even larger spectacle with corporate sponsors galore, but at it’s heart, it’s still about bringing products to the masses through digital technology.  So just what is Marvel announcing?

First we have the SXSW notice of the panel:

Comic fans rejoice! Marvel Entertainmenthas some ground-breaking news to reveal Sunday, March 11 at 1pm on the Arcade Stage presented by IGN . The event will take place at the Palmer Events Centerand is free and open to the public.

“Marvel has always been the industry leader in graphic fiction and digital media and with the announcements we’ve planned, we couldn’t have picked a more appropriate show than SXSW,” said Dan Buckley, Publisher and President of the Print, Animation & Digital Divisions, Marvel Worldwide, Inc. “We’re big believers that both print and digital can work hand-in-hand to bring more readers to comics than ever before — and if you’re at SXSW Interactive you’ll be the first to see just how we’re going to do that.”

After the Marvel: Digital House of Ideas panel concludes, fans in attendance will receive a limited edition lithograph (while supplies last) and a chance to have it signed by Marvel’s Editor in Chief Axel Alonso and EVP and Head of Marvel Television Jeph Loeb in a special Marvel signing session.

“Marvel’s fans are the best in the world — bar none — and I’m excited to meet more of them at SXSW,” said Alonso. “We have exciting new plans that you’ll see implemented with the release of Avengers VS X-Men #1 that’ll take the biggest comics event in history and make it even bigger!”

Then, over at Comic Book Resources, Marvel’s Dandy Dan Buckley reiterates:

We’ve just announced we’ll be at SXSW in Austin this March to make some major publishing announcements. That’s an important distinction for Marvel — we see print and digital as partners in the overall publishing plan, so you won’t hear us calling these “digital media announcements” or anything like that.

Does it seem like somebody is just a little too preemptively defensive?  I mean, you only go to SXSW for digital announcements.  That’s just what the festival is for.

Obviously, it’s about comics material or Buckley wouldn’t be overemphasizing the print/digital partnership.  You don’t hear nearly as many apologies for eBooks from the prose publishing community.  The question is, what could Marvel possibly be announcing that’s big enough news for its own SXSW panel?

  • March/April is roughly when Marvel is supposed to have all of its books transitioned over to simultaneous p

    9 Comments on Just What is Marvel Announcing at SXSW, last added: 2/10/2012
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13. SXSW Interactive 2009 - Funologists live and in person: Guerilla Game Research

Happy news! I was invited to be a panelist at the South by Southwest Interactive conference next month, as part of their ScreenBurn track. I’m on a panel called “Funologists live and in person: Guerilla Game Research.”

I’ll share my experience starting some low-budget user research cycles for Second Life, and my work translating those frustrating observations into shippable engineering requirements.

There will be pretty pictures, and possibly cake.

The cake is a lie, but you should stop by anyway. There could be cake.

There certainly won’t be cake and not cake. Not at the same time, I can assure you.

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14. SXSW bound? Me too!

For any librarians attending SXSW — which I’m gathering will be at least a few judging from the chatter I’ve been hearing — I’ll be there starting tomorrow night. Here is the short list of events I’m committed to

  • Librarian meetup at the Iron Cactus on Saturday at 12:30 - more details, or here
  • MetaFilter meetup Saturday at 6:30 at Mother Egan’s - more details
  • The panel I’m on about community moderation — with folks from Flickr and YouTube and Etsy and CurrentTV — Sunday at 3:30
  • Fray Cafe Sunday night from 8 - midnight. I’m a featured performer, come hear my crazy story.

I leave on Tuesday. Monday is an open day and I may go to the Ransom Center to see what’s nifty there.

2 Comments on SXSW bound? Me too!, last added: 4/6/2009
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15. We Told Stories

A year ago to the day we launched We Tell Stories, an experiment in digital storytelling developed with ARG designers Six to Start. Over the course of six weeks, six writers told six stories based on six classics - but unlike their (and our) usual publishing output these stories were told online, using digital tools to create what we hoped would be engaging, fresh and radically different narrative experiences. 


Charles Cumming, for example, told his story entirely on Google Maps - readers can follow his character around the map as he attempts to make sense of the bizarre events that unfold. Nicci French (bravely) wrote their story live allowing the audience to see their tale appear on screens around the world, word by word. And Mohsin Hamid created an elegiac and fresh digital version of a choose-your-own-adventure story, readers creating their own path through his magical narrative. Sitting behind the six pieces was a secret seventh story which asked readers to solve a series of puzzles hidden online and in 'the real world' to stand a chance of winning prizes which included a complete set of Penguin Classics.
Wts
We got a lot out of the experience of producing this project. We got to work with and meet some very talented people. We learned that our authors enjoy taking on a challenge. Nearly a quarter of a million people have spent over 9000 hours reading the site and we received a ton of nice publicity, most of it very positive, and perhaps along the way we even sold an extra book or two ;-) And this Sunday, in Austin Texas, we were thrilled to receive the award for Experimentation and, astonishingly, the Best of Show award at this year's South by Southwest Interactive Festival Web Awards.

Best of all, perhaps, we learnt that it is possible for old school publishers to get out there and play with the cool kids without having our glasses stolen and stamped on. These are challenging times for traditional media companies - as Penguin author Clay Shirky writes

'the core problem publishing solves — the incredible difficulty, complexity, and expense of making something available to the public — has stopped being a problem.'

(note: technically Prof. Shirky was talking about the newspaper business, but the same can surely be said of book publishing). People are discovering new ways of telling stories, sharing stories and talking about stories and if we want to thrive through this paradigm shift we've got to master these techniques ourselves and perhaps invent a few of our own.

We've already taken some of the learnings from We Tell Stories and applied them across our marketing and in the next few months we'll be launching a couple of projects which again push the boundaries in some new ways. I can't tell you much more about these right now, except to say that next time around we're looking forward to reading some stories that other people make. And no, we're not talking about another wikinovel...

Jeremy Ettinghausen, Digital Publisher

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Remember that by posting a comment you are agreeing to the website Terms of Use. If you consider any content on this site to be inappropriate, please report it to Penguin Books by emailing reportabuse@penguin.co.uk

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16. Must-Read 'Feed'

While I was at SXSW Interactive, I was finishing the YA novel Feed by M.T. Anderson. I highly recommend this book and am embarrassed to just be reading it now. Still, I can't think of a better setting to be reading about teenagers having computer... Read the rest of this post

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17. Vote for me on the SXSW Panel Picker

Rock The Vote Poster

I can’t be self-promotional all alone here, people. I need your help! Vote for meeeee!

My proposal is up for voting right now on the South By Southwest Interactive Panel Picker. It’s a geek frenzy over there. Vote early and often.

VOTE HERE (login required)

Panel Proposal:

Video Game Research: Failing Our Way to Victory

Users are weird. They tell you one thing and do another. They click everywhere and read nothing. Erica Firment, a User Experience designer for Linden Lab/Second Life, chronicles fast and effective ways to make your software suck less by spending a few hours watching users fail.

  1. How can video games win by watching their players fail?
  2. What is video game user research?
  3. What do you mean by “watch users fail?”
  4. Can’t I just send out a survey? (NO!)
  5. Why are 3D world interfaces hard to design?
  6. What are some things in Second Life that got better by watching users fail?
  7. How does Second Life collect information?
  8. Why should developers and product managers invest in user research?
  9. What are some easy ways for me to do user research?
  10. What are some cheap ways for me to do user research?
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1 Comments on Vote for me on the SXSW Panel Picker, last added: 8/17/2009
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18. please help me get more library content into SXSW

I have proposed two presentations for the SXSW conference in Austin Texas next March. There is a complicated series of steps to determining which of the proposals will actually get picked. Part of this determination (30%) is a very basic voting thing where you can thumbs-up or thumbs-down a particular presentation. Voting is now open. We are encouraged to use our powers of persuasion to get you to vote for our ideas. I would like you to vote for my ideas. Here is a link to all of the proposals. There are over 2000 of them and 300 or so will get chosen.

My two proposals are linked here

- How The Other 1/2 Lives – Touring The Digital Divide
- Curating Cultural Content – Libraries Save Your Ass & Etchings

Voting involved signing up on the website and then clicking the thumbs up. I’d appreciate it if you’d consider doing this. I’m pretty into both topics but the first one is nearer and dearer to my heart, while the second one seems to fit in more nicely with the SXSW gestalt. A few other library-themed things you shoudl check out

- David Lee King presenting on Designing Your Customers Digital Experience
- Heath Rezabek’s Connected Youth: Austin Public Library Teens Get Mobile
- Cecily Walker’s Can I Reserve This Book With My iPhone?
- Jason Schultz’s Reading ReInvented: Can You Steal this Book?
- Tiffini Travis’s Librarian Glasses or Stripper Heels about information fluency.
- Brian Rowe’s Digital Accessibility on Ebooks and Phones : #$@^ Kindle
- Bill Simmon is also proposing a panel which I may be on: Hyperlocal Focus: Growing A Vibrant Community Media Ecosystem

And a few presentations about books more generally…

- Allen Weiner’s Publishers Look To E-Reading to Reach Digital Consumers (curious about this one)
- Travis Alber’s The Future of Reading: Books and the Web
- Dharmishta Rood’s Networked Reading: Viewing as an Act of Participation
- Aaron Miller’s Books and the Twenty-First Century – The New Realm of Reading
- Bradley Inman’s Too Busy To Read? The Future Of Books
- Two related seeming panels: Kindle 2020 and The Book in 2050

Please vote early and often and for as many ideas as you like. There are a lot of great ideas in there on related topics like gaming and accessibility and web standards. Even if you’re not even considering going to SXSW, please take some time to vote up ideas you think should be getting exposure at a web geeks conference. Thanks.

3 Comments on please help me get more library content into SXSW, last added: 8/22/2009
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19. Foursquare Turns A Fun Night Out Into A Video Game IRL

Today's Ypulse Youth Advisory Board post is from Chase Straight on the Gen Y appeal of Foursquare — the location-based mobile check-in service that's been building buzz steadily for a while now (see the New York Times, reg. required, feature... Read the rest of this post

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20. Ypulse Essentials: 'Kick-Ass' Opens SXSW, French Connection On ChatRoulette, Nat'l Education Standards Target Media Literacy

'Kick-Ass' bows at SXSW (looking forward to the buzz. Also Ypulse Mashup attendee Fourth Story Media hosts an interactive storytelling exquisite corpse-esque competition at this year's festival. And check out Superglued a live music app to help... Read the rest of this post

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21. while I was away – sxsw

So, I may have mentioned earlier that this is the month I’m away giving talks and talking to librarians instead of typing on my blogonet. I’m partway done. I’ve been to Florida and Alaska and Austin Texas and I’ll be stopping by Portland Oregon next week and then I’m pretty much done. I’ve done a few talks you’ve maybe heard before but the biggest news is the panel that NYPL’s Jenny Engstrom and I did at SXSW on Tuesday. It was called How The Other Half Lives: Touring The Digital Divide [link goes to our slides] and it was a look at how libraries are dealing with people on the other side of the digital divide.

Some of this is stuff you’ve heard before but some is newish. We were lucky enough to give our presentation after the FCC released the results of their broadband study but before they actually released their Broadband Plan, so there was a lot to talk about but not too much to fight about. The talk was well-attended, well-tweeted and folks asked a lot of questions and stuck around to talk more. I’ve just gotten back from Texas so I’ll save more links and discussions for a little later. Thanks to everyone who showed up and who supported us in our desire to get this talk on the roaster at SXSW. I think we gave people a lot of food for thought.

2 Comments on while I was away – sxsw, last added: 3/21/2010
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22. And The Beat [Of Generational Music] Goes On

The other week we retweeted a post from our friends over at The Splinter Generation asking readers "Who will be this generation's Kurt Cobain?" Along with a call for nominees, it addressed the difficulty in searching for any such singular icon today... Read the rest of this post

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23. Ypulse Monthly Events Roundup: Media That Matters, Game Developers Conference & More

Today we're bringing you our monthly roundup of cool youth media and marketing events you or colleagues from your company may want to attend. If your company hosts an event relevant to the youth media or marketing space that you'd like Ypulse... Read the rest of this post

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24. Ypulse Monthly Events: Careers Conference 2011, Twiistup 8 & More

Today we're bringing you our monthly roundup of cool youth media and marketing events you or colleagues from your company may want to attend. If your company hosts an event relevant to the youth media or marketing space that you'd like... Read the rest of this post

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25. Linked Up: Inspirational women, NSEW, Spaderman

For the 100th International Women’s Day this week, The Guardian chose their Top 100 inspirational women living today from a range of backgrounds and subjects. This is possibly the only time you’ll see Lady Gaga and Margaret Thatcher in the same list. [The Guardian]

A football (soccer) player was sent off the pitch this week after tackling a pitch intruder wearing a mankini. There’s video.  [BBC News]

Bootlegged toys: yes, you too can own ‘Spaderman’. [Cracked.com]

One man’s experience of being a giver on World Book Night. [The Bookseller]

Two-thirds of lawyers said Facebook was the ‘primary source’ of evidence in divorce proceedings. [Shiny Shiny]

British book blogger extraordinaire Dovegreyreader celebrated the fifth birthday of her blog. [Dovegreyreader Scribbles]

If you can’t get to SXSW, perhaps you might be interested in NSEW. [Londonist]

Leona Lewis is London’s most influential woman? Really? [The First Post]

A guide to T A office hours. [PHD Comics]

‘If membership is restricted to men, the lose will be ours.’ [Letters of Note]

And finally… Daniel Craig in a dress for International Women’s Day:

Click here to view the embedded video.

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