What is JacketFlap

  • JacketFlap connects you to the work of more than 200,000 authors, illustrators, publishers and other creators of books for Children and Young Adults. The site is updated daily with information about every book, author, illustrator, and publisher in the children's / young adult book industry. Members include published authors and illustrators, librarians, agents, editors, publicists, booksellers, publishers and fans.
    Join now (it's free).

Sort Blog Posts

Sort Posts by:

  • in
    from   

Suggest a Blog

Enter a Blog's Feed URL below and click Submit:

Most Commented Posts

In the past 7 days

Recent Posts

(tagged with 'Retailing & Marketing')

Recent Comments

JacketFlap Sponsors

Spread the word about books.
Put this Widget on your blog!
  • Powered by JacketFlap.com

Are you a book Publisher?
Learn about Widgets now!

Advertise on JacketFlap

MyJacketFlap Blogs

  • Login or Register for free to create your own customized page of blog posts from your favorite blogs. You can also add blogs by clicking the "Add to MyJacketFlap" links next to the blog name in each post.

Blog Posts by Date

Click days in this calendar to see posts by day or month
<<August 2014>>
SuMoTuWeThFrSa
     0102
03040506070809
10111213141516
17181920212223
24252627282930
31      
new posts in all blogs
Viewing: Blog Posts Tagged with: Retailing & Marketing, Most Recent at Top [Help]
Results 1 - 25 of 334
1. Sales Chart: Graphic Novel sales and Guardians of the Galaxy

201408060306.jpg
In yesterday’s comments on the Mike Dawson Mid-career assessment, retailer Brian Hibbs stepped in with some comments, including this one

Heidi: I’d argue that the sales charts show that it’s the prevalent* one? Exceedingly few OGNs succeed, and the field is littered with ones that failed.

This is a battle between Brian and I as old and busted as Batman vs The Joker. Brian thinks OGNS are useless from a sales viewpoint as far as the DM goes, and I think they are a magnificent channel for comics and sales. In fact, a few months ago out schism led to a rather spirited debate in this post: Retailer roundtable: Are graphic novels a “sh*tty* business model?
The upshot of that one was that comics retailers still sell more periodicals and collections of periodicals. Fair enough. But being snotty, I decided to take a look at the Amazon bestsellers charts for comics and GNs, a rolling average snapshot that reflects sales very definitely outside the DM. I have this on a feed and I check it every night, so I’m pretty familiar with the books that have been doing week for the last few months (Saga, Walking Dead). Today’s is quite different, but let’s take a look any way. I’ve highlighted the OGNs on the list (quirks in format are from how I copied the list.)

1. Guardians of the Galaxy by Abnett & L…
2.The Walking Dead Volume 21: All Out W… by Robert Kirkman
3.Batman Eternal (2014- ) #1by James T. Tynion IV
4. Persepolis: The Story of a Childhood by Marjane Satrapi
5. Seconds: A Graphic Novelby Bryan Lee O’Malley
6. Star Wars: Jedi Academy, Return of th…by Jeffrey Brown

7. Guardians of the Galaxy, Vol. 1: Lega…by Dan Abnett
8. Guardians of the Galaxy Volume 1: Cos…by Brian Michael Bendis
9. Goodnight Darth Vader by Jeffrey Brown
10. Saga, Vol. 1 by Brian K. Vaughan
11. Maus I: A Survivor’s Tale: My Father…by Art Spiegelman
12. Can’t We Talk about Something More Pl…by Roz Chast
13. Hyperbole and a Half: Unfortunate Sit…by Allie Brosh

14. Saga, Vol. 3 by Brian K. Vaughan
15. The Hitchhiker’s Guide to the Galaxyby Douglas Adams (??)
16. Avatar: The Last Airbender – The Rif… by Gene Luen Yang
17. Saga, Vol. 2 by Brian K. Vaughan
18. The Legend of Zelda: Hyrule Historia by Akira Himekawa
19. The Amazing Spider-Man (Marvel: Spide…by Frank Berrios
20. Thanos: The Infinity Revelationby Jim Starlin

Setting aside the ringers on the list (Hitchhikers Guide and Hyrule Hysteria ) eight out of the eighteen titles are OGNs. I suppose you could call that Spider-man Little Golden Book an OGN, but I won’t.

Even setting aside the perennials (Maus and Persepolis) there are still 6 recent works on the list. Roz Chast’s book has been a regular bestseller since it came out, and Hyperbole and a Half has been a monster seller. (That’s a hybrid work, admittedly.) I expect to see Bryan Lee O’Malleys Seconds on the list for quite a while. The big winner is Jeffrey Brown, who can’t miss with Star Wars, it seems. 



Anyway what does that prove? These could be the exceptional few that Hibbs mentioned, or the top of the iceberg. Anyway, throwing it out there. 



The other big news on the list is…Guardians of the Galaxy! In all the deserved attention to Jim Starlin and Bill Mantlo, it has barely been mentioned that the actual line-up of the GotG that the movie was based on was the version by Dan Abnett and Andy Lanning, a writing team now broken up but still a potent best seller. Their first collection is at #81 in the top 100 books, so it’s probably selling briskly. 


It’s pretty unusual when a comic book based movie comes out to see comics collections sell this well when there isn’t a direct connection with the source material. I don’t know how long it will last (guessing a few weeks) but I hope it gives some of the authors a nice boost.

6 Comments on Sales Chart: Graphic Novel sales and Guardians of the Galaxy, last added: 8/6/2014
Display Comments Add a Comment
2. The Beat Podcasts! – SDCC ’14 Day 4: Geof Darrow and Kinokuniya

logo-pod-more-to-come-1400.pngLive from San Diego Comic Con, it’s More To Come! Publishers Weekly’s podcast of comics news, interviews and discussion with Calvin Reid, Kate Fitzsimons and The Beat’s own Heidi MacDonald.

In part four of More To Come’s San Diego Comic-Con special podcast, Calvin Reid interviews comic artist and writer Geof Darrow about creating Shaolin Cowboy and The Big Guy and Rusty the Boy Robot. Then, he speaks with Terence Irvins, graphic novel buyer at Japan-based bookstore chain Kinokuniya about their upcoming big push into the American comics market

Listen to this episode in streaming here, download it direct here and catch up with our previous podcasts on the Publishers Weekly website, or subscribe to More To Come on iTunes

0 Comments on The Beat Podcasts! – SDCC ’14 Day 4: Geof Darrow and Kinokuniya as of 7/28/2014 1:16:00 AM
Add a Comment
3. The Retailer’s View // The Death of Archie and Selling Comics

by Brandon Schatz

On Monday, the pop culture bereft owner of my shop phoned had asked if I had ordered enough of the “death of Archie thing” that was happening. As with all comics, the news of this event had been announced well in advance. As always, calls came pouring in over the telephone lines. People wanted the comic where Archie dies. I had to explain to them that it wouldn’t be happening until July. At this point, reactions would vary from uncomfortable silence to outright indignation. One such phone customer accused me of hoarding copies to sell for a premium at a later date. I had to bite my tongue before I told them they didn’t understand the first thing about books like this.

LifeWithArchie_36_FionaStaples.jpg

When books like Life With Archie #36 hit the stands, the store gets a mountain of phone calls and visitors looking to get their mitts on copies of the books in question. A sizeable chunk of these people are just popping into the medium for a visit, having heard the news on the radio or television or from a friend. Most just want to have a copy to say they have it. Some even want to read the damn thing. Inevitably, the fever dies down (usually by the weekend, with a few stragglers looking for copies weeks, months and years later) and the effects are negligible. There’s very little that will turn someone who had no interest in reading comics into a full fledged Wednesday warrior overnight. Regardless, events like this always give me hope, and usually net a small handful of new customers who didn’t know we existed, and liked the service enough to return. Almost 100% of these return customers are people who took the time to actually read the book they came into purchase, instead of stashing it away in a box that they’ll bring back to us several years down the road for All The Money. Some books make this transition easier than others, offering a smooth read with interesting bits of storytelling that dig the hooks in. I remember the Death of Captain America netting quite a few return customers, as did the Death of Johnny Storm. I doubt the Death of Archie will have the same effect – and it all comes down to the company’s lack of experience when dealing with these big events.

When you open Life With Archie #36, you’re greeted with two full pages that explain the series to date in near excruciating detail. The opening gives new readers an overview of what the book was up until this point: an exploration of two possible futures where Archie married Betty and Veronica. This, along with the information that Kevin Keller is running for Senate on a platform of gun control and gay rights is all you need to know to enjoy what follows. Instead, the recap spends time talking about all the various differences and similarities between the two realities. It even spends a paragraph detailing the time that an Evil and Good Dilton almost destroy the Archie multiverse using science. None of this information is needed, and serves only to confuse the inexperienced reader who thinks they might want to dip their toe into the medium.

LifeWithArchie_36_RamonPerez.jpg

After selling comics at the shop for nearly eight years, I’ve come to realize that the best way to sell a comic is to give people as little information as possible. Have you ever sat through an hour long lecture as to why the Silver Age Legion is the best Legion? I sure have. You know what it didn’t do? Make me want to read Legion comics. In fact, it made me want to avoid them. Passion needs to be discovered, not explained – and Archie Comics failed in that this week. They did a poor job selling a book that was going to sell itself, something that could have been easily avoided with a stronger editorial hand.

The issue itself is quite good. Instead of giving new readers the same story in both realities, Paul Kupperberg and Pat & Tim Kennedy play things fast and loose with some pronouns and character placement, allowing the story to function viably in both realities, utilizing a form of brevity for the concept. It’s not high art by any means, but it’s a nice, suitable story that brings a character’s journey to a poignant end. The only failing seems to be how eager the company is to explain things that don’t need to be explained, giving the reader a jumble of information that would have been better served as a story they explored later, than explained in a blurb. That said, Archie is Archie, and will endure forever, so it’s not like people are going to be bucked off the train to Riverdale. The event continues to paint comics as a medium that is indesipherable to get into – after all, if you can’t understand what’s going on in an Archie title, what hope would you have for anything else on the stands.

Regardless, this book is going to sell. It was sold before it hit the stands, and will be a novelty for a long time to come. It’s just a shame it couldn’t sell the industry at the same time.

[Brandon Schatz has been working behind the comic book counter for eight years. He's spent the past four as the manager of Wizard's Comics and Collectibles in Edmonton, Alberta. In his spare time, he writes about the comics he likes over at Comics! The Blog and works on building his comic book recommendation engine over at Variant Edition. You can find him on twitter @soupytoasterson. The opinions expressed are those of Schatz and do not necessarily reflect those of The Beat]

7 Comments on The Retailer’s View // The Death of Archie and Selling Comics, last added: 7/18/2014
Display Comments Add a Comment
4. The secret of comics history that people on the internet don’t want you to know!

jill trent science sleuth

I was asked not too long ago what was something I was proud of writing on The Beat, and it’s actually something I didn’t write. This post by political communications specialist Brett Schenker entitled Market Research Says 46.67% of Comic Fans are Female from February, was pretty groundbreaking. Why am I mentioning a six month old post? Well, people continue to quote it when they look for demographic information on comics readership, and it represents a solid benchmark in an area where there is shockingly little research. Schenker’s research via Facebook, which he’s graciously presented here, has been quoted in numerous articles and yesterday it was referenced in this Time.Com piece on the new female Thor. I tweeted it again and it got a whole new set of reactions on twitter from people who hadn’t seen it the first time.

But before talking about that let’s go back to Lady Thor. In the official Marvel PR about the new book, this bombshell was dropped:

THOR is the latest in the ever-growing and long list of female-centric titles that continues to invite new readers into the Marvel Universe. This female THOR is the 8th title to feature a lead female protagonist and aims to speak directly to an audience that long was not the target for Super Hero comic books in America: women and girls.

Now that coupled with the announcement of the book on The View indicates, ever to subtly, that this books was being marketed as something that actual women who are non-comics-averse might be curious about. I’ve seen some suggestions that there were big political machination behind all this, and I’m sure there’s a story there, but we’ll take it at face value for now. As I’ve indicated before, Marvel/Disney are big on customer info, and about a year ago they started being way more female reader friendly, so obviously something is happening.

Sue at DCWKA took the Marvel statement as the occasion for a much deserved victory lap:

Say what? I’m sorry what was that? Is Marvel actually saying they want female readers? That they are now targeting female readers? 

Why yes they are.

It’s almost worth the amount of trolling, attacks, rape threats and other shit I’ve experienced to see this.

Of course, DC Comics also seems to be finally finding the female audience worthy of their attention. Nothing as clear cut as Marvel did above but the recent Batgirl respin and Gotham Academy are clearly going after that audience and I was told by folks close to those books that women are definitely are a target.

Two years ago Heidi McDonald wrote a great story  (that I disagreed with) about how Marvel and DC would never truly [target] female readers.

But now? Something has changed at both publishers.

Is it real? Will it last? Who knows?

But I will say I am enjoying it.

It’s true that two years ago I felt that the place of superheroes as the great hope for boys entertainment at both WB and Disney meant that aiming them squarely at the male demographic was in their corporate interests. Since then, female consumership of all kinds of media has become a lot more obvious via social media and so maybe a dollar is a dollar. (See Box-Office Woes: Age and Gender Gap Helping Fuel Summer Decline.)
It is also possible that superheroes are just SO IRRESISTIBLE to EVERYONE that even girl cooties can’t destroy boy interest in them. The success of Marvel’s movies would seem to be the prime evidence of that.

Anyway, yesterday was a busy day but I took a peek back at Brett’s original post and scanned the comments, which are a fleet of brittle ocean liners of denial in a troubled sea of floating demographic icebergs. These comments also aroused a new round of response on twitter, from dismay to agreement. But in the comments a matter was broached by Kurt Busiek that is far more telling, to me anyway: why the female readership of the comics medium dwindled so much in the 80s that it’s taken us 30 years to admit that it might actually exist.

Girls have always read comics.

They read early newspaper strips. They read early superhero comics. They certainly read romance comics and humor comics in the 40s and 50s and on through the 60s. (Trina Robbins‘s research deiscovered readership statements from the 50s that showed a bit more 50% of the comics readership was female.) They read Archies. They read later newspaper strips, in fact they read them to this day.

But of course, in the 70s, the newsstand distribution system for cheap comics dissolved, to be replaced by the direct sales market, a business run by passionate fans of mostly superhero comics, a group that was heavily male, as early fanzines show. The other day John Jackson Miller did a major analysis of Archie sales through the years (which got picked up by Fivethirtyeight.com, go John!) and it included this chart of Archie newsstand sales, according to Post Office statements:
ArchieChart.jpg
Not too much to argue with there. Without newsstands and their broad, non fanatic readership, Archie sales struggled. And since the readership was significantly female, you can see right there where the girls went away. 

We were left with a period, lasting to this day although drifting away as the dawn breaks up a fog, in which a factual situation that was demonstrably historically true—women reading comics—simply became nonexistent.
Scary, isn’t it?

I’m not sure why it is so, so important that the comics medium remain a boys club to so many men. Guys, you can read what you want and no one will ruin it just by liking Lucy Knisley or Moto Haggio. I think it’s fine to have boy-focused material like Batman or Spider-Man or whatever, as long as you don’t use boy focused material as “proof” that women don’t read comics. It’s like saying that just because guys overwhelmingly like Transformers movies, women don’t like any movies. 

It’s exactly like that.

Luckily, as I’ve said here many times, the internet has revealed some truths that gatekeeper media did its best to suppress. So now we see cartooning schools overwhelmingly female, conventions about 40% female, bestselling female cartoonists, award winning female cartoonists, popular female characters, and lots of women who demonstrably provably read and enjoy the comics medium. 

Are the numbers in Brett’s Facebook research writ in granite? No. But since FB mostly exists as a giant marketing tool, it’s kind of what this sort of research was made to do. It isn’t voodoo, it isn’t lies, it isn’t damn lies, it’s just statistics. Statistics which are generally born out by other demographics that we’re seeing.


Perhaps most amusing about all this is concern trolling by those who claim to want to get comics back to “the mainstream” by getting back on “newsstands.” I got news for ya hub, we have a new newsstand it’s called digital and the mainstream—just as it was for the first 70 years or so of the comics medium’s existence in the US—appeals to a fairly broad demographic.

Just to finish up, Brett is working on updated research which I’ll be presenting at this panel at San Diego, where Rob Salkowivz will also be presenting new demographic info from Eventbrite. Come on out to find out if they match up!

The Future of Geek

Will comics’ takeover of pop culture continue, or has geek peaked? Industry-watchers Heidi MacDonald (The Beat), Rob Salkowitz (Comic-Con and the Business of Pop Culture), and Tim Beyers (Motley Fool) follow the money in conventions, movies, and publishing to forecast the future of the fandom business. John Siuntres (Word Balloon podcast) moderates.
Friday July 25, 2014 1:00pm – 2:00pm
Room 28DE

 

Image via Superdames

14 Comments on The secret of comics history that people on the internet don’t want you to know!, last added: 7/17/2014
Display Comments Add a Comment
5. The Retailer’s View: Antagonistic

by Brandon Schatz

There was a piece hovering around the comics internet this weekend about the industry’s supposed need of more shit-talkers. It was an interesting and well-intentioned conversation, but the premise was flawed from the start. The industry doesn’t need destructive forces. It currently has its fill of that. What the industry needs is more constructure forces. It needs companies and retailers and creators and fans who will ask uncomfortable questions and confront uncomfortable answers.

When I write these pieces, I always try to stay constructive. It would be very easy to tears strips off a publisher or a creator and cry doom at the top of my lungs and call it a day. Have you ever tried to build a house? What a condescending question. Sorry about that. The point is, building a house is hard. Knocking it down is a whole lot easier. If you build, it means you have a place to work and live for a while. If you break, you have a pile of rubble to kick around. Is this metaphor working at all? Regardless, I want to build something – or at least help do it. To do that, I need a foundation. If I’m going to stress the metaphor even further, I need a basement. This is going to be that basement.

A few words of warning: this is going to be rough, and broad. The intent is to hit upon all the key parts of the industry, and provide a basic structure for what the basic roles are, and what they should accomplish. There is very little finesse involved at this stage, as the concrete is poured, but nobody expects a basement to be fancy – or at least, not when you’re providing the bones. I need to shut up about houses.

The comic book industry, broken down to its foundation, as seen by a retailer. Here goes.

reading

READERS

A reader is a person who likes comics and reads them in their spare time. A singular reader has likes and dislikes, and their money spent reflects this.

As a collective, readers are the hot molten core of the industry. Without them, there would be no reason to exist, no reason to produce. As a mass, they have an indirect effect on what is made, and a more direct effect on what sticks. Their job, if you can call it that, is to purchase and consume. That is it. That is all.

Readers are not arbiters, no matter what anybody says. They do not settle disputes and their purchases should say nothing more than “I like this” and “I don’t like that”. While some would shame and call readers to task for their habits, at a basic level, the industry should be allowed to provide the experience of entertainment unencumbered, first and foremost. Shades and layers can and should always be plied atop of this foundation, but readers shouldn’t be required to keep up with the inner machinations of comic book companies, or the ethics of creator compensation or the like. As long as the urge for entertainment is being sated, then the readers are sated.

CREATORS

A creator is a person who likes comics and creates them – sometimes as a job, sometimes as an outlet. If a creator is working in the comic book industry, there is something about it that speaks to them in a way that other mediums can’t quite sate. This is why they are here, and not there, after all.

Creators craft stories that they want and need to tell. Why would they do anything else? Why should they do anything else?

Creators are not responsible for making the landscape of the industry diverse. Their first responsibility should always been themselves, first and foremost. Readers can tell if a creator is hacking a book out, and they usually react. More than anything, readers wants to connect with the material, and the easiest way for that to happen is for the creator or creators to feel connected as well, to form that connection at inception. When this happens or as this happens, the reaction between creator, creation and reader is pure. It satisfies need, and fuels the industry with content. This is what is needed. This is the goal.

CRITICS

A critic is a person who likes comics or admires the craft. At their best, they can take a comic and reverse engineer it, pulling out various bits of writing and art and ably seeing how parts function separately and together.

A great critic uses opinion sparingly to inform an audience of personal bias while providing readers with the means to make an informed decision. Therein lies the key difference between a true critic, and a fan. A fan lives and breathe opinion and uses that in an attempt to sway readers. There’s nothing wrong with this, but ascribing a critical nature to a screed based more in opinion than craft is selling the art of critique short. Having the money to have internet access and the wherewithal to stake out a piece of internet real estate does not make you a critic, it makes you a person who has access to the internet. That said, there is never, ever anything wrong with having or sharing opinions. That’s what I’m doing here, after all. What I’m presenting here isn’t fact so much as it’s my interpretation of certain facts. I would also not describe myself as a critic, but a retailer with opinions.

marvel-logo

PUBLISHERS

A publisher is a person or a group of people who like comics. People might say otherwise, but there’s a good reason they chose to work in the industry – and it sure as hell isn’t the money.

Publishers make comics because they love them. In a perfect world, they might do this without any other motive, but because it’s our world, they have to serve the needs of the business so that readers have something to read and creators have something to create.

Publishers have it rough. Keeping a balance of art and business is hard, as evidenced by the trail of broken ongoings left in the dust of time. Nobody starts a project with intending for its life to be cut short. No one creates a character with the hopes that their time will come before it’s due – but it happens. Readers don’t connect, either emotionally or physically. The business doesn’t support the art, and so something has to give. If something doesn’t give, then soon, the company goes along with it. So yes, it would be great if a book like Ms. Marvel would go on forever, and yes, it might be great if there was one or two less X-Men or Batman books on the schedule – but a publisher can’t ignore the information that readers give them. That said, they can and should ignore the information that a reader gives them. There is nothing worse than a reader or a fan calling dominion over public opinion. Again: a reader is not an arbiter. A fan is not an arbiter. They are singular. When part of a mass, when measured in sales, they are a force to be listened to and reckoned with, and not before that.

DISTRIBUTORS

A distributor might not actually like comics – although that is more my personal opinion than actual fact. Currently, the comic industry’s physical distributor is nearly singular, with a few bits and bobs trickling out to newsstands from magazine distributors. It’s legal digital distributor is similar, though infinitely more complicated to get into in this particular article. Rest assured, that will be explored in full at a later date. Anyway, distributors are often just a means to an end – and to that end, ours are a little problematic. For instance, this week, I was shorted the entirety of my All New Ultimates order. This is something that occurs far too regularly, along with miscounted quantities and scads of damaged product. In a perfect world, a distributor would get content out without much or any conflict, allowing retailers and readers access without barrier. Which brings us to:

reading comics

RETAILERS

A retailer is a person or people who like comics. Or at least they should. They are the nexus of all points, where the needs of readers and creators and publishers and distributors all meet. Retailers pay for product. They are also paid for product. As such, they carry with them some immeasurable responsibilities. They need to be fans, they need to be businesses, and they need to be critics, and they need to know how to properly measure out doses of all three. Retailers who don’t do this? They don’t need to exist.

I am a retailer. I order books, and I make sure comics get into the hands of the people who want to read them. That is what I do. That is my goal. I know full well that I’m not needed. If there was a system that moved people straight to the product, we wouldn’t need to exist. And yes, I know, “the future is now”. ComiXology and the like provide that very service to people, combining the retailer and distributor into a singular entity. (More to the point, Marvel’s Unlimited app does something similar, though it condenses the retailer and distributor roles even further into the publishing realm.) Yet, retailers still exist. Are they vestigial appendages to an old system? Are they a vital part of the future of the industry?

The answer to both questions are “yes”. There are retailers out there who are a means to an end. They exist because they’ve always existed, and were once a vital part of the industry – but they are no longer required. These retailers will disappear into the ether, providing a service that can be obtained elsewhere, with easier access. There are other retailers, however, that will remain, despite the changes the industry will face. They are the ones who take upon all rolls, and balance them with aplomb. They are the readers, they are the fans, they are the distributors who know and care about the wants and needs of their customers. They are the ones who seek to work with the publishers, even when the publishers might be seemingly working against them. They are the ones who can’t help but love this industry, and claw for the best. They are the ones who address hard questions and attempt to deal with the consequence of hard answers, balancing art and commerce so that readers and creators don’t have to.

This industry needs good retailers. At least for now. Who knows, in the future, all comics might be digital. I’ve long suspected the fact that single issues will disappear in the physical format, leaving stores as a place to obtain physical collections for all those who wish for their favourites to take up tangible space in their lives. Whatever happens, the industry will need all of it’s cogs to work in perfect or near perfect order to continue. It will need a solid base to grow from. Hopefully, we can all make that happen.\

[Brandon Schatz has been working behind the comic book counter for eight years. He's spent the past four as the manager of Wizard's Comics and Collectibles in Edmonton, Alberta. In his spare time, he writes about the comics he likes over at Comics! The Blog and stares at passive keyboards and empty word documents, making secret wishes and bargains that will surely come back to haunt him. You can find him on twitter @soupytoasterson. The opinions expressed are those of Schatz and do not necessarily reflect those of The Beat]

2 Comments on The Retailer’s View: Antagonistic, last added: 6/24/2014
Display Comments Add a Comment
6. The Retailer’s View: Event Comics and Ordering Abuse

by Brandon Schatz

When you spend your days breaking open comic solicitations and marketing for a living, you begin to pick out patterns. A new batch of solicitations hit the internet, and suddenly your world starts to Beautiful Mind itself with floating words and numbers that glow as you drink the information. When I’m placing orders, it’s helpful to be able to see the patterns. Ordering is hard enough when you have to guess at the individual buying habits of hundreds of different people, most of whom won’t let you know if they liked a book until the next issue is out on the stands, and every little bit of help is appreciated.

That said, being able to see patterns can also be a curse. When you begin to see the moving parts and start to understand how and why they move, the machine becomes a lot less impressive. Suddenly it’s not some magic thing, it’s a series of wrote events. The worst of this ability comes when you begin to see dark clouds on the horizon. You know something bad is coming, but you’re not sure what you can do to stop it. Lately, I’ve been getting some dark vibes from Marvel and DC in the shape of some weird final order cut-off abuses. But first, some context.

For the bulk of the direct market’s existence, retailers have had to work in a system where orders for much of their stock are placed months in advance. For example, at the end of this month, I will be sending in my orders for books that start shipping in August. As you might guess, it’s a tough racket, trying to guess what people will be interested in so far in advance. To that end, roughly five years ago, several publishers started participating in a “final order cut-off” program, which allows retailers to adjust their orders on the company’s upcoming slate of books right up to the point where the books hit the printer, roughly three weeks in advance of release. Closing this time gap was, and is a godsend. More often than not, a book that hits the stands on a Wednesday will have its second issue up on FOC on Monday, and a retailer can take into account the books’ actual demand, instead of using the order they placed blind several weeks before. While this system isn’t flawless, it tends to work out more often than it doesn’t. It allows the patterns to ply with greater ease, freeing retailers to stop fretting over wild guesses in the face of numbers they’re more sure of. Naturally, it needed to be destroyed.

There are times where I feel Marvel and DC are at odds with their “retail partners”, and treat them with a modicum of disdain. I’m sure this isn’t true, but their actions often say otherwise. For example, I take DC’s insistence on providing the industry with a new round of lenticular covers as a sign that they think we’re stupid, and that retailers will buy anything if they wave their arms wide enough. For the most part, this is true. DC will undoubtably have their best month of sales in September, despite the fact that the production time on the covers had retailers ordering them over three months in advance, with no chance to adjust at a later date. At a basic level, it shows that the company doesn’t care much if a retailer can recoup money from the comics they’ve purchased, they just want the books out the door.

Original_Sin_Thor_Loki_The_Tenth_Realm

Marvel has adopted a similar tactic lately when it comes to some of their event books. Yesterday, they asked us to set our orders for all four issues of their Thor and Loki Original Sin tie in. The first issue ships in July, while the last ships in September. They did something similar with the Hulk vs. Iron Man tie in, and will be doing the same for the Death of Wolverine series. Rapid shipping books without the luxury of order adjustment. This is a nightmare. Not only does it circumvent the final order cut-off system, which helps retailers reflect a book’s actual readership in their orders, but it takes the old system, and makes it worse. At least back then if there was a four issue mini-series solicited, you would be able to adjust your numbers according to a wider range of sales data. You didn’t have to set your numbers all at once, you could stagger the decision making, take a look at where your customer base is drifting, determine if they were even into the event, and maybe have enough time to save yourself for ordering way to much or too little on the final issues.

In doing this, the publishers are putting their foot down and stating they are in the business of selling comics for them and not for anyone else. They are the only party this form of ordering benefits, after all. As a retailer, the larger the gap is between my final order and the comics release, the more risk I have to take on. How do I know the series will retain its’ readership? And what if I didn’t order enough to begin with? Will I be awash in copies, or will I be crossing my fingers that some back orders go through so that my customers might see the product?

When retailers have to deal with this kind of risky guesswork, it has ripple effects in the industry. Smaller gaps in ordering time inevitably leads to improved ordering, and improved ordering means a store cut copies from their order that wouldn’t be sold, and use that money to stock comics that would. It allows a shop to be more profitable, and better serve their customers and the industry. This is how things should work in a system where one cog needs the other to perform a function.

What’s worse is the fact that this is all clearly a test. Remember what I said before about spotting patterns? Marvel and DC will do this kind of thing every so often, experimenting with the delivery system to see what they can get away with, while still experiencing sales. These are test balloons to see if they can continue to build a system that benefits them more than anyone else. The unfortunate thing is that we as retailers often put up with it, and allow them to continue to leech power away from us. We place our orders for lenticular covers with a smile despite the nightmare that occurred last year, and the fact that DC had decided what the plots would be internally before handing out assignments to whichever warm bodies they could find. We look at the final order cut off for the Thor and Loki mini, and we shrug and plug in numbers that amount to “Thor + Loki + Original Sin” and hope for the best, knowing full well that despite adjustments made to approximate demand, the orders won’t stick the landing. We do this, and we do this, and we do this, and we never fight back, because we can’t. After all, where else are we going to get the product from? And hey, if we don’t have the product, they’re just going to get it from somewhere else, right?

The system is already broken. Comics are hard enough to distribute. The final order cut-offs were something nice, something that made the whole process a little easier – and slowly but surely, it’s ebbing away. In the end, Marvel and DC might be able to smile and count their money while they see sales on certain titles retain a greater amount of sales, but shops will inevitably be all the poorer for it, leaving them with less money to spend on the next thing – which will inevitably bring about the next short sighted ploy and so on and so forth.

When I think about this, I’m always reminded of the fact that the end of the world won’t probably happen suddenly. We like to think it might, because that would absolve us all of our wrongdoings. If the comic industry ends, it won’t be any one big thing. It won’t be a pressed button. It will be the little things that add up. It will be the tiny cuts. It will be things like this, and the cyclical acts it produces. This is not what I want. This is not what we want.

Now if you’ll excuse me, I have to go place my orders for The Death of Wolverine. I’ll see you on the other side.

[Brandon Schatz has been working behind the comic book counter for eight years. He's spent the past four as the manager of Wizard's Comics and Collectibles in Edmonton, Alberta. In his spare time, he writes about the comics he likes over at Comics! The Blog and stares at passive keyboards and empty word documents, making secret wishes and bargains that will surely come back to haunt him. You can find him on twitter @soupytoasterson. The opinions expressed are those of Schatz and do not necessarily reflect those of The Beat]

12 Comments on The Retailer’s View: Event Comics and Ordering Abuse, last added: 6/19/2014
Display Comments Add a Comment
7. The Retailer’s View: On Rocket Raccoon Orders Topping 300,000

by Brandon Schatz

When Marvel first announced the Rocket Raccoon book, I was fairly excited. Pairing the character with Skottie Young just as interest would crest for the movie seemed like a no-brainer, one that I could use to sell a few copies to interested parties. I was expecting healthy sales, but nothing that would eclipse the character’s parent title – especially given how stylized Young’s art is. What I hadn’t counted on was for Marvel to play their hand almost perfectly, netting a fairly unprecedented 300,000 copy order before the book’s final cut-off. How in the world did they swing such a huge number – especially with a relatively small amount of incentives? Let’s break things down.

art by Skottie Young

art by Skottie Young

It starts at the core: with creator Skottie Young. Over the years, Young has built himself as a brand quite handily. Choosing projects that played to his strengths, and running with the swell of goodwill garnered by his spot-on series of hilarious “baby” covers, the man went from some punk kid drawing the Human Torch Tsunami book, to an overwhelming creative force through sheer force of will and talent. Witnessing this, Marvel offered him Rocket – a book that not only fit his art style, but his story telling sensibilities – and while almost any comic can sell given the right bit of zeitgeist and marketing, there’s no comic that blows up this big without the core being so strong from the get go. Take a look at the numbers for any of the big two’s recent events. Marvel and DC (and pretty much any company) would have killed to have numbers like this for one of their events – books that they push so hard and stack so high with talent that they can’t help but move tens of thousands of copies without breaking a sweat. Rocket seemed to accomplish a lot more, using relatively less.

The numbers on this series are indicative of Marvel’s creative direction as of late. While you won’t find a shortage of people decrying their tactics or stories, there’s little you can do in the face of numerical data – and while the industry isn’t pulling in the numbers it did in it’s heyday, any upswing that’s occurring within Marvel is down to some genius marketing on their part. If we’re talking Rocket and the Guardians of the Galaxy specifically, it begins with the relaunch of Guardians a year ago on the back of the movie development, and the creative team of Brian Michael Bendis and Steve McNiven. Combining a bit of meticulously planned timing with that specific creative team (and the regular round of marketing and variant thresholds), the series launched to an estimated tune of 211,312 copies for issue one – or, if you want to nitpick, 80,344 copies for the prologue issue #0.1. To put that in a kind of context, the previous ongoing Guardians book from 2008 debuted to a paltry 36,282 copies. Why? Well, there clearly wasn’t anything wrong with the creative team – after all, they formed the basis of what would become the current phenomena – it was a matter of marketing and timing. Quesada, for all the good he did for the company, never quite understood the cosmic side of the Marvel universe (a fact that he’s admitted in several interviews over the years) and as a direct or indirect result, when good books were coming out in this realm, the marketing never gelled. The same goes for any comic shop – if your proprietor doesn’t understand the appeal of a certain title, there’s a good chance that book won’t get a big push within the walls of that store as focus tends to remain elsewhere. As a business entity, it always pays to ignore taste (to an extent) and push through the blocks set up in your mind in order to gain the largest audience for the property in question. This is a lesson Marvel has clearly learned.

Everything about the release of Rocket Raccoon makes sense. A great creator matched with a great concept, dropped not a month before he stars in a big movie. An announcement made months in advance of regular solicitations to build up pressure alongside the movie, allowing retailers to hear whispers from their customers long before orders are even available to place, culminating in a fever pitch when orders are due. And then, there’s the fact that Marvel let the numbers slip the week before retailers had to set their Final Order Cut-Off numbers, allowing lazier retailers to shake their head and wonder if they’ve ordered enough themselves. Everything about this launch was perfectly timed, and should result in solid sales – at least for Marvel. As for possible sell through, that remains to be seen. Some of this hypothetical 300,000+ print run involves incentive covers running off of qualifiers that have goosed the numbers – but considering the fact that Marvel put heavier incentives on the first issue of Guardians and still came up with a smaller number speak volumes for what they’ve put together here.

art by Paco Medina

art by Paco Medina

Now before I call it a day, there remains another facet of this marketing tale left unexplored: that of the Legendary Star Lord book from Sam Humphries and Paco Medina. In all of the hubbub for this, I you’d be hard pressed to find people talking about this book, which I think is a shame. For all the good Marvel did in marketing Rocket, they really dropped the ball on Star Lord – which is to say, the numbers are probably very healthy, but could they be as healthy as they could have been? This should have been announced the week after the Rocket Raccoon announcement. The company should have been out there pounding the pavement with preview art and concepts. I’m a big fan of the works of both Humphries and Medina, and think they are a great match for this character – one that might not be as zeitgeist grabbing as the dude responsible for years of amazing variant covers and the gorgeous art that graced the Marvel Oz books, but still, there should have been more happening. As a result of some personal hustle, I have pre-order numbers that are quite comparable to that of my Rocket Raccoon numbers. That’s down to marketing – and while I understand there will never be a time where companies like Marvel or DC will treat all properties equally, it always pains me to see a marketing opportunity lost. I want books in the hands of people who are going to enjoy them, and I can’t always do that by myself. The comic book industry needs everyone to pull their own weight the keep it running, and while a 300,000+ run of Rocket Raccoon is nice to see, it would have been great to see even a 200,000+ run of Legendary Star Lord announced as well.

That said, it isn’t over until it’s over, and who knows? Maybe in a few months time, retailers will be swimming in Rocket Raccoon #1’s while scrambling to get second prints of Legendary Star Lord. The market is a strange and wonderful place, and in the end, despite, it’s always the readers who have the final say. Hopefully, we get two very healthy ongoings out of this, as I feel both books will deserve a healthy readership. Time will tell.

[Brandon Schatz has been working behind the comic book counter for eight years. He's spent the past four as the manager of Wizard's Comics and Collectibles in Edmonton, Alberta. In his spare time, he writes about the comics he likes over at Comics! The Blog and stares at passive keyboards and empty word documents, making secret wishes and bargains that will surely come back to haunt him. You can find him on twitter @soupytoasterson. The opinions expressed are those of Schatz and do not necessarily reflect those of The Beat]

15 Comments on The Retailer’s View: On Rocket Raccoon Orders Topping 300,000, last added: 6/12/2014
Display Comments Add a Comment
8. INTERVIEW: Dylan Todd on Designing Monkeybrain, Creating Covers, and Art Direction in Comics

Comics design is something everybody appreciates whenever they walk into a store – in many cases, it’s one of the central reasons why they try a comic series they’ve never seen before. And yet it’s something which doesn’t get discussed as much as it perhaps should do, considering the importance of a good logo or cover design. Which is why I approached Dylan Todd a short while back to ask him a few questions about what comics design entails, what good art direction offers a comic, and where he thinks design should be improved within the industry.

Todd is best known perhaps as the main artistic designer for Monkeybrain Comics, where he developed the design of their interior layouts, as well as the central logo for the company and several of the comic mastheads. He’s also worked on various other comics, including Frank Barbiere and Chris Mooneyham’s ‘Five Ghosts’; ‘Sacrifice’ by Sam Humphries and Dalton Rose; and many others. He’s a man who knows what he’s talking about, which is always a good thing when you’re talking to somebody like me – who rarely knows what he’s talking about.

He was kind enough to take part in an interview with The Beat about his process, what he looks for in a design, and just why it remains one of the most important facets in the creation of a series. His answers are fascinating, and well worth reading in full:

dt01

Steve: How did you get involved in design as a career? Do you have a background in art and design?

Dylan: Yeah, design is my career. For my day job, I’m an art director and designer in-house at a place here in Vegas. I started drawing in fourth grade, around the same time I discovered comics. I’ve always been interested in design, though when I was younger, I didn’t really know that was what I was interested in.

I remember the Dick Tracy movie campaign — which ran ads in every comic for months leading up to the release — being a real eye-opener for me, because it wasn’t just illustration, which I thought was what I was interested in, because there was also type involved and the copywriting style alongside the iconic, primary-colored illustrations. A few years later, I read or heard about design and thought, “Oh yeah; that’s what I want to do.”

Steve: Were you always a comics reader? I’m wondering if there may have been any dovetailing between an interest in comics and your subsequent interest and career in design.

Dylan: Until I was 10 or 11, I had no idea comics existed. But one night I slept over at a friends’ house and he pulled out a box of Jonah Hex and Nth Man and Masters of the Universe comics and my mind was blown. I grew up with Spider-Man cartoons and Wonder Woman TV shows, but had no idea that there were comics, too. And they came out every month!

The next day, we walked down to the 7-11 at the end of the street and he showed me the spinner rack full of comics that, somehow, I had never noticed before. I’m not 100% sure, but I’m pretty sure Fantastic Four #313 was my first purchase. I was hooked from then on out. I remember sitting in my friends’ yard with a hand-stapled comic, drawing the cover and taking a long time on the masthead (which was a perspectival, X-Men-ish thing) and our publisher logo. (Which was probably something like Cool Dudes Comics.) Way more time than on the actual cover.

Steve: How did you first make the move to work in comics? What was your first project?

Dylan: My first project was designing the cover for Curt Franklin and Chris Haley’s first collection of Let’s Be Friends Again strips, Under Pressure, which was a lot of fun to work on.

dt1

My first “big break,” was working with Sam Humphries and Dalton Rose on their self-published series, Sacrifice. Sam had followed me on Tumblr, saw some stuff I’d posted and hit me up to see if I’d be interested. I said, “Um YES,” because I’d just read Our Love Is Real, and knew he was super-talented. Then he showed me Dalton’s artwork with Pete Toms’ coloring on top of it, and I couldn’t resist.

dt4

I’m a huge fan of everybody involved in that project: Sam, Dalton, Pete (who, if you haven’t read his comics, is just a real talent. Go check out On Hiatus over at Study Group. It’s hilarious and beautiful.), editor Alejandro Arbona, who’s the Associate Editor at Valiant now. It was intimidating to be included alongside those guys.

Steve: What would you say is the core goal of a strong design? Is the aim to convey as much as possible in as simple an image or design as possible?

Dylan: I think good design communicates. Period. Whether it’s minimal or maximal or in-between-imal, good design tells a story through art and typography and iconography. For comics, that’s usually a cover that catches the eye, lures a reader in, and gets them interested enough to plop down three or four bucks for, well, more words and pictures that tell a story.

Steve: Branding is a huge undertaking, and one which you took on for the launch of Monkeybrain Comics. How did that originally come about? Did Chris Roberson and Allison Baker approach you?

Dylan: I’d met Chris and Allison at an iZombie signing here in town and chatted with them while I waited in line to gaze uncomfortably upon the visage of Mike Allred. (He’s so dreamy.) I gave them my card and we started following each other on Twitter and stuff, chatting back and forth every now and then.

After Chris cut ties with writing for the Big Two, you could tell they were up to something, so when I got an e-mail to chat with them about “something cool,” I knew I wanted in on whatever this thing was.

dt03

Steve: What were the goals of the design? Was there a brief of what kind of identity they wanted for Monkeybrain?

Dylan: There wasn’t a brief per se, but we had a phone call where we talked about what they needed, the type of versatility the mark needed to have, what their end goal with the mark was, what sort of things it would be used for, etc. I’ve since developed a “new project questionnaire” that I give to new clients, but our phone call basically ticked off all the boxes there, so I knew what direction to be headed in. The only real restriction was that they had this icon they’d used previously for Chris’ novels, that literal monkey-brain drawing, and they wanted the mark to be fun, but not too fun that they wouldn’t be dismissed as not being serious enough.

Steve: If we take the main Monkeybrain logo as a starting point – this is a logo which uses the same image as Monkeybrain Books, but then adds to and around that central point. How did you approach building up the logo for Monkeybrain?

Dylan: So yeah, once we established the tone we wanted and set some parameters, I got started with my usual, what I call, “wool-gathering”: looking at reference, making word lists, sketching out rough ideas, building computer comps, deciding what to develop and what to toss. I remember looking through the Comixology publishers page and seeing which marks jumped out as you scrolled past quickly. With most things, it’s the simpler, easier reads that are memorable and jump out at you.

I think we went two rounds with the logo, with my first round being close, but overall too whimsical. (I’d had a gut feeling I was being too goofy, but went ahead and shared where I was at to get feedback) Once we looked over the first batch, I sent another round with the one we ended up going with. It was one of those projects where, as soon as I finished that comp, I knew that was the one they’d pick. Feels good man.

Steve: Did knowing this would be a digital launch affect the way you approached your design of Monkeybrain’s logo and branding? Your logo would need to be appropriate for a twitter avatar, for use on ComiXology – does there have to be an added versatility in design now?

Dylan: Oh definitely. I mean, end use of a design should always, not necessarily dictate the design, but at the very least, inform it. It’s something that you need to always have in the back of your brain as you go through the process, regardless of the project. But creating versatile marks and branding systems is something you’re trained to do in school. You need something that works horizontally, or can be stacked, something you can use as a social media icon, something recognizable when it’s shrunk down to an inch or blown up 3 feet wide.

dt5

Steve: Do you feel as though the rise of digital has now changed the way comics are designed as a whole? Instead of appealing to readers amidst a shelf of other comics, issues are now struggling for reader attention as undersized icons on, say, ComiXology.

Dylan: I think it’s still too early to say. I think there’s a lot of savvy creators who are definitely keeping digital in mind, but I also think there’s enough people who see digital comics as just a variation of the print product and approach it with that same mindset. It’s not that dissimilar from going from having a 12” LP to design a cover for, to a 5” CD to a 200 pixel iTunes album preview.

I think a good design by a good designer is going to work regardless of size, but I also think you need to remember how your art’s going to need to be used rather than approaching it in a one-size-fits-all mindset. There are titles I purchase digitally that I constantly manage to scroll past when I’m doing my digital New Comic Book Day shopping that look just fine on the shelf, but manage to get lost in the visual noise that is a digital storefront. Digital vs. print isn’t an apples vs. oranges thing, but it’s maybe an orange vs. grapefruit thing. Like, it’s still a citrus fruit, but it’s its own citrus fruit that’s consumed differently.

Did that make sense?

Steve: Looking across the various Monkeybrain covers and logos, the most striking thing is how different they all look, emphasising the variety of genre and styles in the stories the company publish. Was there ever an interest in creating a shared concept for the design of each book, or was this always the idea?

Dylan: The three MonkeyBrain titles I’ve done masthead design work for, Edison Rex, Theremin and Copernicus Jones: Robot Detective, are all wildly different books. I mean, one’s a supervillain-turned-hero book, one’s a psychedelic alternate history action thing and one’s a robot noir, so I’ve approached each of them from those starting points. From the beginning, Chris and Allison wanted to give the creators the freedom to come up with their own ideas and look while still managing to make it all feel like part of a whole.

dt8

One of the great things about MonkeyBrain — and one of the biggest challenges in coming up with their main logo and identity — is that they publish a crazy amount of different titles. So my goal was to find a mark and look that could apply to everything from superhero stuff Like Edison Rex or Anti-Hero, to stuff like High Crimes or Amelia Cole or Bandette or Strange Nation. With the exception of Edison Rex, I had no hand in developing the visual identity for any of those other books, but I had to make sure the templates I provided for the credits and bio pages, etc. were variable enough to allow for a host of genres and stories.

Steve: What influences the choices behind the fonts you use? “monkeybrain” here is in all-lowercase as well, which is possibly to highlight the company’s more informal and open approach to publishing?

Dylan: Will it completely blow the mystique if I tell you that the logo is that way because it made a nicer shape with only had the stem of the “K” and the descender on the “Y” sticking out of the shape of the logomark? Haha. I mean, yes, the friendliness of lowercase was definitely a factor, but the final decision came down to it looking nicer with most of the letters taking up the same visual rectangle of space. Sorry?

Steve: Fair enough! You’ll notice that lots of my questions are perhaps somewhat vague here, which is because I don’t know how to talk about design, particularly! I’m trying to learn. Do you find that people do tend to misunderstand or misrepresent the role of design in comics?

Dylan: Graphic design is really hard to understand in general. One of my professors in college told us a story about his dad, who could never understand what exactly he did for a living. My professor was home visiting and one of those Claymation California Raisin commercials came on. His dad looked at him, and said, pleadingly, “Is this what you do for a living?” My professor sadly told him it wasn’t. His dad finally, resignedly, threw his hands up in the air and said, “I’m never gonna get it.”

It’s a hard thing to wrap your head around. And really, design in comics hasn’t really been a thing until fairly recently. You have people like Jim Steranko and his work on FOOM in the 70s, but largely, it wasn’t until the Direct Market took hold and collections became a thing you could buy rather than hunting down back issues from retailers and comics started competing with books in bookstores (for younger readers, bookstores were IRL Amazon.coms) that designers were really brought in to make the product look like, well, a product as opposed to a pulpy, disposable entertainment module that was produced in the quickest fashion possible.

dt02

dt7

Steve: We’re in a period now where comics are being pulled apart more by fans and critics, and the role of colourists, letterers, inkers are getting more attention. With people like – for example – Jonathan Hickman placing a particular importance on design, do you think we’re starting to now see people pay more attention to art direction and design in comics?

Dylan: I hope so. I think people like Hickman, who has a good eye for design, and Jim Rugg, who won national design awards for his and Brian Maruca’s Afrodisiac, Rian Hughes’ work on the Valiant relaunch and now Dynamite’s Gold Key line, basically the entire output of Fantagraphics and Adhouse, the Steranko revival we’re seeing (his work on Marvel’s FOOM fanzine in the 70s is still some of the best superhero-related work out there), all are working to make comics look better, and that helps the recognition of design’s effect on comics.

Even having Chip Kidd, who is a fantastic book jacket designer (though I think his comics work mostly stinks), doing work in the comics sphere is a good sign.

The sad fact is that most comics design is pretty poor. And I get the reasons why: tight deadlines, overworked staff, corporate politics and cost-cutting, last-minute editorial decisions, being in this weird transition period between comics being this physical thing that sat piled on a shelf in a neckbeard pulp dungeon to something you can read on a future-tablet wherever you want. I get it, I do. I just want sexy, cool-looking comics. I want to try harder.

Steve: What do you want to see more from in terms of comics design? Or on the other hand, what concepts do you think we could do with less of right now?

Dylan: I’d like to see more experimentations, more risks, more pushing how a comic book is presented. More conceptual thinking and daring executions.

As far as what we need less of? Less covering up weak executions with textures or effects. Less “first idea is the best idea” concepts.

Also, more holofoil.

dt3

Steve: You write for Comics Alliance, and a few years back had a series of interviews with designers which I’d recommend people track down – in fact, with several of the people you mentioned above. Which designers do you admire, yourself? Which companies or books have especially strong work right now?

Dylan: Off the top of my head, my design heroes are Stefan Sagmeister, Milton Glaser, Jeff Kleinsmith, Chip Kidd, Rian Hughes, Aesthetic Apparatus, Bradbury Thompson, Paula Scher, Vaughan Oliver and the Australian duo behind We Buy Your Kids. I’m probably forgetting somebody, but those are the big ones for me.

As far as publishers who are really putting out top-notch work: Fantagraphics, AdHouse, manga publisher Vertical, 2000 AD/Rebellion. Lots of cool stuff coming out from Image, though that’s more a book-by-book type of thing, but I really like covers for Antony Johnston and Justin Greenwood’s The Fuse, Jasons Aaron and LaTour’s Southern Bastards. Fonografik’s work on Nowhere Men was excellent and his work for Saga is so simple and great. Tom Muller’s work for Ales Kot’s Zero and Jeff Lemire’s Trillium has been fantastic, surprising no one.

I’m not sure who did the design for the Manifest Destiny book, but that’s a really nice masthead. Vertigo’s FBP’s always looking on-point. I really like the design for Joe Casey’s Dark Horse superhero book, Catalyst Comix. Again, I’m forgetting a lot, but that’s what stick out in my mind.

Steve: What other projects are you working on right now? Where can people find you, and your work, online?

Dylan: Right now, I’m finishing up design for for Curt Pires and Jason Copland’s upcoming POP mini-series from Dark Horse, as well as finishing up an anthology I’ve been working on for the last six months or so titled 2299, featuring sci-fi future stories from Kyle Starks, Derek Charm, Nolan T. Jones, Kevin Church, Jordan Witt, Caleb Goeller, and a bunch of other people. It’ll be a 96-page-or-so anthology that we’ll have available through Gumroad in the near future and I’m really excited about it. Lots of dayglo future comics.

-

As far as where you can find me, my comics and pop culture design portfolio is located at bigredrobot.net (I have a non-comics design site as well at dylantodd.com). You can follow me on Twitter at @bigredrobot. I also have a bunch of Tumblrs, but my main one’s here. Guttersniper, which is more design/comics-focused, is here.

1 Comments on INTERVIEW: Dylan Todd on Designing Monkeybrain, Creating Covers, and Art Direction in Comics, last added: 6/12/2014
Display Comments Add a Comment
9. Fat Jack’s Comicrypt celebrates its 38th Anniversary tomorrow with wrestlers Daniels and Kazarian

imageSuperheroVillain.jpeg

I’m not exactly certain how many US comics shops can celebrate a 38th anniversary, but it isn’t a whole lot. Fat Jack’s Comicrypt is not only Philadelphia’s first comics shop, it’s an institution in its own right. But you never stop learning and growing and they are throwing their first ever anniversary party—so what if it’s the 38th. Good training for the big four-oh.

As guests they’ll have wrestlers Christopher Daniels and Frankie Kazarian, who are along with being champions at some point, writers for Aw Yeah comics and, I’m told, soon Dynamite. They’ll be signing TOMORROW from 1 PM to 4 PM.

As part of the celebration, Fat Jack’s is having a 38% off sale on most back issues and all kids under 10 years old will receive a free comic.

From Christopher Daniels: “We’re thrilled to get an opportunity to meet the great wrestling and comic book fans at one of the best stores on the East Coast, Fat Jack’s Comicrypt! I hope they enjoy nonsense & tomfoolery, that’s all I put in the comic book!”

From Frankie Kazarian: “We’re looking forward to chewing the fat with all the fans that come out to Fat Jack’s. We’re psyched to show them all what Bad Influence & AW YEAH COMICS are all about!”

Mike Ferrero of Fat Jack’s Comicrypt: “Christopher (Daniels) and Frankie (Kazarian) are two incredible wrestlers who know how to entertain their fans, and their first comic is a fun and great read. We’re extremely happy to be hosting this signing for our fans at the store, and having it coincide with our anniversary sale helps us put together a great experience for all who come to the store.”


Daniels and Kazarian’s appear in Aw Yeah Comics! #1 and “travel to Beautiful Downtown Skokie to challenge Action Cat & Adventure Bug to a TAG-TEAM wrestling match?! What the…? How did this happen? That doesn’t sound right. How can real-life wrestlers meet comic book characters?” The story is written by Daniels with artwork by Art Baltazar. Bonus Pin-Ups and artwork by Kazarian, Scoot McMahon, Denver Brubaker and Franco. 

imageAw Yeah Cover!.jpeg

imageBad Influence.png

0 Comments on Fat Jack’s Comicrypt celebrates its 38th Anniversary tomorrow with wrestlers Daniels and Kazarian as of 6/7/2014 2:29:00 AM
Add a Comment
10. Legendary Comics teams with Penguin Random House for three more titles

201406021257.jpg
Legendary Comics, the comics division of Legendary Entertainment, the movie studio owned by comics-loving Thomas Tull, has had an up and down history since it’s launch. Several of its books—Holy Terror, Godzilla, Pacific Rim—have been bestsellers, but other books have been long delayed. But things are moving forward with new books and new business.They’ve just signed a new deal with Random House Penguin for book store distro—Diamond will continue to work with them for comics shops. According to pr, Penguin Random House will provide sales, production, and publishing services—I think Marvel formerly did some of these for Legendary, but they are not really set up for outside imprints so this is also a step forward.

In statements, everyone was darn excited.
 
“We want to deliver great comics, and this new agreement with Penguin Random House enables us to be much more effective in bringing our stories to readers. We are very excited by this new venture,” said David Sadove of Legendary’s Publishing Operations.
 
Jeff Abraham, President of Penguin Random House Publisher Services, added “Legendary is known for creating some of the most popular films of the past decade. We’re excited to partner with Legendary Comics and to help grow their publishing unit into a thriving participant in the graphic novel market.”
 
“Penguin Random House Publisher Services’ expertise will enable us to broaden our reach as we expand our ever-growing catalogue. Working with a mix of seasoned comic book pros and some bright newcomers, we are committed to delivering the best new stories, characters and worlds in the industry. The three new titles we are announcing today are just the tip of the iceberg of what’s to come from Legendary Comics,” said Bob Schreck, Legendary Comics’ Editor-In-Chief.

AND they announced three new titles, to boot.
 
A TOWN CALLED DRAGON
Writer: Judd Winick
Artist: Geoff Shaw
Modern-day America and ancient mythology collide when the last dragon egg finally hatches, and an ordinary group of citizens must unite to defeat it. 

Coming in September 2014.
 
EPOCHALYPSE
Writer: Jonathan Hennessey 
Artist: Shane Davis

When a mysterious space-time phenomenon causes 600 years of human history to collapse into a single era, an elite team of Resynchronization officers must wage a war against the very laws of time. 

Coming in Fall 2014.
 
THE HARVESTER
Writer: Brandon Seifert
Artist: Eric Battle
A supernatural suspense story unfolds when two rebellious investigators discover that the nightmarish urban legend of “The Harvester” is more real – and more dangerous – than they ever imagined.

Coming in 2015.

0 Comments on Legendary Comics teams with Penguin Random House for three more titles as of 6/2/2014 8:47:00 PM
Add a Comment
11. The Retailer’s View: Bob Wayne, an appreciation

img_6822.jpg

by Brandon Schatz

As the whispers from last week’s Diamond Retailer Summit turned into audible noise, it quickly became apparent that the rumours were true: after 28 years with the company, Bob Wayne would be retiring from DC Comics when the company moves across country early next year.

By all accounts, Wayne was and continues to be a defining voice in the industry. Before taking a job with DC in 1987, he was the owner/operator of Fantastic World’s Bookstore in Fort Worth Texas, a concern that he ballooned into a chain of stores within the span of six years. Having worked in the trenches, Wayne knew and appreciated the needs of the retailer, and kept those needs in mind as the direct market continued to morph and changed into the creature it is today.

When the direct market first started to form in the early 70s, it was quite different. While today, it denotes the system from which retailers purchase and receive product form one large distributor, it originally functioned as a bypass. Retailers would order comics directly from the publishers themselves, removing the middlemen completely. Intended as a supplement to traditional ordering methods, it eventually became quite similar to the systems it was designed to cut out. Much of this was down to necessity – over the years, the direct market went from something fairly niche growing slowly at the sidelines, to something all encompassing and overwhelming during the 80s and early 90s.

By all accounts, Wayne’s presence during this time of growth yielded immeasurable benefits. Having someone within the sales structure who understood the needs of retailers – who were and are, for all intents and purposes, DC’s real customers – allowed him to craft systems that took into account retailer needs. He pioneered DC’s retail contact department, which I utilize each and every week to order reorder books that have vanished from my shelf, and to restock books that have come back into print after short periods of unavailability. He was one of the first people to push for return ability for products that retailers would deem as risky purchases, which opened the door for the current “Final Order Cut-Off” system, which grants retailers the ability to adjust their orders right up until the point a company needs to send their books off to print, rather than the moment initial orders are placed months ahead of time.

A DC without Bob Wayne is a concerning beast. All one has to do is take a trip a back to DC’s most recent large scale structure change that saw Diane Nelson take the top spot in the company, with Paul Levitz transitioning back towards writing in a move reminiscent of the old Marvel days where old editors were “paid off”, so to speak, with guaranteed writing gigs. It was a moment that seemed to change the company at the core, and set it on the course it remains on today. Without someone with a deep and abiding knowledge for the history of the medium, and the previous mistakes made, the company seems to be shifting back towards a by-gone era of mistakes that once nearly doomed the industry. Between the gimmicky covers and what appears to be a complete lack of respect for much of their talent (as evidenced by missing solicitations from their slate of September books, to the endlessly rotating creative teams and concepts on their lower tier books), DC resembles something more akin to a heartless Hollywood studios from works of fiction than a company concerned with art and character.

Without Wayne’s stabilizing influence over their sales department, can we really be sure business will continue as usual? Comics have always been a very unique medium with very unique needs that can’t quite be met by transferring means and methods used in other mediums. I would even argue that the comics medium is so specialized and particular, a person who had an intricate working knowledge of the magazine market couldn’t come in and work the system with anything approaching ease. By and large, the magazine market features product that’s returnable, whereas the comic book market does not. At first blush, that seems like a fairly simple distinction that shouldn’t garner too much of a difference, but the psychological mindset between ordering product that you can return vs. a product that you can’t is staggering. With returnable product, the pressure is on the company to push the product to the readers. A retailer becomes a glorified delivery method, a means of getting product into the hands of those who would experience it. With a non-returnable product, the brunt of the pressure is on the retailer to sell the product – they are making the decision as to what to order and how best to serve their customers. It would be very easy for someone to waltz into Wayne’s position and misinterpret the needs of the system. Anything less than recognizing retailers as the customer in a non-returnable system could spell a certain kind of disaster. While it always behooves a sales department to get the word out to the general consumer, forgetting the retailer in the equation would lead to a lack of product on the market, defeating any marketing put forth. It would also be disastrous if a sales department decided to rest on their laurels because the product is non-returnable. While the fact that comics are non-returnable would make a magazine salesperson salivate with envious glee, it should not be taken as permission to ignore the needs of the retailer. At the end of the day, they are your mot important customer, the people who decide whether or not your comics are successful or not (given the current distribution system), and treating them in such a dismissive manner will eventually result in much lower sales.

While it’s hard to say what the industry will look like without Wayne, it is easy to say it was all the better for his presence. Like many others have said, DC’s current placement in the market, a distant second, is not so much a comment on Wayne’s sales acumen. DC is trailing despite his efforts, not because of them. He knows what he’s doing. Who knows what will happen if DC hires someone who doesn’t.

[Brandon Schatz has been working behind the comic book counter for eight years. He's spent the past four as the manager of Wizard's Comics and Collectibles in Edmonton, Alberta. In his spare time, he writes about the comics he likes over at Comics! The Blog and stares at passive keyboards and empty word documents, making secret wishes and bargains that will surely come back to haunt him. The opinions expressed are those of Schatz and do not necessarily reflect The Beat's]

7 Comments on The Retailer’s View: Bob Wayne, an appreciation, last added: 6/2/2014
Display Comments Add a Comment
12. The Retailer’s View: On Lenticular Covers

By Brandon Schatz

[As always at The Beat, we're trying to get more viewpoints out there, and here's a new one: retailer Brandon Schatz will be giving some views on retailer issues, and first up, let's look at those darned lenticular covers. The opinions expressed are those of Schatz and do not necessarily reflect The Beat's.]

There’s very little chance you’re at this site, reading this article about comic book retail, and do not have a working knowledge of recent comic book history. That said, it never hurts to add a little context to current events. So.

In September of 2011, DC Comics relaunched their entire superhero universe with fifty-two brand new ongoing series functioning in a bright new continuity. Since then, the company has used September as a large-scale event month, using 2012 to flashback to the unexplored “early days” of the new continuity, and 2013 to unleash their villains across each and every one of their titles. Conceptually, there’s nothing wrong with this. The comic book industry thrives off of the occasional event as the eyeballs gained from the news of a line-wide disruption usually translates into higher profits. It was the reason why DC’s line-wide relaunch in 2011 was shatteringly successful for that month (and several after), and why their flashback month in 2012 garnered a slight bump in sales, despite a comparatively lower profile concept and easier execution.

Based on those two specific data points, it’s easy to see why DC came to realize “bigger” and “more complicated” would be the preferred road to take for their future events. Sales increased along with the size of the circus they brought with them, and so for their Villain’s Month, they brought one of the largest sideshows they could muster.
BAT_GIRL_3D_Cover_A_580_537575086fe492.18507993

Building from the simple touchpoint of “a villain for every title”, DC set about constructing a complicated structure of moving images and complicated numbering. Each and every title would have a lenticular cover that featured moving “3-D” images so entice the eye. This would balloon the cost of each month book from the more typical $2.99 to $3.99 for the month across the line, increasing the bottom line for retailers. Again, this is a simple enough idea in concept, one that’s still a painless hop, skip and jump away from “business as usual”. The first real complication came in the form of DC’s intricate publishing schedule and numbering strategy. Because the books wouldn’t necessarily further an ongoing’s overall plot, the company decided to employ the sub-numbering system Marvel had been toying with, changing what would be Action Comics #24 into Action Comics #23.1. In theory, I have no problem with this strategy – when employed properly, and used by retailers correctly, sub-numbering can have benefits for all involved. In this case, it would benefit the retailers and customers by clearly marking stories that could, for all intents and purposes, be skipped should there be budgetary concerns on the part of a customer who just wants “the story”.

Of course, the very last thing DC wanted was for these comics to be “skippable”, so they did everything in their power to make them “must-haves”. Their main ploy, of course, took the form of their lenticular cover design. Their other failsafe was a publishing schedule that saw their lower selling books wiped from the schedule to make room for multiple shipments of their larger books. In the early days of dealing with this event, this was the biggest problem. Books like Dial H and Katana were given strange She’s All That make-overs and disguised as Justice League titles, while certain titles (like All-Star Western) were moved from the schedule completely. This created a complicated landscape where retailers had try to discern how to add certain books to files without causing too much of a disruption. The headache was enormous.

For my part, I attempted to let everyone know what was happening to the best of my abilities. I came at customers with a list of books and recommendations, asking all comers to choose one of three options: pick which specific books they wanted themselves (so that, say, a hardcore Justice League fan could skip on the Dial H issue of the title, which might have been well outside of their areas of interest), allow me to choose for them (so that Batgirl and Catwoman files would get those issues of Batman: The Dark Knight that would affect the ongoing stories from those titles), or skip the event completely. It was a lot of hard work, but in the end, it was almost worth it. Had DC stuck to their guns and honoured all orders placed before the final ordering deadline, the whole event would have gone smoothly, even if it had required a lot of extra work to do so.

Then came the allocations.

As the story goes, DC didn’t anticipate the demand that the lenticular covers would garner, and had printed far too few. Recently, the company also admitted that a chunk of the books had to be destroyed due to some fuzzy imagery that had resulted during the early stages of production cycle, which limited supply even further. In any case, retailers were eventually told that their orders for the 3D covers were going to be highly allocated, and as a result, the company would be producing a line of 2D covers to match at the $2.99 price point in order to meet demand. There were several problems with this, starting with the fact that the company waited to make this announcement the week after final orders were placed for the first week of the event. To make matters worse, DC didn’t announce allocation amounts until three days before they wanted final orders for the 2D covers they were using to “cover” what would amount to intense product shortages. For me, that meant I had three days to try and contact each and every one of my customers, and try to explain the changes that were going to happen. Suddenly, I was forced to tell people that I had lied to them about there only being a premium $3.99 edition available, many of whom had previously sworn off the month of publication to save money on their already strained budgets. In many cases, I had to essentially barter with people who expected a complete run of lenticular covers because DC had decided to allocated book like the aforementioned Dial H issue of Justice League using a store’s orders for Dial H – meaning a book that was selling an estimated 11,086 copies industry wide in August 2013 hiding within the covers of a book that sold an estimated 103,936 for the same month was being used to fill orders. That’s almost a 90% difference in sales. The allocation for most stores reflected that, creating a bit of a gap between what could feasibly make its way into the hands of customers, and what would have ordered to hopefully placate the frustrated.

To their credit, DC made the entirety of the event returnable in order to take the bulk of the financial strain away from the retailers (though as a Canadian retailer, the returns process is financially questionable at the best of times), but there was never a question about the event’s financial success. With a line-up theoretically consisting of their highest selling titles and a crop of titles at higher price points with guaranteed sell-through, the money was always going to come in. On the other hand, the amount of heavy lifting a retailer had to do to frantically adjust numbers at the very last second and satisfy customer demand far outweighed the price benefits… if you were the type of retailer who sold things at cover price. Many didn’t but that’s another topic completely.

The result was a catastrophic mess that I will never forget, the result of over a solid month of stress dreams involving missing product and irate customers. While nothing in reality quite approached the level of anger and despair I felt in my dreams, and while the store had fantastic sales for the month, it wasn’t worth the strain and effort – especially when the collector mentality it garnered did nothing positive to our bottom line moving forward.

Flash forward several months to February 27th, 2014. A nondescript man in England was sitting at a pub. He lifted his glass to finish his third pint when a sharp pain suddenly shot through his soul. He dropped the glass, and people stared, some of them clapping. He ignored them, taken aback by the great feeling of empty horror and loss that struck so quickly and left just as fast. He doesn’t know that DC was at a ComicsPRO retailer announcing a new round of lenticular covers for this September, and he certainly didn’t realize that my sense of horror ran so deep that I could radiate waves of crippling despair from the frigid norths of Canada.

Okay, so maybe that psychic resonance thing didn’t happen, but that’s the closest approximation I can make in regards to my feelings about that announcement – something dark gripping my heart immediately and violently, crying out to be empathized with, before dissipating into something that resembled… weary acceptance. Of course they were going to try again – only this time, they were going to try to “fix” some of the problems they had with the first round. It started with soliciting the line well before the typical time frame, requiring retailers to set numbers for the September shipping titles alongside ones that would find their way to the stands in July. As with the previous event cycle, this in and of itself is fine. Even enforcing a strict Final Order date of May 29th was workable, given the popularity of the lenticular covers, and the need to get those orders locked in early. However, in solving one problem, DC opened a door to another set of troubles that are somehow far more distressing than those that marred the previous year’s events.
032.DCC.Grysn.1.0_384x591_537566192d18e9.26013382

As they announced the slate of 41 books that would be getting the lenticular treatment, the company also listed the plots for each of the titles. Beyond that, there was no information. No creators, no covers, nothing, just raw data of the shape of events to come. While the event structure always implied that the circus was more important than the performers, it had yet to be alluded to so overtly. It opened a pit in my stomach that only widened when Dan Didio told attendees at a Diamond retailer summit in late April that the creative teams for roughly half of the line’s books were confirmed as the allusion turned into stated fact.

Most companies don’t publish books out of the goodness of their heart, and a good retailer knows that. It’s the reason why any given Batman title will move a certain amount of copies on a consistent basis, and a title like All Star Western lingers near the bottom of the charts trying to stave off cancellation with each passing month – we have a general sense of what will sell and how it will sell, despite a title’s inherent quality, and we order to match demand. That’s business. That said, if you’re running your store or comic publishing concern properly, there can and should be room for art inside of it. Without the art of comics, there would be no business, and without business, there would be no art. It’s a cyclical pattern that requires both to survive. In crafting this new event, however, DC decided to lean so heavy on the business aspect, that the art became an after-thought.

The history of this industry is rife with people who have chosen the quick dollar over the long game. By and large, the peak is usually pretty tall, but the low is ruinous, as evidenced by the big crash in the 90s. The way DC concocted this year’s event, coupled with last year’s clear lack of preparation and forethought, smacks of a company seeking the dollar at the detriment of anything else. While the company has since released the names of the creative teams attached to each of the 41 September shipping titles, the lingering after effects remain. Forgetting for a second about the lazy retailers who will order blind based off the initial dabs of information contained within their copy of Previews (which only features the plot information), there remains the issue of content, and what it means to the larger market. While the line will undoubtedly post numbers that will dwarf DC’s usual month-to-month orders, it will all be in the name of the event and the lingering effects of their previous round of special covers. Armed with a sense of foreboding and vowing to account for every dollar they potentially lost from a lack of product last year, retailers will undoubtedly order deep on each and every one of the offered 3D covers. With an unencumbered supply, DC will happily reap the benefits of this ordering practice, as they make their dollars when they sell their product to retailers, and not when retailer sell product to their customers. After the book are in retailers’ hands and the cheques are cashed, DC could probably care less about sell-through, as the majority of the product they sell is non-returnable. So there will be a glut of product on the stands – what about the contents? This is where the balance of art and business come into play. Batman will sell enough to keep the lights on almost regardless of what is found within the pages of it’s covers, but the is a correlation between perceived quality and sales. One look at where all the different Bat-books are on the shelves will tell you that with ease. Now, when you take those numbers and start looking at attrition from month to month, you can see the effect that contents will eventually have on the line as a whole. If the contents are sparking something inside a readership, the numbers will remain fairly level or increase. If not, they will drift downwards with stunning velocity.

The nature of this year’s event being an after-thought beyond the more lucrative business aspects is stunning in its short-sightedness. There is a severe lack of art at play within the business model, and it will eventually cause a collapse which will be all the more devastating for those retailers and companies who have been counting on the quick dollar that suddenly no longer exists. I believe that the effects of this are already in play from last year’s event. While I sold through copies of the 3D covers with ease to speculators and collectors, a large swath of my regulars found the stories contained within the Villain’s Month issues to ill-suit their personal likes. It was a feeling compounded by the large buy in the event required, and the darkening of the already uniformly dreary line of comics the company currently publishes. Add to the mix a weekly series that leads into this new event, and I have a customer base that is approaching “apathetic”. I can work with angry. I can’t work with apathy.

A solution to this would be for me to cinch up and work a little bit harder. I could always pound the pavement and find more of the crowd that the current line of DC comics will appeal to. That is, after all, my job as a retailer – to match people with comics that they’ll love – but to do that, I need DC to meet me halfway. I need them to let me know that I’m finding customers for books that they are proud of, with contents that they have put time and effort into. What I heard in April was the vocal equivalent to that shrugging emoticon that’s been doing the rounds on the internet lately. DC wants their quick dollar, and they’re willing to do anything to get it, including burning down the road forward. Eventually, they’re going to see diminishing returns from this tactic, and again, when they do, the results will be far more catastrophic than they would have been had they put their focus on the content of their books and the ideas of their creators all along. Let’s all just hope they can do this before they take some of us down with them.

[Brandon Schatz has been working behind the comic book counter for eight years. He's spent the past four as the manager of Wizard's Comics and Collectibles in Edmonton, Alberta. In his spare time, he writes about the comics he likes over at Comics! The Blog and stares at passive keyboards and empty word documents, making secret wishes and bargains that will surely come back to haunt him.]

15 Comments on The Retailer’s View: On Lenticular Covers, last added: 5/29/2014
Display Comments Add a Comment
13. Not all comics shops: Brave New World

Brave New World Comics – The Pop Culture Superstore from Fe Bandana Pictures on Vimeo.

This is a little short film/advertisement that was made about Brave New World, a comics shop in Newhall, CA that’s a past Spirit of Retailing Award winner. It’s run by Portlyn Freeman and partner Autumn. We hear so much about crappy unwelcoming comics shops, let’s take a moment to spotlight one that really understands the importance of a welcoming customer experience.
201405280151.jpg

3 Comments on Not all comics shops: Brave New World, last added: 5/29/2014
Display Comments Add a Comment
14. Coliseum of Comics opens sixth store in Tampa

201404300242.jpgNew comics shop alert! Florida based Coliseum of Comics, which bills itself as the largest comics and collectibles retailer in the Southeast, is opening a sixth store this Saturday, May 3 in Tampa. The chain is headquartered in Orlando

Located at 19402 Bruce B. Downs Blvd., the new 2500 sq. foot outlet will be managed by Amjad Amer, formerly Assistant Manager at the chain’s Fashion Square Mall store. He was promoted under a manager-to-ownership program.

“This is the first store outside our immediate area, so we’re trying something innovative by GIVING AWAY a part of the store to the manager at no cost to him,” said Coliseum owner Phil Boyle in a statement. “We see this as a cornerstone to our expansion plans and intend to bring in more people in the next few years to groom them into their own stores.”
 
The opening is tied in to Free Comic Book Day, which Boyle sees as a great marketing opportunity. “With six stores in the chain, we’re finding new faces coming in every day, and Free Comic Book Day brings in the most new faces all year,” he said Boyle.

4 Comments on Coliseum of Comics opens sixth store in Tampa, last added: 5/1/2014
Display Comments Add a Comment
15. Marvel’s Tom Brevoort on the diminishing returns of relaunches

201404151351.jpg

Brief and to the point — over on his Formspring Tom Brevoort
was asked about Marvel’s continued hammer-blows of relaunches,

Do you think the frequent relaunches will eventually lose their sales-boosting effect?
marvelmaster616

Maybe. Many other things have over the years.


..and that’s where the creativity of comics comes in, I guess.

Rich has a briefer version of our continued sales charts that puts this in some perspective BTW.

15 Comments on Marvel’s Tom Brevoort on the diminishing returns of relaunches, last added: 4/16/2014
Display Comments Add a Comment
16. Indie Bookstores are survivors, just like comics shops

a-noven-trend-500x485.png

Speaking of Amazology, Lauren Davis at io9 got right to the darkest conspiracy theories of all with a post titledWill Amazon Do To Comic Shops What It Did To Book Stores? Amazon is generally considered to employ a Genghis Khan like strategy in seeking to wipe bookstores off the face of the earth, however, even the comments on the above piece point out that Amazon has been more toxic to the chain bookstores than indie shops. In fact, a piece from last fall pointed out, Amazon Slayed a Negative 77 Indie Bookstores in 2012, accompanied by the above chart, showed that indie bookstores are hanging in there.

While the New York Times has been announcing the end of Manhattan as a paradise for bookstores—and painful closures like Rizzoli Books, Shakespeare & Co. and St Marks Books have left great sucking chest wounds for Manhattan booklovers—luckily indie bookstores are slinging to life in the wake of insanely surging rents. :

But alarmist rhetoric aside, it was a familiar tale: Not about the end of reading, but about New York real estate — inexorably rising rents and the few businesses that can afford them. It’s a challenging landscape for anybody, but probably especially challenging for bookstores after all. The same Department of Labor database the Times cited, showing a nearly 30 percent decline in Manhattan bookstores between 2000 and 2012, also found Brooklyn actually gaining a bookstore (from 50 to 51) in the same period. Look closely at a few of those — as well as Manhattan’s hardiest survivors — and the city’s Darwinian, post-Bloomberg ecosystem begins to look less like a literary desert than a harsh but productive driver of bookstore evolution. Here’s how a few of the success stories have managed.

Getting back to Davis’s original question about Amazon and comics shops, the survival—best sales EVER for some— for local comics shops has to be seen as part of the pattern of the indie bookstore revival. As I’ve said many, many times, if you offered the publisher of any kind of book genre a dedicated network of 2000 stores all tirelessly devoted to selling your product — they would leap at the chance. The above profile of local NYC indie bookstores didn’t include a single comics shop, which is a little surprising to me—although five of the six have held graphic novel events. Maybe it’s time for some general rebranding here?As for the survival of comics shops, specifically, Davis write:

But as with prose books, not everyone is going to want to make the switch from paper to digital. Some people simply prefer the experience of reading on paper, and many folks collect single issues of comics—although it will be interesting to see if the latter changes with the rise of digital comics. And there’s a social aspect to comic book stores that is distinct from what you see in a bookstore. The weekly ritual of going to the shop on Wednesdays to discuss the latest issue with your fellow readers won’t be replicated by the mere availability of digital comics. Still, it will be interesting to see what Amazon plans to do in the digital comics space and how retailers feel about the purchase.

Although Comixology’s retailer services—including pull lists and digital storefronts—will remain in place, at least one retailer, The Golden Apple’s Ryan Leibowitz, sees an Amazon-driven Comixology as MORE useful:

The fact is, Amazon is more retailer friendly (sort of). What I mean is that their whole platform is based on businesses and individuals to have hosted webstores that they take a cut from. We already have an Amazon Webstore and my hope is that they integrate our Comixology Digital store to it. And unlike Comixology, We keep the purchased amount from the customer (minus the Amazon fee) not the other way around like Comixology does currently.

Also, comic books are not like CDs and/or regular prose books, they are collectible. What I mean is that they have value and are meant to be collected, cherished and enjoyed for generations. i don’t see comic shops falling over like bookstores without a geek fight…with lightsabers!

1482788_579830298750298_1719818667_n.jpg
Above, the Golden Apple in Los Angeles, CA, via FB

8 Comments on Indie Bookstores are survivors, just like comics shops, last added: 4/15/2014
Display Comments Add a Comment
17. Retailers can unlock The Woods secret cover

BOOM_Woods_001_D_FOC Exclusive.jpg
We’ve been having a lot of coverage of Booms! Lumberjanes this week, but the next hot book from Boom is likely to be The Woods by writer James Tynion IV (Batman Eternal, Red Hood and the Outlaws) and artist Michael Dialynas (Amala’s Blade, Spera). The issue goes on sale on May 7, but before that retailers have been offered an an “unlockable” variant cover by Joe Eisma (Morning Glories). Retailers can order this cover in any ammount as long as they increase their orders on issue #1 by 20%.

As for The Woods itself, it sounds reminiscent of such classics as Drifting Classroom and Battle Royale:

In THE WOODS, an entire high school campus with over 500 students, teachers, and staff suddenly vanishes and reappears in the middle of an alien-looking wilderness next to a towering, mysterious obelisk. Left to fend for themselves in a hostile environment, the group tries to find out where they are, why they’re there, and how to get back home.

As a bonus here are the other variant covers for the issue

BOOM_Woods_001_A_WEB.jpg

Cover A by Ramón Pérez

BOOM_Woods_001_B_WEB.jpg

Cover B by Matthew Woodson (1 in 10 intermix)

BOOM_Woods_001_C_WEB.jpg

Cover C by Paul Duffield (1 in 25 retailer incentive)

3 Comments on Retailers can unlock The Woods secret cover, last added: 4/12/2014
Display Comments Add a Comment
18. Will Comixology go the way of Audible or Zappos?

53481117d535cfcb5f0000af.jpeg
The great digital hope has been acquired by one of the giant fire breathing kaiju of the digital era. Will they trample tiny cottages beneath their feet or become a lovable behemoth? Ask me in a year. In the meantime…

First off, will you be able to read your comics? A story at the Guardian indicates yes…but…

The firm also sought to reassure users that their comic collections, some of which are in the thousands of dollars, were safe after the acquisition. “Of course [they are safe]! Our goal is to build on each other’s strengths and create the best service for all comic and graphic novel customers.” But it declined comment on whether it would “guarantee” that customers would always be able to read the comics they had purchased.


No guarantees. That is pretty much standard with any digital media. Folks have pointed to Jmanga’s collapse for a model of how you can lose your collection from something that seemed solid. Of course, in the short term, Amazon and Comixology will keep you reading all your comics. Even the most gloomy analysis—Amazon acquired a competitor to wipe them out—suggest that where there’s smoke there’s money. Digital comics are obviously a growth product of the future and Amazon will want to keep and grow that business, even if it is just to move Comixology to their Kindle storefront.While we can only speculate at this point, it’s worth noting that among the dozens of companies Amazon has acquired there are many different models for how that development evolves. For instance, in 2005 Amazon bought POD company Booksurge, eventually turning it into Createspace, now an Amazon-like portal for uploading and selling your books via Amazon, Kindle and other Amazon services.

Audible is company selling audio books that may offer a very direct comparison to Comixology. The Audible store is still a standalone, but with a Amazon branding. And to buy books you need to sign in with your Amazon account, something that we imagine could happen very quickly with Comixology. Books sold on Audible are subject to Amazon’s customer ratings and everything else you get on the main Amazon site. So really, Audible is a dedicated webstore for audiobooks just in case you are easily confused by going to Amazon and being bothered by those print things.

On the other hand, there’s Zappos, the world’s biggest shoe store. As a woman, I love shoes, and I have to confess I had no idea that Zappos was owned by Amazon and I have purchased shoes through both! They offer different brands, different pricing and a different user experience.

Zappos also retains its own fairly unique corporate culture, as this story indicates.

During the 4-hour meeting, Hsieh talked about how Zappos’ traditional organizational structure is being replaced with Holacracy, a radical “self-governing” operating system where there are no job titles and no managers. The term Holacracy is derived from the Greek word holon, which means a whole that’s part of a greater whole. Instead of a top-down hierarchy, there’s a flatter “holarchy” that distributes power more evenly. The company will be made up of different circles—there will be around 400 circles at Zappos once the rollout is complete in December 2014—and employees can have any number of roles within those circles. This way, there’s no hiding under titles; radical transparency is the goal.


While it’s clear that Amazon offers different levels of autonomy for its company, it’s also true that comics are more like books than shoes, and the ebook business is one that Amazon is already very active in with its game changing Kindle business.

A frequently brought up question in my emails and DMs was how Amazon and Apple will play together. These two get along in a more Godzilla vs Mecha Godzilla way, so don’t expect loving cooperation. For instance, you can’t actually buy anything through the iOS Kindle app, unlike Comixology’s where you can spend away. As the Register put it, “Amazon therefore just acquired itself an app that lets it do things Apple doesn’t like it to do.”

UPDATE: as mentioned in the comments, I had this exactly backwards. It’s Amazon who refuses to pay Apple’s share of the costs, so will you see them ditch in-app purchases to spite Apple? Comixology was the top grossing non-game app on the iPad in 2013 and #11 overall,which must have meant significant profit. Would Apple Amazon cut off its nose to spite its face?

Yes. Oh yes.

At the Big Five (Apple, Amazon, Google, Microsoft, Facebook) level it’s all a pissing contest. And Amazon does NOT play nicey nicey.

Of course, there is the brick and mortar aspect to the story. While ComicsPRO just released a fairly defensive statement, at least one retailer was glad he never signed up with CX’s retailer service:


As you may recall, when Comixology first got on the scene they smartly made peace with retailers by offering a bunch of services for stores, such as digitized pull lists. They also offered a digital storefront that some stores used, a model that found much more success than Diamond’s attempt at the same. Some retailers were always wary of the system however, and now it looks like they may have been the wise ones after all.

Winners in all of this may be digital alternatives. iVerse is still around, with some unique services, including its potentially large library lending system. Sequential is an indie-focused stand alone app that just signed up Top Shelf, NBM and Fantagraphics. Image and 2000AD have held on to their own drm-free download sales. And of course Dark Horse has its own digital store.

That said, there’s no questions but that Comixology was the leader in this space, with its sales dwarfing other digital vendors’. And of course, everybody was already selling through Amazon, whether it was actual books, or Kindle editions. Tieing in Amazon’s formidable user reviews and related material makes discoverability much easier for comics, one area where Comixology had a ways to go.

And what about Submit? While it’s been specifically mentioned that this service will continue—users upload their own content and sell them via Comixology splitting the revenue. This is a lot like what many of Amazon’s services are already like, including the Kindle Direct Publishing portal. HOWEVER, Kindle charges a “digital delivery” fee by the MB of upload, as Todd Allen explored in this 2011 piece. This adds up to significant costs. Moving to a KDP model from the Submit one would be pretty onerous for indie comics creators. On the other hands, maybe it wasn’t a big cash cow to begin with, as this post from Ryan Estrada shows.

With Submit submissions already backed up for six months, this never really caught fire, I think, and most creators have been moving to Gumroad, Sellify or their own Paypal storefronts. DIY and the maker ethic are going strong in indie comics.

Then there’s the whole Guided View trademark matter…something I’ll need a whole other post to get into.

Finally, how much did Amazon pay for Comixology? We may never know but history offers guides. The terms of the Booksurge acquisition were never disclosed. Amazon purchased Woot!, a daily deal’s type tech store for $110 million in cash. Audible sold for $300 million and Zappos for $940 million. I guess people like shoes more than books.

13 Comments on Will Comixology go the way of Audible or Zappos?, last added: 4/13/2014
Display Comments Add a Comment
19. ComicsPRO 2014: Eric Stephenson and Julius Schwartz win Industry Appreciation Awards

201403031314.jpg

The 2014 ComicsPRO meeting wrapped up on Saturday and retailer/reporter Matt Price has, as always, a fine recap of what went on. Among the doings, Image publisher ERic Stephenson won the Industry Appreciation Award, which is a leetle ironic since most of the industry definitely DID NOT appreciate much of what he said in his speech . But he’s a mover and a shaker and sometimes you can’t move things without shaking them up. Julius Schwartz won the memorial appreciation award, given for “indelible mark on the profession of comic book specialty retailing.”

In a statement Stephenson said “I’m honored to be the recipient of this year’s Industry Appreciation Award,” said Stephenson. “The retailers who make up ComicsPRO are among the industry’s very best and I think they do some very important work on behalf of comics and the Direct Market, so as awards go, I think it’s really cool.
 
“I also think that even though it’s my name on the award, it’s actually more of a testament to how far Image has come over the last few years, and that couldn’t have happened without the hard work and dedication of all the talented men and women at Image Comics. Jessica Ambriz, Emilio Bautista, Branwyn Bigglestone, David Brothers, Jonathan Chan, Jennifer de Guzman, Addison Duke, Monica Garcia, Drew Gill, Emily Miller, Patricia Ramos, Ron Richards, Kat Salazar, Jenna Savage, Tyler Shainline, Jeremy Sullivan, and Meredith Wallace don’t get enough credit for the incredible support they provide to all the creators Image works with, but I absolutely would not be able to do what I do without them.”

Reading Price’s report, this sounds like a strong meeting, with publishers like Papercutz and First Second showcasing work that is far outside the superhero mindset. Synamite, IDW and Dark Horse also announced projects like a 20th anniversary Hellboy initiative, IDW’s “Super Secret Crisis War!” cartoon crossover and Dynamite’s Queen Blood book. Diversity continues.

Photo by Matt Price.

0 Comments on ComicsPRO 2014: Eric Stephenson and Julius Schwartz win Industry Appreciation Awards as of 3/3/2014 5:06:00 PM
Add a Comment
20. Comics retailers forming a new group called COBRA

201403060303.jpg
Dennis Barger Jr. of Wonderworld Comics in Detroit is known as one of the more…idiosyncratic comics retailers out there. He’s still resolutely anti-digital for instance, and holds many other opinions hat a lot of people disagree with. On his FB page he recently mentioned that he and some other retailers were planning their own retailing group, working name COBRA (Comic Book Retailer Alliance.)

My frustration with much of what is going on in comics has at least in a large part been set in motion for a reversal. When the Beatles wrote “I get by with a little help from my friends” they had no idea the level of people that would one day join forces like a modern day superhero team to form a comic book organization like no other. This group of retailers are unsurpassed in their knowledge of the industry, fortitude of character and strength of their voices. It is my pleasure and honor to team up with Randy Myers, Dominic Postiglione, Larry’s Comics, Jetpack Comics, Jesse James, Chandler Rice, Aaron Haaland and Richard Nelson to start the Comic Book Retailer Alliance. An advocacy group for the protection of the local comic shop (lcs) and the for a future in print comics for all creators. Way more information to come.


In a later post, it was suggested that more would be discussed at Diamond Retailer summit in Las Vegas in May.

As I’ve mentioned before, there have been many comic book store organizations, few of which stuck until ComicsPRO came along. In fact, I seem to recall that there was one called CBRI that some folks called “COBRA”. But there was also PACER, and BACR, and CBIA and ERCBRA and…more. I’m sure. (Google reveals little of these things.) To be a comic book retailer you must be a rugged individualist and that doesn’t always make organizing easy.

This COBRA group includes many of the “Phantom Variant” group, retailers who banded together to crate their own variant covers as a response to the shadowy “Ghost Variants” produced by a separate exclusive group of retailers…did I mention that retailers are rugged individualists?

Anyway, I asked Barger a bit more about this. While some framed this as a move against ComicsPRO—and Barger admits he and that organization don’t see eye to eye on many things—he said that perception was inaccurate. I asked him about individual issues that he felt were important to address: “Digital, actual sell through figures not just what Diamond sold us figures, stocking our stores collectively through outside channels and a few others that we have to flush out a bit more.”

Of course when he mentioned sell through, my ears perked up. Those numbers would be so, so interesting. Barger has a lot of other views on what he sees as a negative trend right now—although he also announced plans to move to a new bigger location, too so things can’t be that horrible.

Fellow proto-COBRA member Jesse James also put a statement on FB:

I would like to state that I joined COBRA to help make this industry stronger with another voice for the Publishers and Distributors to listen to. Though a media release has come out that the group is a defiance to Comicspro or opposition to that organization is far from the truth. Comicspro and its members have achieved much in its years of servitude to the industry. With their past convention in Atlanta, they continue to show their commitment to make this industry better. I look forward in working with the members of COBRA and my continued friendship with many members of Comicspro.


Not sure that was the proper use of “servitude” but ANYWAY.

ComicsPRO is better established than any other industry organization at this point. At last weekend’s annual meeting, participating entities included ctionLab Comics, Anomaly, Archie Comics, Ataboy, BCW, Black Mask Studios, Boom, CGC, Collection Drawer, Comic Book Legal Defense Fund, Dark Horse, DC, Diamond, Dynamite, First Second Books, Graphitti Designs, GTS Distribution, IDW, Image, Marvel, NBM/Papercutz, ONI Press, ReedPop, Titan,Top Shelf, Valiant, Viz and Zenescope—a pretty strong cross section of the industry and one that seems to be working together on many issues collectively.

That isn’t to say there isn’t room for another group with different aims, however. More to come, as usual.

6 Comments on Comics retailers forming a new group called COBRA, last added: 3/8/2014
Display Comments Add a Comment
21. Celebrate Hellboy Day with Comics or…chocolate

201403221157.jpg

March 22, 1994 was the debut of Hellboy: Seed of Destruction #1, the first appearance of Mike Mignola’s now-iconic character. There have been special things going on all over as detailed by Dark Horse Comics, today there are giveaways and brimstone and kittens and stuff. Find participating retailers in the link above.

1395168030000-LORES-HELLBOY-CHOCO.png

I have to say as much as I love Hellboy is is these chocolates that most excited me. Dark Horse really knows how to run a merchandise line!

In addition to a slew of exclusive giveaways, Dark Horse has produced an all-new sampler comic featuring two classic Mignola tales, “The Ghoul” and “Another Day at the Office,” as well as two new stories by Mignola, Fábio Moon, and R. Sikoryak!

Additionally, as part of this special promotion, participating retailers were entered to win an original piece of art from Mike Mignola. This special honor goes to Hot Comics and Collectibles in New Hope, Minnesota!

Look for the Hellboy: The First 20 Years hardcover collection, on sale in comic shops everywhere on March 19! This deluxe oversized hardcover presents Mignola’s favorite covers and illustrations in gallery style, from his first drawing of Hellboy through twenty years of publishing.

Dark Horse Digital has Hellboy Day offerings as well, with the Hellboy MegaBundle Sale and the Mike Mignola Sale!

4 Comments on Celebrate Hellboy Day with Comics or…chocolate, last added: 3/24/2014
Display Comments Add a Comment
22. The state of comics retailing — and what it says about the Big Two

201403240409.jpg
There’s a big survey of retailers about current comics sales trends, ably put together by Shannon O’Leary up at Publishers Weekly today, called Despite Early Sales Slump, Comics Retailers Remain Upbeat. If you are not a PW subscriber you won’t be able to read it for a few weeks — I’ll link to it again when it goes live. To say it is an interesting piece is an understatement, as it suggests a real change in DM sales patterns, due to all the factors of modernization and digital and what not. Here’s the nut graph:

Most of the retailers we spoke with also reported that they’re seeing customers shifting their dollars away from lower-tier Marvel and DC books to Image and other publishers. “A lot of Marvel and DC titles are really at the bottom end, but Boom!, Image, and IDW have more titles that are more competitive with the top tier Marvel and DC,” says Carr D’Angelo. “We’re still selling a lot of comics because the money pool is the same, but maybe [customers are] taking a look and thinking, I don’t really need this C Level title but gosh, Sex Criminals looks awesome and I’m going to buy that instead.” Many other stores did, indeed, report that IDW’s Locke and Key is still a consistent big seller and Boom!’s Adventure Time, graphic novel trade book collections of the hit animated kids’ series, remains high on their sales charts.


So yeah. A new generation of readers, raised with a more eclectic marketplace, including graphic novels, and filmed entertainment starring Hellboy and The Walking Dead, aren’t an automatic gimme for Marvel or DC, but they do support their local comics shops. Anyway much more of interest in the piece—I look forward to more debate when it goes out to non subscribers.

This is as good a place as any to link to two pieces that seem to me to sum up the state of Marvel and DC as much as anything. I ran the solicitations last week as much as a chance for myself to pay attention to what Marvel and DC are doing as anything else, and what I saw didn’t inspire a mountain of confidence. Marvel’s flogging every horse over the finish line with a dizzying array of #1s and adjective from all new, now, ultimate, uncanny, amazing, and anything else. I have no idea how the editors keep track of this, let alone readers. All Uncanny Avengers and Amazing X-Men did was dilute long standing brands. At the same time, this chaos has led to the chance to take some creative risks and try new approaches, most notably with the New Ms. Marvel, whose second issue numbers will be as closely watched as what kind of meat they’re serving on those plates in Terminus on The Walking Dead.

Speaking of Ms Marvel, however, here’s an interview with writer G. Willow Wilson at Vulture, a general interest pop culture blog.

Kamala’s an avid fan-fiction writer. Why did you put that into the story?

Being a Muslim in America, I’ve noticed that there’s a ton of crossover between the Muslim community and geekdom. Part of that is outsider culture: When you’re growing up as a minority and you feel somewhat alienated from the mainstream, you’re going to seek out other people who feel that way. That’s what geek culture is traditionally about.

And also, I wanted her to be fleshed out and have a real personality, rather than being a model minority. Plus, if you lived in a world where there were actual superheroes? Especially in a place like Jersey City, where you’d literally probably see Daredevil in the streets or Thor flying overhead or whatever. It made sense to me, in that situation, that Kamala would grow up looking up to these actual real-world superheroes and becoming a fan-fic writer.


A few weeks ago, I myself did a q&a with Wilson before an eager SRO audience at the Word bookstore in Jersey City. Granted that it was a home town appearance—Kamala Khan is also from Jersey City—but maybe that’s the point. In a world of diversity, Ms. Marvel connects on a personal level with teenagers who live in the real world—and Kamala’s life just across the river from the exciting world of superheroes is a nice extension of a real world emotion into superhero terms. Ms. Marvel may be the flavor of the month or a game changer…we’ll see.

Meanwhile, at DC…man I hate writing about DC because it is of so little interest to me. I wish there were more cool things for me to write about DC, but their mainstream books have settled into an era of homogenized, house-look, continuity-crisis driven mush.

J. Caleb Mozzocco had a piece at Robot 6 last week called Whither Pandora? (Other than in ‘Trinity of Sin: Pandora’) that seemed to sum up much of the problem. Pandora was the mysterious figure behind the entire New 52 continuity reboot, but her story seems to have drifted away over the last three years

This lady was obviously important, and her story would be central to the understanding the new status quo of the DC Universe, right?

Unfortunately, DC has yet to follow up on the mysterious, in-story reasoning for the biggest change to its fictional setting and superhero line since Crisis on Infinite Earths (if not longer), and nothing underscores and emphasizes the publisher’s rather perplexing decision to build up the character and her conflicts and then ignore them like a reading of Trinity of Sin: Pandora #1: The Curse, the new trade collection of the first five issues of the series, plus the aforementioned FCBD title.


Both Marvel and DC are scrambling to keep their audiences, using everything that worked in the past—Five Years Later is a reboot of One Year Later from 2006—but the evolving demographics of comics readers and the steady drumbeat of competition from other media makes figuring out how anything will work ever more difficult.

16 Comments on The state of comics retailing — and what it says about the Big Two, last added: 3/24/2014
Display Comments Add a Comment
23. New Comic Shop Day: Thirty-Eight Year Old Comics Shop Reopens One Month After Devastating Fire

As we reported a month ago, the Dragon’s Lair in Omaha, Nebraska, had occupied the same building since 1976, until a recent fire elsewhere in the building caused extensive smoke and water damage to the store.

DragonsLair bins

Main stock bins installed March 12.

Since then, the store has relocated five blocks west, to 2227 N. 91st Plaza on Blondo, and will reopen today at 9 AM.  (It’s located behind Romeo’s Mexican Food & Pizza which has been in business as long, if not longer, than The Dragon’s Lair, so the food must be good.  (I grew up in that neighborhood, and I can’t remember it NOT being there.))

Owner Bob Gellner will open the new location today, with a sale and a drawing for two $50 gift certificates.

The Dragon’s Lair isn’t a fancy shop like Bergen Street, or a mancave like the Android’s Dungeon.

What it is is a comics shop also selling cards and games, staffed by people who are welcoming, even if you only visit them once or twice a year from out of town.  Most of his staff have been there a long time (Craig Patterson, the manager of their Millard location, was working at the Blondo store back in the 80s when I started shopping there), and some of their customers and employees have gone on to start their own stores in the metro area.  (One customer even became a best-selling graphic novelist!)

Bone1

First printing!
Cover price!

From January 1985 until January 1994, Dragon’s Lair was my local comics shop.  It’s where I fed my inner Marvel Zombie, and, a few years later, starved it to death as I discovered a multitude of other titles I had to read more than X-Men, Spider-Man, or She-Hulk.  It’s where I discovered Tales of the Beanworld, Neil the Horse, Bone, Sandman, Concrete, Justice League International, Uncle Scrooge; and ignored hundreds of other small press titles, which I can only guess at now, as I peruse old preview copies of Amazing Heroes.

It’s where I bought my weekly copy of the Comics Buyer’s Guide, and the occasional copy of the Comics Journal.

It’s where I found cheap copies of Marvel Tales and Not Brand Echh and MAD Magazine in the back issue bins.

It’s where I spent the first ten years collecting comics, and I’m lucky it was my local comics shop.  Omaha is lucky that it was the local comics shop in the 80s.  They are the reason my passion for comics is so eclectic, and why Omaha has such a strong geek community now.

If you live in the Omaha metro area, heck, if you live in eastern Nebraska or western Iowa, stop by!  (You should probably visit some of the other great shops in the city as well.  Omaha is a nerd oasis.)  It’s a quintessential Midwestern store, not unlike the dry goods variety stores once common on Main Street USA.  Low key, offering great selection and service, run by nice people.  I’ll be stopping by the next time I’m visiting family, and until then, I wish them a grand reopening!

3 Comments on New Comic Shop Day: Thirty-Eight Year Old Comics Shop Reopens One Month After Devastating Fire, last added: 3/26/2014
Display Comments Add a Comment
24. What are the real secrets of Marvel’s Original Sin?

Despite my previous move towards being chipper, there are still some distress signals out there. Marvel’s full court press on their next event, Original Sin, has been relentless. Maybe a little too relentless. After promising “unprecedented marketing support,” inclduing the eyeball giveaway, I notice they pushed the FOC forward a day, and released the first two issues to retailers, even knowing they would sure to be leaked to Bleeding Cool. I asked a retailer pal of mine about this and he said that pull lists for OS had been moderate at best—still my retailer pals tend to be the kind who aren’t just Big Two stores, so you can’t really go by this.

The idea sounds intriguing enough—who doesn’t like a murder mystery and eyeballs and stuff. But the “Wikileaks of the Marvel U” element has yet to be played out. I’m going to post all the promo material thus far and then MY own comments.Everybody_Has_One.jpg

4of4.jpg

3of4.jpg

2of4.jpg

Everybody_Has_One_5.jpg

Everybody_Has_One_3.jpg

Everybody_Has_One_2.jpg

Original_Sin_5_Teaser_Variant.jpg

Original_Sin_1_Teaser_Variant.jpg

Original_Sin_6_Teaser_Variant.jpg

Original_Sin_4_Teaser_Variant.jpg

Original_Sin_8_Teaser_Variant.jpg

Original_Sin_2_Teaser_Variant.jpg

Original_Sin_7_Teaser_Variant.jpg

Original_Sin_3_Teaser_Variant.jpg

Original_Sin_Pre_Order_Form.jpg

Original_Sin_1_Skottie_Young_Variant.jpg

Original_Sin_Eyeball_Promo_2.jpg

Original_Sin_Eyeball_Promo_1.jpg

Original_Sin_Insert_Ad.jpg

Original_Sin_1_Ed_McGuinness_Variant.jpg

Original_Sin_Eyeball_Promo_3.jpg

Sorry but walking away from a cloud is not shocking! I suspect Marvel will play up the Wikileaks shocking scandal more once the consumers enter the equation, but really the possibilities are endless. It’s a tabloid world after all.

oiginal_sin.jpg

12 Comments on What are the real secrets of Marvel’s Original Sin?, last added: 4/10/2014
Display Comments Add a Comment
25. ComicsPRO responds to Comixology/Amazon deal

201404111228.jpg

With all kinds of concerns running rampant today about what Amazon’s acquisition of Comixology means for the comics industry, ComicsPRO, the retailers organization, has released a statement:

“There’s always a concern when a huge corporation that shows little need to turn a profit tries to convert a niche market into a commodity. Fortunately there is a tactile element to comics that no deep-discounting web entity will ever be able to replicate. So as long as there continues to be fans for the real thing, there will be comics and comic book stores.”


Developing.

15 Comments on ComicsPRO responds to Comixology/Amazon deal, last added: 4/12/2014
Display Comments Add a Comment

View Next 25 Posts