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The fourth book in the Five Kingdoms series, Death Weavers, will be on sale March 15 and I’ll be appearing at a bunch of book stores in Nevada, Utah, California, and Texas. Find out more about the Death Weavers tour here and come and meet me!
You may have read about centaurs and satyrs, fairies and fog giants. But have you actually seen them? Now you can. And you won’t even need to drink the milk! With The Caretaker’s Guide to Fablehaven, caretakers-in-training can visually identify a river troll, a flying stag, a swamp hag, and dozens of other mystical and magical creatures. Witness the majesty and brawn of Celebrant, the King of Dragons or discover how to view the blinding beauty of the Fairy Queen.
And if you have really sharp eyes try to locate the fairies inside this book. They will give you clues to many of the creatures and artifacts that will be found inside the new series Dragonwatch— the sequel to Fablehaven. That’s right! Discover what Kendra and Seth do next. The Dragonwatch series will begin October 2016.
You’re invited to the free launch party on March 6, 2014 in Murray, UT to celebrate the release of FIVE KINGDOMS, the newest series from Brandon Mull. Come for the comedy show, stay for the signing and to meet some of your favorite authors. Get all the details here!
Adventure awaits in the Five Kingdoms—come and claim it in this start to a new series from the #1 New York Times bestselling author of the Fablehaven and Beyonders series.
Cole Randolph was just trying to have a fun time with his friends on Halloween (and maybe get to know Jenna Hunt a little better). But when a spooky haunted house turns out to be a portal to something much creepier, Cole finds himself on an adventure on a whole different level.
After Cole sees his friends whisked away to some mysterious place underneath the haunted house, he dives in after them—and ends up in The Outskirts.
The Outskirts are made up of five kingdoms that lie between wakefulness and dreaming, reality and imagination, life and death. It’s an in-between place. Some people are born there. Some find their way there from our world, or from other worlds.
And once you come to the Outskirts, it’s very hard to leave.
With the magic of the Outskirts starting to unravel, it’s up to Cole and an unusual girl named Mira to rescue his friends, set things right in the Outskirts, and hopefully find his way back home…before his existence is forgotten.
#1 New York Times bestseller Brandon Mull launches Scholastic’s brand-new multiplatform phenomenon.
Four children separated by vast distances all undergo the same ritual, watched by cloaked strangers. Four flashes of light erupt, and from them emerge the unmistakable shapes of incredible beasts—a wolf, a leopard, a panda, a falcon. Suddenly the paths of these children—and the world—have been changed forever.
Enter the world of Erdas, where every child who comes of age must discover if they have a spirit animal, a rare bond between human and beast that bestows great powers to both. A dark force has risen from distant and long-forgotten lands, and has begun an onslaught that will ravage the world. Now the fate of Erdas has fallen on the shoulders of four young strangers . . . and on you.
Part engrossing book series, part action role-playing game—discover your spirit animal and join the adventure now at scholastic.com/spiritanimals.
Chasing the Prophecy is now available in stores! To celebrate, enter the Brandon Mull Sweepstakes for a chance to win one of five prize packs including a signed AND personalized set of the Beyonders Trilogy, a Fablehaven boxed set, AND Candy Shop Wars books 1 and 2!!
The #1 New York Times bestselling Beyonders fantasy trilogy comes to a stunning and epic conclusion.
Jason and Rachel were not born in Lyrian. They did not grow up in Lyrian. But after all of the battles and losses, the triumphs and adventures, and most of all, the friendships forged in this fantastical world, Lyrian has become home to them in a way they never could have imagined.
And so, armed now with the prophecy of a dying oracle, they have gone on their separate quests—each surrounded by brave and powerful allies—knowing that the chance for success is slim. But Jason and Rachel are ready at last to become the heroes Lyrian needs, no matter the cost.
Beyonders: Chasing the Prophecy, the explosive finale of the Beyonders trilogy, is coming March 12, 2013. Jason and Rachel are ready to become the heroes Lyrian needs, no matter the cost. Catch up on the adventure while you wait!
The final book in the Beyonders trilogy is coming – which means on FRIDAY, MARCH 15, 2013 in Cottonwood Heights, Utah, Brandon Mull will host his final Beyonders Launch Party, complete with unbelievable surprise special guests. Save the Date – this is one party you can’t miss! Official details to come…
Fantasy mega-authors Brandon Mull and Christopher Paolini (ERAGON) will be in Bozeman for one night only, Thursday, April 5, for a joint talk and signing at the Country Bookshelf. Details can be found HERE.
Trying to return to Lyrian? Don’t jump in that hippo’s mouth just yet! The first printing of BEYONDERS: SEEDS OF REBELLION includes special bonus scenes with the Oracle, written exclusively by Brandon Mull for the first-edition hardcover. Don’t wait to pick up your copy, or we prophecize you’ll miss these extras!
The second epic installment of Brandon Mull’s #1 New York Times bestselling fantasy series! After the cliffhanger ending of A World Without Heroes, Jason is back in the world he’s always known—yet for all his efforts to get home, he finds himself itching to return to Lyrian. Jason knows that the shocking truth he learned from Maldor is precious information that all of his friends in Lyrian, including Rachel, need if they have any hope of surviving and defeating the evil emperor.
Meanwhile, Rachel and the others have discovered new enemies—as well as new abilities that could turn the tide of the entire quest. And as soon as Jason succeeds in crossing over to Lyrian, he’s in more danger than ever. Once the group reunites, they strive to convince their most-needed ally to join the war and form a rebellion strong enough to triumph over Maldor. At the center of it all, Jason and Rachel realize what roles they’re meant to play—and the answers are as surprising as they are gripping.
Seth knew he should not be here. His grandparents would be furious if they found out. The dismal cave smelled more rancid than ever, like a nauseating feast of spoiled meat and fruit. Almost steamy with humidity, the wet air forced him not only to smell but also to taste the putrid sweetness. Every inhalation made him want to retch.
Graulas lay on his side, chest swelling and shrinking with labored, hitching breaths. His infected face rested against the rocky floor, inflamed flesh flattened in a sticky mass. Although the demon’s wrinkly eyelids were shut, he twitched and grunted as Seth drew near. Groaning and coughing, the bulky demon peeled his face away from the floor, one curled ram horn scraping the ground. The demon did not fully arise, but managed to prop himself up on one elbow. One eye opened a fraction. The other was fused shut by congealed goo.
“Seth,” Graulas rasped, his formerly rumbling voice weak and tired.
“I came,” Seth acknowledged. “You said it was urgent.”
The heavy head nodded slightly. “I . . . am . . . dying,” he managed.
The ancient demon had been diseased and dying since Seth had first met him. “Worse than ever?”
The demon wheezed and coughed, a cloud of dust rising from his lumpy frame. After spitting out a thick wad of phlegm, he spoke again, his voice little more than a whisper. “After . . . long years . . . of dwindling . . . my final days . . . have arrived.”
Seth was unsure what to say. Graulas had never tried to hide his nefarious past. Most good people would be relieved to hear of his demise. But the demon had taken a liking to Seth. After becoming intrigued by Seth’s unusual exploits and successes, Graulas had helped him figure out how to stop the shadow plague, and had further assisted him in learning to use his newfound abilities as a shadow charmer. Whatever crimes Graulas may have committed in the past, the moribund demon had always treated Seth well.
“I’m sorry,” Seth said, mildly surprised to find he really meant it.
The demon trembled, then his elbow collapsed and he flopped flat against the ground. His eye closed. “The pain,” he moaned softly. “Exquisite pain. My kind . . . dies . . . so very slowly. I thought . . . I had sampled . . . every possible agony. But now, it burrows . . . twists . . . gnaws . . . expands. Deep inside. Relentless. Consuming. Before I can master it . . . the pain increases . . . to new plateaus of anguish.”
“Can I help?” Seth asked, doubting whether anything from the medicine cabinet would do the trick.
The demon snorted. “Not likely,” he panted. “I understand . . . you will leave tomorrow.”
“How did you know that?” His mission the next day was supposedly a secret.
“Confide . . . no plans . . . to Newel and Doren.”
Seth had not provided the satyrs with details. He had just told them he would be leaving Fablehaven for a time. He had been at the preserve for more than three months, ever since he and the others had returned from Wyrmroost. He had enjoyed several adventures with Newel and Doren in the interim, and felt he owed them a good-bye. Grandpa would only let them discuss the mission in his office with spells to help prevent spying, so Seth had shared no specifics, but he probably should not have said anything at all to the satyrs. “I didn’t give them details,” he told Graulas.
“No . . . but I heard them mention your departure . . . as they moved about the woods. Although . . . I can’t see into your house . . . I can deduce . . . you seek another artifact. Only such . . . a mission . . . would prompt Stan to risk . . . your safety.”
“I can’t really talk about it,” Seth apologized.
Graulas coughed wetly. “The details are unimportant. If I heard and guessed . . . others may have heard. Though I cannot . . .
Jason Walker has often wished his life could be less predictable—until a routine day at the zoo ends with Jason suddenly transporting from the hippo tank into a strange, imperiled world. Lyrian holds dangers and challenges unlike anyplace Jason has ever known. The people all live in fear of their malicious wizard emperor, Maldor. The brave resistors who once opposed the emperor have been bought off or broken, leaving a realm where fear and suspicion prevail.
In his search for a way home, Jason meets Rachel, who was also mysteriously drawn to Lyrian from our world. With the help of a few scattered rebels, Jason and Rachel become entangled in a quest to piece together the word of power that can destroy the emperor and learn that their best hope to find a way home will be to save this world without heroes.