3D Game Textures: Create Professional Game Art Using Photoshop
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Book Description
A broadly enhanced new edition of Luke Ahearn's cornerstone game art book "3D Game Textures" is here. When digital art software was in its infancy, most digital art, especially vector art, was textureless. With the advance in software, it is now possible to incorporate texture into most types of digital art. However, if the artists cannot build their own textures, they are limited to using comm... More
Book Information
Publisher | CRC Publications |
Binding | Paperback (5 editions) |
Reading Level | Uncategorized |
# of Pages | 416 |
ISBN-10 | 0240820770 |
ISBN-13 | 978-0240820774 |
Publication Date | 10/19/2011 |
Read the First Chapter of 3D Game Textures for Free
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