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Viewing: Blog Posts Tagged with: Peggy Eddleman, Most Recent at Top [Help]
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1. Sky Jumpers, by Peggy Eddleman | Book Review

Sky Jumpers depicts a post-apocalyptic world after World War III. Its spunky heroine, Hope Toriella, her best friend, Aaren, and their acquaintance, Brock, are risk-takers who like to climb the cliff at the town’s edge, hold their breaths, and jump through the Bomb’s Breath.

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2. Guest Post: The Five Elements Every Book Needs

Writing Life

 

by Peggy Eddleman

Peggy Eddleman1The Chinese have a theory that there are five different tastes in food— sweet, spicy, bitter, salty, and sour— and if you have each of these five elements in a meal, then food will be more satisfying. You won’t be searching in the fridge 30 minutes later for that something you can’t quite put your finger on that you are missing.

It’s the same thing for writing books. There are five elements that every book needs to make it every bit as satisfying.

1. Humor

Scientists say that laughing does two things: it helps us to bond with people, and it lessens tension and anxiety. Both are VERY important in fiction. We want our readers to bond with our characters. (As an added bonus, it’ll help the reader bond with you as the author!) And at key points, like right after an intense scene or even during a stressful scene, we can use it to lessen tension and anxiety.

2. Horror / Scariness

Even if horror isn’t your main genre, there are plenty of ways to occasionally frighten your reader. Even things as simple as having your character walk through a creepy setting or leaving a chapter at a cliffhanger will go a long way in adding horror to your book. The big key is to make your reader afraid: they don’t want to know what will happen; they want to worry about what might happen.

BothHardcoversNoBackground3. Mystery

A mystery in a book, such as information the character wants to find out, can keep a reader glued to the story. So build curiosity— even if it’s something like whether a character is a friend or foe, or what the key that they found goes to. Hint about things— like a monster, a treasure, or what’s around the next corner. But NEVER try to build a mystery by making things unclear. That’s confusion, not a mystery.

4. Action / Adventure

It’s a good idea to not go too long without action in your books. I’m not saying your characters have to run for their lives or jump off a cliff (although I am quite fond of characters jumping off a cliff :)). Action can be things as simple as running to make the train. Sneaking around somewhere they shouldn’t be. Being caught in a rainstorm. Something that gets the characters moving. Preferably fast.

5. A Sense of Wonder

Some genres— fantasy and scifi, especially— evoke a sense of wonder quite strongly. But it can be added in any genre through fascinating characters, looking at an everyday something very differently than you’ve looked at it before, or with an interesting setting. Think of where you’d love to go on vacation the most. You want to go there because of the sense of wonder that setting will evoke, right? Whenever you can, think about putting your characters in a more interesting setting. Why have a conversation happen in a boring kitchen, when it can happen in the woods, at a construction site, in a museum? Use things that will get the reader to stop and think about what is possible. To stop and look at something closely. The wonder they’ll create themselves.

If you put some of each of those 5 things in your book, when a reader finishes, they won’t be searching their Kindle for the something they’re missing that they can’t quite put their finger on. They’ll be texting all their friends about how they have to read your book.

Peggy grew up in an area filled with untamed places to explore, with parents who allowed her to be daring, and with resourceful siblings, which combined to make her middle grade years one giant action / adventure story. The magic of those years has never truly left Peggy, and she can’t help but tap into them as she writes books like Sky Jumpers and The Forbidden Flats. Today, Peggy lives at the foot of the Rocky Mountains in Utah, and hangs out online at her website, blog, Twitter, and Facebook.

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3. Sky Jumpers: Book 1: Peggy Eddleman

Book: Sky Jumpers
Author: Peggy Eddleman (@PeggyEddleman)
Pages: 288
Age Range: 8-12

I'm grateful to author Peggy Eddleman. Because Sky Jumpers got me out of a bit of a reading funk. I've been slow to get through books, and have actually abandoned several of late. But as soon as I started Sky Jumpers, well, I just wanted to keep reading. And that's what we're looking for, isn't it? Books that you just want to lose yourself in? Sky Jumpers fits the bill. 

Sky Jumpers is middle grade post-apocalyptic fiction with a strong female protagonist. Sky Jumpers is set in a largely depopulated world, following the "green bombs" of World War III. Twelve-year-old Hope lives with her adoptive parents in White Rock, a small (apparently mid-western) town that is struggling to survive. Besides undertaking basic activities (like growing food), the folks in White Rock pour all of their energy into trying to invent things. The green bombs have changed just enough, including the chemical properties of steel, to make this a tricky business. And Hope, our heroine, though courageous and decisive, well, Hope is singularly bad at inventing. But when her family and her town,are in danger, Hope doesn't hesitate. 

The world building in Sky Jumpers doesn't feel contrived, despite the obvious editorial convenience of the green bombs having changed some things but not others. It feels like realistic fiction, with a dash of unconventional science. As an engineer myself, I enjoyed the focus on inventions (even though the inventing life wasn't a good fit for Hope). This is the kind of book that will make kids want to invent things themselves. 

Hope is a solid character. She's a bit reckless, and ends up in trouble a lot. But she has her vulnerabilities, too. Like this:

"When Carina finished showing her invention, she sat next to me and put her hand on my knee. "It's okay, Hope. I'm sure you're not the only one bad at inventing."

Maybe I wasn't. But it definitely felt like I was the worst. Like everyone else was at least good enough." (Page 48-49)

And this:

"I couldn't help wondering how many times my parents had wished they had a kid with their own genes, someone they could have passed on their talents to. Someone who didn't keep messing things up." (Page 65)

(For the record, she has great parents. It's not them making her feel like this.) Only gradually does Hope come to recognize some of her strengths. 

Other things I liked about Sky Jumpers:

  • Sky jumping is very cool, though I won't spoil it by telling you what it is.
  • The plot, particularly in the second half of the book, is action-filled and suspenseful, and steers away from being too grim for middle grade readers. 
  • Hope has a male best friend who is not a love interest, and another male friend who might be. But it's all very PG so far. No visible love triangle, which is refreshing.
  • There's a very cute five year old who tags along with the big kids, and adds opportunities for being protective. But Brenna is strong-willed and fun, not a helpless doll. 
  • There's a little bit of looking at "relics" of the previous society, which is something that I always enjoy. The kids in Hope's class are fascinated by the idea of wall to wall carpeting, for example. And they don't really believe what they hear about cell phones at all. Sky Jumpers is set 40-odd years after World War III, so there are people who remember "before". Hence the emphasis on inventing things to make life easier. 

In short, Sky Jumpers has an action-filled plot, a pleasing emphasis on science, and likeable characters, all set against a compelling backdrop. I was pleased to see Sky Jumpers listed as "Book 1", because, although the plot is thoroughly wrapped up in this book, it would be a shame for this level of world building to be squandered on a single book. Sky Jumpers is highly recommended for middle grade readers, or anyone who enjoys adventure. 

Publisher: Random House Books for Young Readers (@RandomHouseKids)  
Publication Date: September 24, 2013
Source of Book: Review copy from the publisher

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© 2013 by Jennifer Robinson of Jen Robinson's Book Page. All rights reserved. You can also follow me @JensBookPage or at my Growing Bookworms page on Facebook

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