What is JacketFlap

  • JacketFlap connects you to the work of more than 200,000 authors, illustrators, publishers and other creators of books for Children and Young Adults. The site is updated daily with information about every book, author, illustrator, and publisher in the children's / young adult book industry. Members include published authors and illustrators, librarians, agents, editors, publicists, booksellers, publishers and fans.
    Join now (it's free).

Sort Blog Posts

Sort Posts by:

  • in
    from   

Suggest a Blog

Enter a Blog's Feed URL below and click Submit:

Most Commented Posts

In the past 7 days

Recent Comments

Recently Viewed

JacketFlap Sponsors

Spread the word about books.
Put this Widget on your blog!
  • Powered by JacketFlap.com

Are you a book Publisher?
Learn about Widgets now!

Advertise on JacketFlap

MyJacketFlap Blogs

  • Login or Register for free to create your own customized page of blog posts from your favorite blogs. You can also add blogs by clicking the "Add to MyJacketFlap" links next to the blog name in each post.

Blog Posts by Tag

In the past 7 days

Blog Posts by Date

Click days in this calendar to see posts by day or month
new posts in all blogs
Viewing: Blog Posts Tagged with: Ted Parmelee, Most Recent at Top [Help]
Results 1 - 3 of 3
1. Have Fear, Five Animated Horror Classics Are Here

Discover five of Cartoon Brew's favorite creepy classics, based upon the literary works of Edgar Allen Poe, Franz Kafka, and more.

Add a Comment
2. Nine Years in the Making, Raul Garcia’s Poe Anthology ‘Extraordinary Tales’ Has Arrived

The former Disney animator speaks about the challenges of creating an international co-production spanning more than a half-dozen countries, numerous visual styles, and almost a decade of production time.

Add a Comment
3. A 60-Year-Old Article is More Relevant Than Ever

Ted Parmelee

Ted Parmelee (pictured above, right) is perhaps best remembered today as the director of UPA’s The Tell-Tale Heart, but his career in animation stretched from Pinocchio through Rocky & Bullwinkle and included lots of fine work in TV commercials and industrial films inbetween.

While browsing through some files related to my book Cartoon Modern, I stumbled onto scans of an article that Parmelee had written in the mid-1950s. The piece, which I’ve reprinted below, smartly sums up many of the issues that progressive animation artists faced in the 1950s. For example, Parmelee argued that Disney’s heavy reliance on live-action was an artistic dead-end and countered every other development in art at the time:

All efforts were directed toward better drawing to produce a kind of reality from what had originally been a very simple and direct medium. They were so delighted to see it move, and pleased with a medium more plastic in the use of “time” that they became involved in trying to make it round, real and spacious as they could. This was exactly the same standard of “good” that made Aunt Matilda’s “real-genuine-oil painting” good. “The apples looked so sure-enough for real you coulda’ picked ‘em right out of the painting.” For this the artists to the Italian Renaissance for aid and borrowed the know-how of several centuries of draughtmanship. It was only natural and practical thinking. If you have a new gadget, don’t you take it out and try it on anything handy? Finally you have it doing the things it was designed for so well that it just gets monotonous, so you have it attempting things it never was built for.

There is a strong correlation between Parmelee’s critique of Disney in the 1930s and ’40s, and today’s art form — only the technique has changed. Contemporary big budget CG features exhibit increasing sophistication in lighting, textures, character animation and effects, but to what effect? Realism has again been cast as an end, when it is only a means for expressing a personal artistic vision.

Parmelee credits World War II as the impetus for animators experimenting with new filmmaking techniques, storytelling approaches and graphic styles. He also hails the arrival of the TV commercial, in which the form’s brevity allowed artists to explore different approaches for communicating with audiences.

Thankfully today’s animation medium is diverse enough that there is tons of experimentation happening, even moreso than in the 1950s. Parmelee, of course, anticipated this when he wrote that the single biggest improvement awaiting the industry “would be a decisive change in the actual physical means for making animated pictures, a more fluid kind of thing. . . a thing that provided quicker results.” Indeed, digital animation software and techniques have proven to be the savior, and offer an improvement over old production methods, especially when used by artists for the purpose of expressing themselves.

Read Parmelee’s article by clicking on the image below:

Ted Parmelee article


Cartoon

Add a Comment