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Viewing: Blog Posts Tagged with: Save the World, Most Recent at Top [Help]
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1. Moving Beyond Despair in The Lucifer and the Biscuit Hammer

Over the past couple months I’ve looked at both of Satoshi Mizukami’s works that are available in English, Spirit Circle and Hoshi no Samidare: The Lucifer and the Biscuit Hammer, and my feelings on Biscuit Hammer were rather lukewarm. I felt like Spirit Circle improved on all of the problems I had with the story but that was expected, ... Read more

2 Comments on Moving Beyond Despair in The Lucifer and the Biscuit Hammer, last added: 5/24/2015
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2. Can Video Games Save the World?

 

The world is facing some pretty big problems: climate change, famine, war, terrorism, poverty… and little old you are just one person. For many people, the immensity of these problems only highlights for them a single person’s impotence against global scale issues.

 

Video games, however, are different. If you try hard enough, you WILL prevail. You can save the world/princess/lemmings through a series of levels of gradually increasing difficulty. In video games, you can be a winner, with wealth, power, prestige and (virtual) babes, even if, in life, you work at Blockbuster part time and crash on your buddy Steve’s futon. No wonder you would prefer to spend more time online than stocking copies of Twilight.

 

Extreme cases of this escapism has been in the news, with (usually Asian) gamers dying of dehydration/exhaustion after too much time online. One Korean couple recently let their real life baby starve while they cared for a virtual child online!

 

These stories are alarming, but it doesn’t end there. It may amaze you to know that we invest 3 billion hours a week playing games! It may alarm you even more to hear a video game expert assert that we need to spend MORE time gaming: she estimates that we should shoot for 21 billion hours a week.

 

 

This talk raises some very interesting points regarding the “virtuosity” that is attained by serious gamers. The skills they become virtuosic at are: Urgent Optimism (desire to act immediately combined with reasonable expectation of success), Weaving Social Fabric, Blissful Productivity (recognizing that we are happiest when engaged rather than “relaxing”), and Epic Meaning (attaching themselves to large scale causes and goals).

 

Great, those sound like fine qualities to have, but they only apply to World of Warcraft, right? You’d be surprised. Jane demos some games that she has deve

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